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Release MQ2Combat

Just want to point out that there is something wrong with MQ2Combat
I have 4 toons and everytime I Auto-Attack I CTD, any ideas ? Doesnt matter if I use Cades or soultakers package I still have same error.
 
Ahh is that the problem ? To answer your question , no I did not have moveutilis loaded. Thanks once again cade......
 
I dunno if it would ause a crash or not, but moveutils IS required
 
MQ2Combat is working fine for me I use it all the time. Make sure you have most recent mq2 source and mq2combat source. Along with MQ2moveutils that is up to date. Try doing clean compiles on everything, and if that doesn't fix it lemme know.
 
Edit: Update

I unloaded Mq2combat & mq2moveutils & mq2csum & mq2cgank then I pressed the ESC key and turned auto-attack on then re-pressed the ESC key and bam CTD again. What is causing the CTD when pressing the ESC key ??




Ok, I made this change to mq2combat ini file which seem to correct my ctd problem Set Docombat=Off however , when I accidentally hit the tab key on my keyboard which is "toggle target and targets myself " i crash to the desktop. Any ideas on this one ?
{Name of Toon}
DoCombat=off
CombatRange=100.0
useStick=on
StickParam=
autoGroup=on
AssistHPs=0.0
FollowRange=120.0
MeleeAbility1=off
MeleeAbility2=off
MeleeAbility3=off
MeleeAbility4=off
MeleeAbility5=off
MeleeAbility6=off
MeleeAbility7=off
MeleeAbility8=off
MeleeAbility9=off
 
Last edited by a moderator:
MQ2Combat - This is one of the plugins that MQ2Melee was based. It is very basic. Auto-assists, auto join group, attacks, sticks and basic combat skills kick, taunt, etc.

Rich (BB code):
/combat 
/auto combat command. 
/combat help for more info

/combat ability [#] [ability name or number] - Set ability to use."
/combat ability 1 or /combat ability kick (not sure, for all I know it's /combat ability 1 kick (insert own number and ability))


/combat assist [off|<name>|<hp%>] - Set assist."
/combat assist off (turns off assist)
/combat assist Sumdumbtoon 80% (would set assist to sumdumbtoon at mob health 80%)

/combat dist [#] - Set max distance"
/combat dist 100 (would set max distance of 100units. Max distance for when it will engage mob, anything further causes attack to be turned off)

/combat follow [off|<name>|<distance>] - Set follow"
/combat follow Sumothertoon 150 (woulds set bot to follow Sumothertoon if they are more than 150units away)

/combat group [on|off] - Enable/disable autogroup on invite."
/combat group on (auto accept group invite)
/combat group off (default... does not auto accept group invite)

/combat on/off - enable/disable combat plugin"
self explanitory.

/combat reload - Reload INI settings"
reloads character mq2combat ini settings

/combat save - Save INI settings"
saves the settings you currently have to your INI, replacing old for current character

/combat stick [on|off|<param>|clear] - Set to use /stick command"
turns stick on and off
/combat stick on Param (Param is % of your mele distance to stay within when in combat. '/combat stick 70%' seems to work best.
No idea what clear is for)
/combat stick off (disables stick to mob (moveutil))
 
Last edited:
yes i just noticed this I changed all the MeleeAbility to on but i thing you want us to put in a specific ability? and what is StickParam= supposed to say? sorry for my noobishness.
 
Release MQ2Combat

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