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Question - Is there a plug in where i can type map cords in and player automatically go to the spot

uketena

Member
Joined
Mar 22, 2020
RedCents
50¢
Is there a plug in where i can type map cords in and player automatically go to the spot? I tried mq2navui but when I press go to the way pont most of the time it doest seem to work as the player doest move. And I'm pretty sure the map chords are correct
 
yes mq2nav

MQ2NavWiki > HERE <




Create a new navigation path to the given yxz coordinates. These coordinates are consistent with the position reported by /loc and ${Me.Loc}
Code:
/nav loc <Y> <X> <Z>
/nav locyxz <Y> <X> <Z>

Create a new navigation path to the given xyz coordinates. These coordinates are consistent with the position reported by ${Me.EQLoc} and ${Me.X} ${Me.Y} ${Me.Z}
Code:
/nav locxyz <X> <Y> <Z>


make sure to run the mesh updater in the VV launcher to download meshse
1599810370290.png
 
and with MQ2Easyfind you can just alt-left click on your map and start running to a spot from your map or do /travelto zoneshortname or /travelto "Zone Long Name" and go to other locations.
 
if you don't have meshes installed, mq2nav can't do much - so make sure you run the mesh updater and that a mesh correctly loads for your zone /nav reload

to ensure you have a mesh loaded you can /nav ui then "render naviation mesh"
1599811269647.png
When you do that, you will see a bunch of blue tiles appear

Without:
1599811363849.png

With:
1599811355521.png

In the second picture you can see some areas that don't have a mesh - the areas around the tree and columns are an offset to help ensure you don't get stuck on stuff (sometimes that needs to be adjusted for certain zones)

the non-mesh line on the outside is actually where the zone information says that is where the zone wall area starts (but there is a small area that you can walk on the other side of it, in this example)
 
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That alt left click on the map to nav to a spot is something else! Never knew about that, brilliant.
 
The map click functionality is MQ2Map, you can set it with: /mapclick left alt /nav locyx %y %x log=off

Brilliant! Thanks for that.

Just realised for anyone playing on EMU with GM/#goto command access you can do

/mapclick left ctrl /say #goto %x %y %z

and use ctrl left click on the map to jump around too, perfect!

EDIT: Works in some zones - Z axis seems to cause problems in a few I've tried though
 
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The Z axis on the map isn't great, that's why I usually don't use it. I think there might be a TLO for calculating Z given two locs (of course, it doesn't work well in multi-tiered zones)
 
Question - Is there a plug in where i can type map cords in and player automatically go to the spot

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