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Idea - Pet class toggle pet taunt on tank death

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Would it be possible to make a kiss function or a condition/holy that would turn pet taunt on for pet classes if their tank is dead and stay on until the tank pulled aggro back off then toggle back to pet taunt off?
 
Yes...
Rich (BB code):
/if (${Spawn[Tankname pccorpse radius 40].ID}>0)  /pet taunt on
/if (${Spawn[TankName pccorpse radius 40].ID}==NULL)  /pet taunt off
 
Last edited:
Yes...
Rich (BB code):
/if (${SpawnCount[TankName corpse radius 40]}>0)  /pet taunt on
/if (${SpawnCount[TankName corpse radius 40]}==0)  /pet taunt off

What an elegantly straightforward solution.

Just out of curiosity would you need 's on the tankname?
 
It's exceptionally easy .... the Kiss code just needs an addition of something like:


if not spawn mainassist id.. and me.pet.id ... /pet taunt on

if spawn mainassist id and me.pet.id .. /pet taunt off


More flexible this way... would toggle pet taunt on if the main assist is not in zone for ANY reason. back off when he/she is.




I'll run this by the group and try and get this added.. as I see this as a very handy option.... should have it controlled in the ini with a new variable setting.. maybe PetTauntToggle ...

Nice idea.

Throwing you 40 red cents for this .. ( BAM ... admin power !!!! )
 
Last edited:
It's exceptionally easy .... the Kiss code just needs an addition of something like:


if not spawn mainassist id.. and me.pet.id ... /pet taunt on

if spawn mainassist id and me.pet.id .. /pet taunt off


More flexible this way... would toggle pet taunt on if the main assist is not in zone for ANY reason. back off when he/she is.




I'll run this by the group and try and get this added.. as I see this as a very handy option.... should have it controlled in the ini with a new variable setting.. maybe PetTauntToggle ...

Nice idea.

Throwing you 40 red cents for this .. ( BAM ... admin power !!!! )

This ^^ didn't feel like supporting another kiss hack lmao
 
Ran it past the team ... waiting on working out the bugs in new compile... ( to be released soon ) ... there were major changes to the core by eqmule in regards to binds.. and other core functions... once the issues are resolved.. and we push kiss 10.0.0.6 ( with black lagoon code.. and fixes for new bind support) then I have the go ahead to get this going.

A few more logical conditions would need to be added... one big one i forgot would be petcombaton.

SO..



if not spawn mainassist id.. and me.pet.id and PetCombatOn... /pet taunt on

if spawn mainassist id and me.pet.id .. and PetCombatOn.../pet taunt off


it will get done eventually.
 
Idea - Pet class toggle pet taunt on tank death

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