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Question - Just messing around with group class counts

Joined
Jan 28, 2015
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#1
Just messing around with testing a mq2melee flag to handle alliance usage based on class counts. For example, if I have 3 zerkers in my group:
holyflag:
holyshit0=/if (${Me.Combat} && ${Me.CombatAbilityReady[${Spell[Demolisher's Alliance].RankName}]} && ${Target.BuffsPopulated} && !${Target.Buff[Demolisher's Alliance Trigger II].ID}) /disc ${Spell[Demolisher's Alliance].RankName}
Is there a way to include in the holyflag if group member berzerk class count >2?
 
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