• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Problem - Rogue not buffing if Autohide is turned on

Joined
Jul 27, 2019
RedCents
362¢
Version of KissAssist.mac?
12
When did your problem start?
not sure, just started playing rogue again last week and noticed it
Character Role?
  1. Assist
What class is having this issue?
  1. Rogue
How often does this issue occur?
Always
Can you reproduce the issue?
yes, by turning Autohide on
Hey all, I've tried everything I can think of to take a look at this and maybe I'm just missing something but if Autohide is turned on I am unable to get my rogue to use anything from the buffs section. Once I turn autohide off he will buff like normal. Not sure if this is working as intended so I figured I'd ask.
 
yea that's what I figured but it's very problematic for rogues and buffing with clickies and stuff. I would think we could reprogram the Autohide function for rogue to work after the buffs routine is completed or checked or something. Just a thought.
 
yea that's what I figured but it's very problematic for rogues and buffing with clickies and stuff. I would think we could reprogram the Autohide function for rogue to work after the buffs routine is completed or checked or something. Just a thought.
My rogue buffs before he uses hide. If a buff runs our while hidden he won't rebuff at that time.


[Buffs]
BuffsOn=1
BuffsSize=4
Buffs1=command:/useitem Worn Totem|Dual|Blessing of Swiftness
Buffs2=command:/notify AlertWnd ALW_Dismiss_Button leftmouseup
Buffs3=command:/Sit|cond1
Buffs4=Second Wind|cond3
RebuffOn=1
CheckBuffsTimer=90
PowerSource=NULL
[Melee]
AssistAt=99
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll !front 10 moveback
AutoFireOn=0
UseMQ2Melee=0
TargetSwitchingOn=1
AutoHide=1
[KConditions]
ConOn=1
CondSize=5
Cond1=${Me.PctHPs} < 100 && ${Me.PctEndurance} < 100
Cond2=${Me.CombatState.Equal[COMBAT]}
Cond3=${Me.PctHPs} < 85 && ${Me.PctEndurance} < 85
Cond4=${Me.PctHPs} > 90
Cond5=${Target.Snared.ID} && ${Target.PctHPs} < 23
 
My rogue buffs before he uses hide. If a buff runs our while hidden he won't rebuff at that time.


[Buffs]
BuffsOn=1
BuffsSize=4
Buffs1=command:/useitem Worn Totem|Dual|Blessing of Swiftness
Buffs2=command:/notify AlertWnd ALW_Dismiss_Button leftmouseup
Buffs3=command:/Sit|cond1
Buffs4=Second Wind|cond3
RebuffOn=1
CheckBuffsTimer=90
PowerSource=NULL
[Melee]
AssistAt=99
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll !front 10 moveback
AutoFireOn=0
UseMQ2Melee=0
TargetSwitchingOn=1
AutoHide=1
[KConditions]
ConOn=1
CondSize=5
Cond1=${Me.PctHPs} < 100 && ${Me.PctEndurance} < 100
Cond2=${Me.CombatState.Equal[COMBAT]}
Cond3=${Me.PctHPs} < 85 && ${Me.PctEndurance} < 85
Cond4=${Me.PctHPs} > 90
Cond5=${Target.Snared.ID} && ${Target.PctHPs} < 23
yea for whatever reason, mine will not use anything in the buffs window during normal gameplay if autohide is on. Once combat finishes he immediately hides and then skips the buff routine.
 
I finally figured out a simple fix that I wish I would have thought of sooner. I just have autohide turned off now and at the bottom of my buffs section I added:

[CODE title="buffs and conditions" highlight="1-4"]Buffs8=command: /doability "Hide"|Me|cond8
Buffs9=command: /doability "Sneak"|Me|cond9
Cond8=${Me.AbilityReady[hide]}
Cond9=${Me.AbilityReady[sneak]}[/CODE]

Seems to be working out fine. Rogue finishes combat goes through the buff routine and then at the end hides and sneaks.
 
Last edited:
I finally figured out a simple fix that I wish I would have thought of sooner. I just have autohide turned off now and at the bottom of my buffs section I added:

Buffs8=command: /doability "Hide"|Me|cond8
Buffs9=command: /doability "Sneak"|Me|cond9
Cond8=${Me.AbilityReady[Hidden content]
Perfect!
 
Problem - Rogue not buffing if Autohide is turned on

Users who are viewing this thread

Back
Top
Cart