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Problem - Issues with Extended Target Window not Clearing Properly (Legacy MQ2)

Joined
Mar 23, 2014
RedCents
1,066¢
Hi RG Crew,

Over the past couple days I have noted on live and on Emu, that my xtarget window will not clear after random mobs die. This results in either a mob staying on the list at "0%" or just disappearing but still being present on the list until I right click, empty the slot and switch back to auto.

As a result, my CTWNplugins and KA scripts grind to a halt since my puller will not necessarily pull and my designated looter will not loot anything.

Any scripted solutions to this issue? For reference I am using the default UI.

Example from MQ2Eskay below showing the tank puller sitting idle due to no Adds. I empty the top two and then my character will pull the next mob and the other character will start looting.

1665671936950.png
 
Hi RG Crew,

Over the past couple days I have noted on live and on Emu, that my xtarget window will not clear after random mobs die. This results in either a mob staying on the list at "0%" or just disappearing but still being present on the list until I right click, empty the slot and switch back to auto.

As a result, my CTWNplugins and KA scripts grind to a halt since my puller will not necessarily pull and my designated looter will not loot anything.

Any scripted solutions to this issue? For reference I am using the default UI.

Example from MQ2Eskay below showing the tank puller sitting idle due to no Adds. I empty the top two and then my character will pull the next mob and the other character will start looting.

View attachment 42725
the cwtn plugins actually try and handle this specifically - so this happens on live - if we see the ex target thinks it has something in it, but the spawn is 0, then we change that xtarget slot to none, and then back to auto.

obviously if you're on emu - you should be using the new MQ and not the unsupported legacy mq2 (which means no cwtn plugin). there will be 0 updates to mq2 legacy, and 0 updates to legacy cwtn plugins

I would double check you don't have mq2xassist loaded doing something stupid
 
the cwtn plugins actually try and handle this specifically - so this happens on live - if we see the ex target thinks it has something in it, but the spawn is 0, then we change that xtarget slot to none, and then back to auto.

obviously if you're on emu - you should be using the new MQ and not the unsupported legacy mq2 (which means no cwtn plugin).

I would double check you don't have mq2xassist loaded doing something stupid
Thank you Sic, will double check these things!
 
Problem - Issues with Extended Target Window not Clearing Properly (Legacy MQ2)

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