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Problem - PetToys

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ojlojl

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May 14, 2015
RedCents
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Hi,

I am trying to get KissAssist to use pettoys, i am a low level mage just trying this macro out before i put it in the "real world"

i have the following in my kissassist_character.ini:

PetToys1=Grant Phantom Leather|Phantom Leather Skullcap|Phantom Leather Tunic

but when i turn on KA it does nothing, i have tried all kinds of syntax such as:
PetToys1=Grant Phantom Leather
PetToys1=(Petsname) Phantom Leather


what am i doing wrong?
 
It looks like it's not Grant "Spell Name", but that Grant xxxx is the actual spell name. Also, it looks like you only have to do a separate define for weapons, not armor pieces.
 
It looks like it's not Grant "Spell Name", but that Grant xxxx is the actual spell name. Also, it looks like you only have to do a separate define for weapons, not armor pieces.

Yes in lower levels mage summons to self only, higher levels mage summons a expandable bag that can be "sent" to other players during the summoning process so the mage doesn't have to trade them anymore.
 
Ticket being closed:

Both Hihi and Miestro are correct.

Pet armor and pet weapons would be two seperate pet toys definitions... the pet weapons one being the only one where you need to define the expected items to be extracted/given to pet.

Example for a 105 mage:

PetToys1=Grant Thassis' Armaments|Summoned: Thalassic Ragesword|Summoned: Thalassic Fireblade

Part1= The spell that summons the satchel containing the pet weapons... Part2=the first weapon to extract and give to pet.. Part3=the second/final weapon to equip on pet.
 
Problem - PetToys
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