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Request - Necro Bone totem and essence of vex macros

In KA you can put thin the KA DPS and AE section, I personally have put them in Holies and downs on my toons.

I use several clickies on each of my toons... not because they are great, but because the save mana for the long running days and constant pulls, and the fact that I went through the trouble of questing and making them, I am going to use them dang it!!!!

My holies don't always work as I hope, and sometimes it is very hard to determine if one is working properly or not as it works is way through...the imbedded if statement ones I have get kind-of complicated.

Examples: Note these are still in testing mode
Rich (BB code):
holyshit12=/if (${Target.Type.Equal[NPC]} && ${Target.PctHPs}<80 && ${Me.PctEndurance}<95) /docommand ${If[${Me.CombatAbilityReady[Reflexive Rending]},/disc "Reflexive Rending",${If[${Me.AltAbilityReady[Enduring Frenzy]},/alt act 2068,/multiline ; /echo ENDURANCE RETURN ABILITIES DOWN!!!!! ; /melee downflag8=1 ; /melee holyflag12=0]}]}

holyshit13=/if (${Target.Type.Equal[NPC]} && (${Me.TargetOfTarget.CleanName.Equal[${Me.CleanName}]} || ${Me.PctHPs}<60)) /docommand ${If[${Me.CombatAbilityReady[${Spell[Protective Spirit Discipline].RankName}]} && ${Me.CurrentEndurance}>500 && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]},/disc ${Spell[Protective Spirit Discipline].RankName},${If[${Me.CombatAbilityReady[${Spell[Monkey's Spirit Discipline].RankName}]} && !${Me.CombatAbilityReady[${Spell[Protective Spirit Discipline].RankName}]} && ${Me.CurrentEndurance}>300 && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]},/disc ${Spell[Monkey's Spirit Discipline].RankName},${If[${Me.AltAbilityReady[Protection of the Warder]} && !${Me.CombatAbilityReady[${Spell[Monkey's Spirit Discipline].RankName}]} && !${Me.Song[${Spell[Monkey's Spirit Discipline].RankName}].ID} && !${Me.CombatAbilityReady[${Spell[Protective Spirit Discipline].RankName}]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]},/alt act 8302,${If[{Me.AltAbilityReady[Companion's Sacrifice]} && ${Me.Pet.PctHPs}>30 && !${Me.AltAbilityReady[Protection of the Warder]} && !${Me.Buff[${Spell[Protection of the Warder].RankName}].ID} && !${Me.CombatAbilityReady[${Spell[Monkey's Spirit Discipline].RankName}]} && !${Me.Song[${Spell[Monkey's Spirit Discipline].RankName}].ID} && !${Me.CombatAbilityReady[${Spell[Protective Spirit Discipline].RankName}]} && ${Window[CombatAbilityWnd].Child[CAW_CombatEffectLabel].Text.Equal[No Effect]},/alt act 1239,${If[${Me.AltAbilityReady[Warder's Gift]} && ${Me.Pet.PctHPs}>25,/alt act 458,/echo DEFENSIVE ABILITIES DOWN!!!!!]}]}]}]}]}

holyshit14=/if (${Target.Type.Equal[NPC]} && ${Target.PctHPs}<95) /docommand ${If[${Cast.Ready[Vicious Rabbit]},/multiline ; /casting "Vicious Rabbit"|Item ; /melee downflag8=1 ; /melee holyflag14=0,${If[${Cast.Ready[Amulet of the Drowned Mariner]},/multiline ; /casting "Amulet of the Drowned Mariner"|Item ; /melee downflag8=1 ; /melee holyflag14=0,${If[${Cast.Ready[Necromantic Dragon Bone]},/multiline ; /casting "Necromantic Dragon Bone"|Item ; /melee downflag8=1 ; /melee holyflag14=0,${If[${Cast.Ready[Combat Spellbook]},/multiline ; /casting "Combat Spellbook"|Item ; /melee downflag8=1 ; /melee holyflag14=0,${If[${Cast.Ready[Cloth Cap]},/multiline ; /casting "Cloth Cap"|Item ; /melee downflag8=1 ; /melee holyflag14=0,/multiline ; /echo CLICKY ITEMS ARE OUT!!!!! ; /melee downflag8=1 ; /melee holyflag14=0]}]}]}]}]}

holyshit15=/if (${Target.Type.Equal[NPC]} && ${Target.PctHPs}<90 && ${Cast.Ready[Unstable Clockwork Launcher]} && ${SpawnCount[npc radius 30 zradius 10]}<2) /casting "Unstable Clockwork Launcher"|Item

holyshit16=/if (${Target.Type.Equal[NPC]} && ${Target.PctHPs}<85 && ${Cast.Ready[Bottled Essence of Vex]} && ${SpawnCount[npc radius 30 zradius 10]}<2) /casting "Bottled Essence of Vex"|Item
As you can see Im trying to get my clickes to fire only one during a combat and next fight fire another and so one...when fights last 30 sec or less you really wouldn't need more than that

I think it would be nice if there was a "Clickes/AA" section in KA or an INC file that one could use that you could list a series of items that the program would go through and use one or two during a fight, and then use another during the next fight, and so one down the list.

The reason behind this idea are cooldowns. With 3 min plus cooldowns on many clickes and AA bilities, I think it would be a great way to better utilize them instead of having them all fire on 1 or 2 fights and then the next 6 to 8 have them all on cooldown.
 
I think folks should be more mindful of the cast time. If you are just messing around and clicking shit, its not gonna hurt ya really. But if you're going for all out max dps, w/ discs going (for pure melee, and SKs anyway) you don't want to be clicking a damn thing. Most of the time anything near a .05 sec cast time is gonna be a step backward. Just a little protip, always preclick all clickies before you activate discs, when you're casting, you aren't swinging.
 
Request - Necro Bone totem and essence of vex macros

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