• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋

Problem - Nec: Soul Orb. Item and spell are the same name

redraj

New member
Necromancer Spell 'Soul Orb' summons a 'Soul Orb'. I've added it to either & both DPS/HEAL section. When the health threshold hits for the NPC, the necromancer will use the soul orb item on the NPC instead of casting the spell. Not sure if it heals or not.

Not sure the correct syntax to make the Necromancer DPS with the SPELL and HEAL with the ITEM.

Thank you
 
Hi, any tips on getting 'Shade Orb' [NEC] to cast?
I've ran /kisscheck and it comes out ok.
I have a stack of them in my inventory. Its name doesn't conflict with anything.

Rich (BB code):
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
Heals1=Shade Orb|70
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
XTarHeal=0
AutoRezOn=0
AutoRezWith=Your Rez Item/AA/Spell

http://lucy.allakhazam.com/item.html?id=52710


I'm sure I'm way off base here, but maybe:
That the NEC is implicitly excluded from healing others in KISS?
Is this also why enchanter's runes don't work in the heal section?
Rich (BB code):
| Check self health
        /if (${Me.PctHPs} < 100) /call SingleHeal "${Me}" PC ${Me.PctHPs} 0
        | Call group health check for only those that can heal others
        /if (${Select[${Me.Class.ShortName},BST,CLR,SHM,DRU,RNG,PAL]})
 
Problem - Nec: Soul Orb. Item and spell are the same name

Users who are viewing this thread

Back
Top
Cart