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macro help

redskycrow

New member
Joined
Sep 12, 2004
RedCents
21¢
could anyone help me with some macro code I am trying to update the buy include and pack includes from armysoldiers tradeskill macros. I used them for the base in some of my macros so now that HOT is out and i am playing again I am stuck with non working macros I kind of how the merchant window figured out but opening and closing packs has me screwed up


thanks,
Red
 
I just got the opening and closing packs fixed i found a code snippit over on another site one i get done i will post the working cods
 
I will be posting updated zip in a few just got it working


edit

I was wrong does anyone know the TLO for the tradeskill windows
 
I will be posting updated zip in a few just got it working


edit

I was wrong does anyone know the TLO for the tradeskill windows

Depends on the tradeskill windows. Armysoldiers macros were borked years ago because of some changes to forge and stuff. Its no longer clickable like it used to be because its an object.

Open close all windows
Rich (BB code):
		/echo Opening all bags
		/keypress OPEN_INV_BAGS

		/echo Closing all bags
		/keypress CLOSE_INV_BAGS
 
i know the macros got messed up but i used the includes and the alc as bases for most of my macros so when I started playing again this year it was a total shock that they didn't work so not i am working on fixing what i can
 
ok quick question can anyone one help me with this code I think it is the last section I need to get working but I can't seem to sort it out

/if (${PackCode.Equal[Enviro]}) {
/echo nomod
/nomodkey /itemnotify ${InvSlot[enviro${PackSlot}]} leftmouseup
} else {
/nomodkey /itemnotify in ${PackCode} ${PackSlot} leftmouseup
}
 
hey all I wanted to thank you for the help I will be posting the full set up updated macros or rather the ones i can test
 
macro help

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