- Joined
- Jul 9, 2015
- RedCents
- 1,978¢
Hi, I don't know enough about programing to be able to figure this out for myself, but I've been using this macro for skilling up my pottery.
The only thing is it doesn't seem to destroy the item on the cursor, and it's something I'd like it do.
The only thing is it doesn't seem to destroy the item on the cursor, and it's something I'd like it do.
Rich (BB code):
#event OutOfStuff "Sorry, but you don't have everything you need for this recipe in your general inventory."
Sub Main
:Loop
:ClearCursor
/if (${Cursor.ID}) {
/if (${Cursor.ID}==16925) /destroy
/autoinventory
/goto :ClearCursor
}
/notify TradeskillWnd CombineButton leftmouseup
/doevents
/call delete_item
/delay 2
/notify TradeskillWnd AutoInvButton leftmouseup
/goto :Loop
/return
Sub Event_OutOfStuff
/endmacro
/return
Sub delete_item
/delay 1s
/if (${Cursor.ID}==9686) /destroy
/return

