undeadraver
Member
- Joined
- Feb 8, 2012
- RedCents
- 40¢
Any one using this.
i am having a issue when the puller with groupwatch=1 never look for groups mana/hp he also doesn't look for add in camp before running out and pulling another mob.
i tried using another toon to pull. She does same thing groupwatch doesn't work. using the debug i see it run but doesn't care about the result.
Also if i use another one and put the paladin as tank and MA when a mob come in the camp he doesn't do jack.
From what i can see using the debug the puller will run the groupwatch function.
he will also do the /call CheckStats
this is where it all dies. if i enable the /debugpull i should see an echo but i dont. so my guess the error happend here:
Sub CheckStats(int statcheck, charname, ckclass, cktype, stat, int pause,int resume)
/if (!${statcheck} || !${Spawn[${ckclass} ${cktype} ${charname}].ID} || ${Spawn[${ckclass} ${cktype} ${charname}].Current${stat}}>${pause}) /return
/if (${DebugPull}) /echo DEBUGPULL CheckStats Enter
This line doesn't work it return null
/if (${Spawn[${ckclass} ${cktype} ${charname}].Current${stat}}<${resume}) /goto :wait_for_resume
i made a /if (${DebugPull}) /echo DEBUGPULL statcheck ${Spawn[${ckclass} ${cktype} ${charname}].Current${stat}}
And keep giving null
Any idea why ?
For the time being i made the change like this
This detect if i need to regen mana
/if (${Spawn[${charname}].PctMana}>${pause}) /return
/if (${Spawn[${charname}].PctMana}<${resume}) /goto :wait_for_resume
for the time being my group all as mana so no issue with the class.
i am having a issue when the puller with groupwatch=1 never look for groups mana/hp he also doesn't look for add in camp before running out and pulling another mob.
i tried using another toon to pull. She does same thing groupwatch doesn't work. using the debug i see it run but doesn't care about the result.
Also if i use another one and put the paladin as tank and MA when a mob come in the camp he doesn't do jack.
From what i can see using the debug the puller will run the groupwatch function.
he will also do the /call CheckStats
this is where it all dies. if i enable the /debugpull i should see an echo but i dont. so my guess the error happend here:
Sub CheckStats(int statcheck, charname, ckclass, cktype, stat, int pause,int resume)
/if (!${statcheck} || !${Spawn[${ckclass} ${cktype} ${charname}].ID} || ${Spawn[${ckclass} ${cktype} ${charname}].Current${stat}}>${pause}) /return
/if (${DebugPull}) /echo DEBUGPULL CheckStats Enter
This line doesn't work it return null
/if (${Spawn[${ckclass} ${cktype} ${charname}].Current${stat}}<${resume}) /goto :wait_for_resume
i made a /if (${DebugPull}) /echo DEBUGPULL statcheck ${Spawn[${ckclass} ${cktype} ${charname}].Current${stat}}
And keep giving null
Any idea why ?
For the time being i made the change like this
This detect if i need to regen mana
/if (${Spawn[${charname}].PctMana}>${pause}) /return
/if (${Spawn[${charname}].PctMana}<${resume}) /goto :wait_for_resume
for the time being my group all as mana so no issue with the class.
Last edited:


