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Someone should try this

TeachersPet

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Jul 27, 2005
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I've always thought of this as an ungodly idea to PL someone using Earthshakers. In CoD in the Carprin cycle, the 2nd stage guy will spawn 4 adds everytime someone dies or a monk FD's. You can 3 man Carprin with a Shaman, Warrior and Monk easily if you have high resists. The 2nd mob will remain up for 2-3 hours I believe and that should give you enough time for some insane spawning of adds to shakerpage.

So, in short,
1) 3 man Carprin Deatharn and spawn Ahvi.
2) Send a monk in to chain FD and spawn 800 adds, have monk pull adds to Warrior to shakerpage.
3) ??
4) Profit
 
Wouldn't need shaman at all....But a backup rezzer would be cool. Or maybe a pet class with a pet with feign? Never tried that. Or just a pet class period spamming lvl 1 pets and sending them against Carp at a large range.
 
I once did a tipt and failed riddle... then it started spawning adds over and over. Needless to say we trained adds out and such and lived past them but there was 100's of them spawned on top of each other. Broke out the shaker but the lag was impossible to death with and it ended up being a fast trip to bind.

I have tried the same in zones like PoI to many mobs and the lag kills you or least it does me.
 
The only bad thing about that, is all the mobs on you at once...unless you decide to single pull them. Otherwise their damage they output will be crazy unless you have 290873258702837450982734587243 avoidance and shielding. Even when grabbing all the guards in Highkeep with my monk and AEing them at the end with my druid, I have to use mend, a heal pot and sometimes a heal from the druid on the monk.
 
The only bad thing about that, is all the mobs on you at once.
The tactic is to use a warior with the AA that lets them rampage.
earthshaker.jpg


With that weapon equiped all you have to have is enough HP to outlast the mobs, and I blieve you actually get more proc % if the warior is slowed.

50 mobs x .80 proc rate x 246 = 9840 of damage per mob almost instantly (remember the 246 is PBAE damage) I don't know if that formula is correct, but it looks fine. The proc rate is taking into consideration a warrior with no haste at all who is also slowed.

EDIT. Corrected which AA it is you use.
 
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Shakerpage is just having an earthshaker equiped and busting the rampage button which is a single hit to every mob close to you. Also if you are slowed the number of attacks a minute is less. But procs fire a "consistant" amount of times a minute regaurdless of slow (usualy 2 times a minute (on main hand main proc) per mob being engaged. 3 almost 4 times a minute with max aa's and max Combat effects.). Therefore being slowed means less swings a min and with the shaker already high delay makes for the maxinum number of chances for the proc to go off. Inginuity and weapon iaffinity 5 both also help.

Also a zerker gets the same ae attack. You can also use furiouis while you are doing the shaker paging which means the mobs are gonna eat your ripostes dmg too which will increase the dmg without the need for procs. You also can not proc on a riposte though so only chance of proc would be the innitial rampage and anytime you actualy make contact with a mob from your attacks.

If you would like to argue any this information feel free to step onto the steelwarrior and check the logs=).
 
I seen a video somewhere of this on google. It was in the mines of nurga. They pulled the cave to the warior and bamm one second later all was dead lol
 
Could do this easily with WAR WAR BER, but they have too many hp for a single war to take em all out.

Also, gotta use Fortitude. You get knocked around alot during a shakerpage, gotta have immunities from all sides.

Since these guys spawn on top of each other i think it would be do-able... wish I still had my earthshaker
 
Spawn 200 mobs

Load Earthshaker

Slow warrior

Pull mobs

Burn Fortitude(or is it Furious?) and Rampage (Riposting every hit)

Alot of AE procs, should be quick death for all mobs.
 
Marburyisgod said:
Spawn 200 mobs

Load Earthshaker

Slow warrior

Pull mobs

Burn Fortitude(or is it Furious?) and Rampage (Riposting every hit)

Alot of AE procs, should be quick death for all mobs.
Better off doing the Fortitude since you wont take any damage from any direction melee wise for 12 seconds. Furious is Auto Reposit disapline but you can get hit from behind.

Also you could hit Rampage, and Cyclone (combat ability) for 2 AE Melee Attacks with the earth shaker.. NOW Only if i coudl find a Earthshaker for under 400 k on Drinal.
 
Whirlwind/cyclone can not proc. It only does melee dmg. The reason I said furious was you get more dmg on every mob because of the continuous ripostes. fortitude does not riposte it simply dodges all inc attacks so not as much dps. I usualy just pull the mobs to a corner and do it there instead of just standing out in the middle.
 
Before my warrior got banned I used to clear Pofire field in 1 pull with an earthshaker grp :P 3 Wars and 2 clerics+ a bard if you want easier pulling... The bard trains the field to the first warrior who hits AoE Taunt, Furious, and Rampage... Soon as his riposte disc is down warrior 2 goes in and does the aoe taunt, furious, rampge combo... Usually only takes 2 warriors, but sometimes you need the 3rd for backup. It's was like 5 or 6 aa outta a pull without lesson of the devoted.
 
If you have a Shaman /duel you and slow you you proc 80% more. On Zek actually <Hate> cleared Tier 5 in Time (I think it was Tier 5, it was the one with RZTW on it) with 4 warriors shakerpaging all of the NPC's there.
 
The no melee push crack also is a great aid. Popping a heal over time potion or if you have a cleric that you can HoT and DI yourself can save you some corpse runs. A high damage shield also will squeeze a bit of extra exp out of your train. Shakerpaging usually equals a tank death but it is worth it.
 
Yea there is a named in PoWater that has a 350 PbAE proc like earthshaker and much better weapon, but hard to get to unless you got some good chars and leet hacks.

But if ya don't got that and are just some poor guy duoing in PoV... theres a quest ya can do for a 80 PbAE proc weapon.. i think it was from Neriak, but I could be wrong. I don't mess around with noob weapons hehe.
 
none of those classes can rampage ... the delay on the weapon in question also is too low for slow to properly modify proc rate ...

Earthshaker is the only good weapon to do this with, and there won't be another one in the game ever i'm afraid. Sony took it out for a reason: it's godly and game breaking. Luckily they didn't delete/change all existing, simply killed the drop rate to never.

It'll cost you 500k-1million depending on your server/luck .. and you gotta be a warrior or zerker to really use it.
 
Whoever dies Shakerpaging either sucks at pulling or doesn't know what a disc is!
 
Used to clear Plane of Growth like that. Have warrior run around get every mob come back to safe spot hit furious and rampage with earthshaker on and blamo, zone cleared. Btw few other weapons are Poison Wind Censor (sp?), Thunder Runed Greatblade i think its called out of Kale, those proc rains tho and dont do alot of damage maybe 150 each and are limited to 4 targets where Earhtshaker is unlimited targets. Also with the /equip plugin the CHT was a beast in Sol Ro Tower. Just run to the tower you want hit rampage and Furious and mobs would be dead before furious wore off. However AE range on CHT is huge!
 
No, it do not work with Cyclone blade. And clearing PoG? Maybe the trash, but no way you get everything since some have shitloads of hp.
As for never dying.. Sure if everything you pull have the same number of HP, since you cant swing/proc on dead mobs.
Caller quest in FG is great at levels under 66. If you have multiple computers and can do 8-16 keg handins.
Naddox undead side can be trained like the bards used to. Around 150 mobs, ok xp 66-69 as long as you have a resser(some mobs enrage..).
PoV is about 2.5AA worth of xp, but harder to pull/take a while. Doing the wasteland only works too, but less xp.

Alco
 
You obviously don't know how to bug out ramp. If you're lagging and spam hit rampage it will chain go off. I know a guy who intentionally used a crappy comp because if he turned to see his pull, he could spam ramp and have it go off 10+ times before it would stop him, and even then 6 times out of 10 it would still be up.
 
Someone should try this

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