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Problem - Pulling using MQ2Nav - constant stop/start approaching mob

EQbackagain

Member
Joined
Nov 2, 2016
RedCents
1,651¢
Occasionally when setting things up, I've noticed that when my puller is using MQ2Nav to pull in wide open spaces, he approaches a mob and starts juddering forward to get into range. He then also seems to forget to use his ability to pull using his volley attack and runs back to camp, only to repeat the process until a mob that isn't in an odd position to pop to appear.

Shortened log as follows:

Rich (BB code):
[MQ2] MQ2AdvPath::OnRemoveSpawn(_7500)


[MQ2] MQ2AdvPath::OnRemoveSpawn(_7500)


[MQ2] MQ2AdvPath::OnRemoveSpawn(_7500)


[MQ2] MQ2AdvPath::OnRemoveSpawn(_7500)


[MQ2] [MQ2Nav] Moving Towards: -1681.46 -2836.33 30.24


[MQ2] [MQ2Nav] Moving Towards: -1564.00 -3040.00 29.24


[MQ2] [MQ2Nav] Moving Towards: -1681.46 -2836.33 30.24


[MQ2] [MQ2Nav] Moving Towards: -1564.00 -3040.00 29.24


[MQ2] [MQ2Nav] Reached destination at: -1564.00 33.00 -3040.00


[MQ2] MQ2AdvPath::OnRemoveSpawn(a_loping_plains_grizzly's_corpse0)


[MQ2] MQ2AdvPath::OnRemoveSpawn(a_loping_plains_grizzly's_corpse0)


[MQ2] MQ2AdvPath::OnRemoveSpawn(a_loping_plains_grizzly's_corpse0)


[MQ2] MQ2AdvPath::OnRemoveSpawn(a_loping_plains_grizzly's_corpse0)


[MQ2] MQ2AdvPath::OnRemoveSpawn(_7500)


[MQ2] MQ2AdvPath::OnRemoveSpawn(_7500)


[MQ2] MQ2AdvPath::OnRemoveSpawn(_7500)


[MQ2] MQ2AdvPath::OnRemoveSpawn(_7500)


[MQ2] [MQ2Nav] Reached destination at: -1564.00 33.00 -3040.00


[MQ2] [MQ2Nav] Moving Towards: -1555.85 -3025.12 30.24


[MQ2] [MQ2Nav] Moving Towards: -1423.88 -2871.38 31.81


[MQ2] [MQ2Nav] Moving Towards: -1555.60 -3025.12 30.24


[MQ2] [MQ2Nav] Moving Towards: -1564.00 -3040.00 29.24


[MQ2] [MQ2Nav] Reached destination at: -1564.00 33.00 -3040.00


[MQ2] MQ2AdvPath::OnRemoveSpawn(#The_Golden_Maiden00)


[MQ2] MQ2AdvPath::OnRemoveSpawn(#The_Golden_Maiden00)


[MQ2] MQ2AdvPath::OnRemoveSpawn(#The_Golden_Maiden00)


[MQ2] MQ2AdvPath::OnRemoveSpawn(#The_Golden_Maiden00)


[MQ2] MQ2AdvPath::OnRemoveSpawn(_7500)


[MQ2] MQ2AdvPath::OnRemoveSpawn(_7500)


[MQ2] MQ2AdvPath::OnRemoveSpawn(_7500)


[MQ2] MQ2AdvPath::OnRemoveSpawn(_7500)


[MQ2] MQ2AdvPath::OnRemoveSpawn(a_restless_alligator's_corpse0)


[MQ2] MQ2AdvPath::OnRemoveSpawn(a_restless_alligator's_corpse0)


[MQ2] MQ2AdvPath::OnRemoveSpawn(a_restless_alligator's_corpse0)


[MQ2] MQ2AdvPath::OnRemoveSpawn(a_restless_alligator's_corpse0)


[MQ2] [MQ2Nav] Moving Towards: -1807.32 -2962.44 30.23


[MQ2] [MQ2Nav] Moving Towards: -1564.00 -3040.00 29.24


[MQ2] [MQ2Nav] Reached destination at: -1564.00 33.00 -3040.00


[MQ2] MQ2AdvPath::OnRemoveSpawn(_7500)


[MQ2] MQ2AdvPath::OnRemoveSpawn(_7500)


[MQ2] MQ2AdvPath::OnRemoveSpawn(_7500)


[MQ2] MQ2AdvPath::OnRemoveSpawn(_7500)


[MQ2] MQ2AdvPath::OnRemoveSpawn(a_restless_alligator's_corpse0)


[MQ2] MQ2AdvPath::OnRemoveSpawn(a_restless_alligator's_corpse0)


[MQ2] MQ2AdvPath::OnRemoveSpawn(a_restless_alligator's_corpse0)


[MQ2] MQ2AdvPath::OnRemoveSpawn(a_restless_alligator's_corpse0)


[MQ2] [MQ2Nav] Moving Towards: -1429.74 -2961.94 30.24


[MQ2] [MQ2Nav] Moving Towards: -1240.95 -2899.26 32.34


[MQ2] [MQ2Nav] Moving Towards: -1132.63 -2838.38 34.06


[MQ2] [MQ2Nav] Moving Towards: -1429.74 -2962.19 30.24


[MQ2] [MQ2Nav] Moving Towards: -1564.00 -3040.00 29.24


[MQ2] MQ2AdvPath::OnRemoveSpawn(_7500)


[MQ2] MQ2AdvPath::OnRemoveSpawn(_7500)


[MQ2] MQ2AdvPath::OnRemoveSpawn(_7500)


[MQ2] MQ2AdvPath::OnRemoveSpawn(_7500)


[MQ2] [MQ2Nav] Reached destination at: -1564.00 33.00 -3040.00


[MQ2] [MQ2Nav] Moving Towards: -1681.46 -2962.19 30.24


[MQ2] [MQ2Nav] Moving Towards: -1744.39 -2962.44 30.24


[MQ2] [MQ2Nav] Moving Towards: -1933.18 -2836.33 33.54


[MQ2] [MQ2Nav] Moving Towards: -1681.46 -2961.94 30.24


[MQ2] [MQ2Nav] Moving Towards: -1564.00 -3040.00 29.24


[MQ2] [MQ2Nav] Reached destination at: -1564.00 33.00 -3040.00
 
Unloaded the plugin, not sure how not to use the Path param....

Thanks. I thought unloading the plugin had worked, but upon a second look it hadn't.

- - - Updated - - -

Unloaded both mq2nav and mq2advpath and it seems to be working fine for the moment.
 
Last edited:
Problem - Pulling using MQ2Nav - constant stop/start approaching mob

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