• You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
  • IS THIS SITE UGLY? Change the look. To dismiss this notice, click the X --->
  • Unfortunately, yes, there is a suspension wave happening around the new tlp launch. :'( Please keep regular discussion to Suspension MegaThread and please consider submitting a Suspension report to RG.

server-side position getting locked in FH (1 Viewer)

jimbo

Member
Joined
Jun 16, 2006
RedCents
I wrote a little macro to warp-kite single rats in Forgotten Halls for my solo ranger to make pincushions. He just warps back and forth between the two ends of a hallway while the hapless rat tries to catch him.

The problem is....
after a hundred or so warps, the server seems to just lock my position, so when I warp to the opposite end of the hallway, I can see the rat just keep heading to my old position, and I am getting my arse chewed off. I run around, thinking there was just a packet lost, and with a few more movement/location packets, the server will eventually update my position, but it does not. I just watch the rat chew on empty space until I am dead.

I am overwriting the warp tattle-tale byte in the movement tracking packet to make it appear as ordinary movement, instead of a warp. So the easiest theory is out the window...

Anybody else having similar issues? Any chance it is just the server lagging, and failing to update position for a really long time?

--jimbo
 
server-side position getting locked in FH

Users who are viewing this thread

Back
Top