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New EQLSUI_EulaWnd.xml

Siddin

Rikk-tikk-tikki-tikki-tchk!
Joined
Feb 6, 2005
RedCents
504¢
Why? because it changes around your accept and decline buttons..... trying to find out where in eqgame.exe that the accept/deny buttons are used so that i can make it go into the game with the decline button as well as the accept. Mainly because that way you can say you never accepted the EULA.

HTML:
<?xml version = "1.0"?>
<XML ID = "EQInterfaceDefinitionLanguage">
	<Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/>
<!-- Accept/Decline buttons -->
	<Button item = "EULA_AcceptButton">
		<ScreenID>AcceptButton
		<Font>4
		<RelativePosition>true
		<Location>
			<X>425
			<Y>420
		</Location>
		<Size>
			<CX>115
			<CY>31
		</Size>
		<TooltipReference>Decline the EULA.  This will exit the game.
		<Style_Checkbox>false
		<Text>DECLINE
		<TextColor>
				<R>255
				<G>255
				<B>255
		</TextColor>
		<ButtonDrawTemplate>
			<Normal>A_EQLS_SmallBtnNormal
			<Pressed>A_EQLS_SmallBtnPressed
			<Flyby>A_EQLS_SmallBtnHover
			<Disabled>A_EQLS_SmallBtnDisabled
			<PressedFlyby>A_EQLS_SmallBtnPressedHover
		</ButtonDrawTemplate>
	</Button>
	<Button item = "EULA_DeclineButton">
		<ScreenID>DeclineButton
		<Font>4
		<RelativePosition>true
		<Location>
			<X>100
			<Y>420
		</Location>
		<Size>
			<CX>115
			<CY>31
		</Size>
    	<TooltipReference>Accept the EULA.  You must accept this in order to play the game.
		<Style_Checkbox>false
		<Text>ACCEPT
		<TextColor>
				<R>255
				<G>255
				<B>255
		</TextColor>
		<ButtonDrawTemplate>
			<Normal>A_EQLS_SmallBtnNormal
			<Pressed>A_EQLS_SmallBtnPressed
			<Flyby>A_EQLS_SmallBtnHover
			<Disabled>A_EQLS_SmallBtnDisabled
			<PressedFlyby>A_EQLS_SmallBtnPressedHover
		</ButtonDrawTemplate>
	</Button>
<!-- The EULA text -->
	<STMLbox item = "EULA_Display">
		<ScreenID>Display
		<Font>4
		<DrawTemplate>WDT_EQLS_Def_Bordered
		<RelativePosition>true
		<Style_VScroll>true
		<AutoStretch>true
		<LeftAnchorOffset>40
		<TopAnchorOffset>70
		<RightAnchorOffset>40
		<BottomAnchorOffset>75
		<TopAnchorToTop>true
		<BottomAnchorToTop>false
		<RightAnchorToLeft>false
		<LeftAnchorToLeft>true
		<Style_Border>true
	</STMLbox>
<!-- Window label -->
	<Label item = "EULA_WndLabel">
		<ScreenID>WndLabel
		<Font>5
		<RelativePosition>true
		<Location>
			<X>200
			<Y>20
		</Location>
		<Size>
			<CX>270
			<CY>25
		</Size>
		<Text>EULA
		<TextColor>
				<R>255
				<G>218
				<B>96
		</TextColor>
		<NoWrap>true
		<AlignCenter>true
		<AlignRight>false
	</Label>

	
	
	<Screen item = "EulaWindow">
		<!--
		<RelativePosition>true
		<Location>
			<X>0
			<Y>0
		</Location>
		<Size>
			<CX>640
			<CY>480
		</Size>
		<Font>5
		<Text>EULA
		<TextColor>
				<R>231
				<G>252
				<B>82
		</TextColor>
		<Style_VScroll>false
		<Style_HScroll>false
		<Style_Transparent>false
		<!--
		<DrawTemplate>WDT_EQLS_Def_NoFrame
		<Style_Titlebar>false
		<Style_Closebox>false
		<Style_Minimizebox>false
		<Style_Border>false
		<Style_Sizable>false
		<Pieces>EQLS_AltBG01
		<Pieces>EQLS_AltBG02
		<Pieces>EQLS_AltBG03
		<Pieces>EQLS_AltBG04
		<Pieces>EQLS_AltBG05
		<Pieces>EQLS_AltBG06
		<Pieces>EULA_AcceptButton
		<Pieces>EULA_DeclineButton
		<Pieces>EULA_Display
		<Pieces>EULA_WndLabel
	</Screen>
</XML>
 
Your work and time is for nothing. They can and will ban you even if you say you didn't accept. =p
 
darkeros said:
Your work and time is for nothing. They can and will ban you even if you say you didn't accept. =p

hehehe.... but, but, but.... I cheated... in order to not cheat! :)
 
no no no, its "But, I made my own xml file to use based off yours, so I declined your eula so I could cheat."

ps. Tired and very bored.
 
New EQLSUI_EulaWnd.xml

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