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Request - Making bandolier available in burn section

caraen

New member
Joined
Oct 13, 2013
RedCents
39¢
would be really nice if i could have my war switch to 1h + shield when a named pop and use 2h on normal trash. could also use it in AE section if i get more then 3 or so id pop shield + wur
you guys think its possible ? or is it already doable ?

Thanks !
 
would be really nice if i could have my war switch to 1h + shield when a named pop and use 2h on normal trash. could also use it in AE section if i get more then 3 or so id pop shield + wur
you guys think its possible ? or is it already doable ?

Thanks !

Using EQMules kiss.mac file you could do this to have it work for named and regular trash.



BandolierCOn=1
Bandolier1=2HS
BandolierCond1=(${Me.Inventory[13].Name.NotEqual[DPS WEAPON HERE]} && ${Me.XTarget} < 2 && ${Me.PctHPs} > 85 && !${Target.Named})
Bandolier2=Deflection
BandolierCond2=(${Me.Inventory[13].Name.NotEqual[TANKING WEAPON HERE]} && ${Target.Named} || ${Me.Inventory[13].Name.NotEqual[TANKING WEAPON HERE]} && ${Me.XTarget} > 1 && ${Me.PctHPs} < 65 || ${Me.Inventory[13].Name.NotEqual[TANKING WEAPON HERE]} && ${Me.XTarget} > 2)

This code works awesome whether your tanking a named 1,2 or 3 mobs. Always selects the right setup automatically.
 
this code doesnt work for me for some reason, i did get EQmules kiss version and i did enter my weapon name in the TANKING WEAPON HERE spots, i dont know the first thing about coding, but it seems curious my shield is not mentioned anywhere.
 
You have to have your bandolier set up with a 2hs name and a deflection name. The code checks what is in your primary to determine what Bandolier set your using. Don't forget to add your dps weapon in the code either.
 
Request - Making bandolier available in burn section

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