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safe coordinates in new structure (1 Viewer)

jimbo

Member
Joined
Jun 16, 2006
RedCents
I'm trying to compile the new MQ2 with the anti-warping stuff removed. Here is the part I am having trouble with:

In EQData.h replace
Code:
/*0x24c*/ FLOAT Unknown0x24c[0x3];with
Code:
/*0x1ec*/ FLOAT SafeYLoc;
/*0x1f0*/ FLOAT SafeXLoc;
/*0x1f4*/ FLOAT SafeZLoc;

Of course, since the structure has changed (probably more than once) since this instruction was written, the exact line of code to be replaced is not helpful (since it is no longer there). I need the context of that one line of code so I can find what has replaced it.

Can someone point me to where this stuff would be in EQData.h, if it was not nerfed? I'd like to be able to find it with each new patch.

Thanks,

jimbo
 
Nevermind....
/em dope-slaps noob-self.
It is there, right where I might expect it to be, under ZONEINFO. Somehow the find utility did not find it...!!??!!

Thanks for not intaflaming me.
 
if you got that from cade's guide, the text you copied into the find utility only had spaces between everything instead of tab's

Rich (BB code):
/*0x24c*/ FLOAT Unknown0x24c[0x3];

vice

Rich (BB code):
/*0x24c*/   FLOAT   Unknown0x24c[0x3];
 
safe coordinates in new structure

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