• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Problem - Pet gear handout

Joined
Oct 31, 2019
RedCents
1,695¢
Version of KissAssist.mac?
latest
When did your problem start?
some weeks ago
Character Role?
  1. Assist
  2. PetTank
  3. PullerPetTank
  4. HunterPetTank
  5. Petassist
What class is having this issue?
  1. Magician
How often does this issue occur?
Always
@Ladon posted here: Enhanced Sub PetToys for KA12 a great improvement for the delivery of petgear to the mages own pet and also all other pets.
Since serveral weeks I use this modification and after any patch I have to redo the modification. I have seen no situation yet where this modification created any issues.
Any time I have to equip petgear, this modification, as far as I can tell, works much better than the original code.
Would it be possible to implement this code into kissassist?

This modification does the handout of petgear in a very efficient way and so fast, that it's much less evident to ppl standing around, that some kind of automation is used.
 
I've gotta disagree with the last statement. It machine guns gear onto pets, which isn't necessarily bad, but it looks a little suspicious. Not as weird as the standard 1-item-at-a-time give out that locks you in the loop for a while but it's drawn attention once or twice. "Oh, yeah, my UI is set up perfectly and I have a Corsair Keyboard with macros. :)"

One of my to-dos is to clean up this patch and, also, figure out a way to pass out different weapons to different pets. When I see a group running with full fire swords I'm like "Yep, KA."
The INI loads the values as stated so you can't really use TLOs/conditions to randomize them. I could be wrong because work's been killer recently~
 
Problem - Pet gear handout

Users who are viewing this thread

Back
Top
Cart