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[Buffs] Settings[edit]
KissAssist Buffing System - How it works:
Any character using KissAssist now writes all current and blocked buffs to the kissassist_buffs.ini file. KissAssist scans this file and compares it with the buffs that are listed in the character's Buffs section of their ini file. If another character is missing a buff, and it stacks, they will cast it on that character.
This addition works only with characters boxed on the same computer because it writes to a central ini file in the macro folder. The feature writes and scans every 60 seconds so there should not be any noticeable lag. The file is self cleaning so you won't end up with a 30 mb ini file.
To allow other macros to work see the Extras section!
To overcome the limitation of running all characters on the same computer. Use DanNetOn=1.
Syntax: BUFF1=Spell/AA/Item|OptionalTypeOfBuffMod|Flag/Modifier/Target -- See below for examples.
[Buffs]
Settings
Default
Values/Mods
What this setting does
BuffsOn
0
0/1
0=Off/1=On - Toggles the buff feature.
BuffsSize
20
Sets the number of Buff# to parse. Similar function to DPSSize. (Speculation: if BuffsSize=10, then Buff11, Buff12, etc. will be ignored.)
Buffs1-20
NULL
Spell/AA/Item
What to buff. MA, !MA, Me, Melee, Caster, Class are valid targets flags.
Kiss automatically detects self-only buffs, but single target and group buffs can apply the Me tag if you only want them cast on you. The MA flag also works out of group.
The Class tag requires an additional paramater, and must follow the Class tag. Use with single target spells only. Examples:
Buffs3=Flameshield of Ro (This will cast on everyone)
Buffs3=Flameshield of Ro|MA (This will only cast on MA)
Buffs3=Flameshield of Ro|CLASS|WAR,SK,PAL (This will only cast on Warrior, Shadow Knight, or Paladin)
RebuffOn
1
0/1
0=Off/1=On - Toggles rebuffing from spell worn off message.
If turned on and the caster get the worn off message then the caster will drop the buff from them self. This causes them to Rebuff.
CheckBuffsTimer
Number in seconds to skip checking buffs/rebuffing
PowerSource
NULL
Specify the name of the PowerSource you want to maintain being equipped and active in your PowerSource inventory slot, as well as destroy/remove used powersources. You can maintain the PowerSource by treating it as a summoned item. (See Summon Items modifier below).
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