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Problem - |Me|Cond1 in DPS section with an item, no bueno

timmy

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Apr 1, 2014
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INI:
DPS1=Lyssa`s Darkwood Piccolo|100|Me|Cond1
Cond1=${Me.CombatState.Equal[COMBAT]} && ${Me.PctHPs} < 60

this doesn't work. also, for some reason, seems to keep bard from turning on attack, but not assisting or songs or items or aa. wtf, bard, swing those swords!

i guess that combat state check is a bit redundant, but i've used it in heal sections before so i was just trying to be thorough. lyssa`s is spelled with the ` and not the ' so i don't think that's the issue.

i know this type of dps entry below works with a tag, but i couldn't find any in the ini library that had a |Me, so maybe that's my issue. idk!

INI:
DPS1=Frostbitten Gift|99|MA
 
your lines should work, i would change the 100 to 99 though, as maskoi says we shouldn't put 100
now this depends on if you are running dpson=1 or dpson=2

because if you are running dpson=1 i believe you will run into issues as mob gets lower in health and other dps abilties take over.
 
i actually have it as 99, after my ambush abilities. i was just typing that off the top of my head. dps=2. but can confirm, he basically stops attacking. i don't know what he's checking or why he's taking a smoke break, but it's this item or the |me tag. i mean, i think. i'm fumbling in the dark 90 percent of that time. that condition works for other abilties that i'm trying to fire under the same circumstances. well, maybe. lol. they don't give the macro any issues, at least.
 
yeah, looked through the code it should work, but it might be specially weird since its a bard and bard casting stuff during twisting gets weird fast
 
yeah the bard will stop his twist to use an item, no matter what the item is, even if it's instant cast, which isn't actually required with melody or just a twist command, but i understand KA has a lot going on and i'm 100 percent happy with it, so i'm not trying to raise a stink. i just thought maybe some defensive abilities in the dps section based on hp would be a better way to utilize them than the aggro section. especially this DA clickie. that aggro section seems a little sluggish at times, so i was just trying to keep that paper thin bard alive.

i've also never been able to get a song to fire from the dps section that wasn't in the defined twist with any degree of reliability either. bards, man! wonderful and frustrating at the same time. like a gf.
 
true true, i would raise a bug question or some sorts in the kissassist bug forum thingy and hope you can make maskoi or ctaylor think about it and come up with a fix
 
yeah the bard will stop his twist to use an item, no matter what the item is, even if it's instant cast, which isn't actually required with melody or just a twist command, but i understand KA has a lot going on and i'm 100 percent happy with it, so i'm not trying to raise a stink. i just thought maybe some defensive abilities in the dps section based on hp would be a better way to utilize them than the aggro section. especially this DA clickie. that aggro section seems a little sluggish at times, so i was just trying to keep that paper thin bard alive.

i've also never been able to get a song to fire from the dps section that wasn't in the defined twist with any degree of reliability either. bards, man! wonderful and frustrating at the same time. like a gf.


I bet the |Mob tag may benefit bard DPS stuff. I've had some reasonable luck lately with Bard DPS and DPSOn=2. I've had issues with conditions firing in the Heal section as well. My sneaky suspicion is there's some sort of edge cases we're hitting with conditions. I wouldn't be surprised if it's some combination of conditions and additional |<attributes>| as in my case it was <pet heal spell>|pet|Cond1 and I had a <buff>|mana|##|Cond2 that was having issues as well.
 
Problem - |Me|Cond1 in DPS section with an item, no bueno

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