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Macro help (1 Viewer)

Martin66

New member
Joined
Apr 19, 2006
RedCents
Looking for a macro that will
/tar npc
/warp t
stay at target intill its dead
then /tar npc
/warp t
stay till target is dead
repeat. Dont need to warp to the mob 10 times.1 warp is what i'm lookin for.
 
Rich (BB code):
| SOS’s warp and kill mac
|You need to change what lvl the mob is in the declares

#Event CAMP “#*#you have entered#*#”

/declare MOBLEVEL  int outer CHANGE THIS TEXT TO THE HIGHEST LEVEL YOU WANT TO FIGHT
/declare MYX     int outer WRITE YOUR STARTING LOCS X HERE
/declare MYY      int outer WRITE YOUR STARTING LOCS Y HERE
/declare MYZ       int outer WRITE YOUR STARTING LOCS Z HERE

|example
|/declare MYX      int outer -1500
|/declare MYY      int outer  575
|/declare MYZ	    int outer  0	


/plugin MQ2melee

#turbo 20

Sub Main
:loopstart 
/doevents  
/call GMcheck  
/if (${Target.Level}>{MOBLEVEL}) /tar npc next 
/if (${Target.Distance}>220) /keypress esc  
/if (${Target.ID}==FALSE) /tar NPC radius 220  
/delay 10  
/if (${Target.ID[npc]} /call KILL
/goto :loopstart  
/return  

Sub_KILL  
/warp target
/attack
:loop 
/delay 10
/if ${Me.Combat} /goto loop
/warp {MYX} {MYY} {MYZ}
/return

 Sub GMcheck  
 /if (${Spawn[gm].ID}) {  
 /echo Gm detected  
 /beep 
 /beep 
 /beep  
 /keypress 9 
 /endmac 
 /unload 
 /q  
 }  
 /return  

Sub event_camp  
 /sit  
 /camp desk  
 /return

THIS IS UNTESTED. Let me know what goes wrong. I just threw it together in 10 mins lol. Change red text to apropriate numbers This should also stay in a 220 radius so you not warping all over the place. I sugest not to use this in a populated zone. This will warp 2 times (to mob and anchor) every kill. If you die it will camp. This is all theroy
 
Macro help

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