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Macro - Simple macro to gate your group

Joined
Sep 25, 2017
RedCents
3,230¢
One of my main boxes has always been a wizard or druid for transport. But I am mixing things up a bit with a bard on that account. This means no transport to the GL. The 5 lines of the EQ hotkeys weren't enough so, after reading a few other macros, came up with this. A few things:

* I load mq2cast because KissAssist unloads it on exit.
* This assumes you have a Drunkard's Stein. If not it goes to Throne
* replace the classes below with your non-gate characters by name
* Your tank always goes last.

I hope someone finds it useful. Open to any suggestions for improvement.

Code:
#warning
#turbo 80

Sub Main
/echo Gating the group
/delay 1
    /bcg //end
    /delay 1
    /bct BARD //twist  off
   
    /delay 1
    /bct ZERKER //plugin mq2berzerker unload
   
    /delay 1

    /bcg //plugin mq2cast load
    /delay 1
    /bcg //casting "Gate"

    /delay 1
    /if (${Me.ItemReady[Drunkard's Stein]}) {
    /bct ZERKER //useitem "Drunkard's Stein"
    } else {
    /bct ZERKER //alt activate 511 }

    /delay 1
/if (${Me.ItemReady[Drunkard's Stein]}) {
    /bct BARD //useitem "Drunkard's Stein"
    } else {
    /bct BARD //alt activate 511
    }

    /delay 1
/if (${Me.ItemReady[Drunkard's Stein]}) {
    //useitem "Drunkard's Stein"
    } else {
    /alt activate 511
    }

/endmacro
 
You should consider submitting it as a resource if you want people to be able to watch it and auto be downloaded by the launcher.

Check out mq2relocate too. /Relocate gate will gate as or use gate potion (like bard or war) or /relocate pok to go to poke
 
It's kinda simplistic for inclusion, dontcha think?

Plus I am hoping for improvement suggestions, and I gotta debug it. I'm getting a bad {} block pairing error that wasn't there before.
 
(Thrones of Hero)
/dgga /alt act 511
Get everyone a stein, plenty of macros for that.
/dgga /relocate pok

I setup a hotkey on all my toons for that command, poor man's evac. Then just use campfire to get back to the camp
 
You can /relocate lobby for throne as well

/Relocate gate, /relocate lobby, /relocate pok
 
Can anyone explain why I am getting a bad {} block here?

/delay 1
/if (${Me.ItemReady[Drunkard's Stein]}) {
/bct BARD //useitem "Drunkard's Stein"
} else {
/bct BARD //alt activate 511 }

The line is the else line. All the {} are paired.
 
Macro - Simple macro to gate your group

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