• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Question - I skipped the sticky on "Expansion Spells"

Status
Not open for further replies.

erictheprince

Member
Joined
Feb 13, 2018
RedCents
25¢
I am wondering about the new expansion's spells, I got to 120, got all the spells none of the CWTN Plugin's are using any of the new spells /// the SK or the Cleric...

any thoughts?
 
I am wondering about the new expansion's spells, I got to 120, got all the spells none of the CWTN Plugin's are using any of the new spells /// the SK or the Cleric...

any thoughts?
 
I just completed the migration and loaded mqnext into the game, the /plugin mq2eskay isnt working, I followed the video which said that the CWTN plugins would migrate. The migration looked successful. Just ran it a second time. None of the CTWN plugins transferred, and when I tried downloading the dll directly and placing it in the folder it showed it wouldn't work in game.
 

Attachments

  • mq2.JPG
    mq2.JPG
    27.5 KB · Views: 3
  • mq22.JPG
    mq22.JPG
    15.6 KB · Views: 3
  • mq3.JPG
    mq3.JPG
    16.6 KB · Views: 3
I could be wrong, but if you are migrating to Next, you may have to wait for the plugin licenses to refresh (4 hrs at most).
 
I am wondering about the new expansion's spells, I got to 120, got all the spells none of the CWTN Plugin's are using any of the new spells /// the SK or the Cleric...

any thoughts?
yeah. i think you should check the stickied thread in the cwtn section. :)

also, cwtn questions should go in the cwtn section.

> HERE <


1640402325987.png

I am wondering about the new expansion's spells, I got to 120, got all the spells none of the CWTN Plugin's are using any of the new spells /// the SK or the Cleric...

any thoughts?
yeah, you already posted.

Please don't multi post the same thing.

I just completed the migration and loaded mqnext into the game, the /plugin mq2eskay isnt working, I followed the video which said that the CWTN plugins would migrate. The migration looked successful. Just ran it a second time. None of the CTWN plugins transferred, and when I tried downloading the dll directly and placing it in the folder it showed it wouldn't work in game.
you use the redguides launcher to download.

files are not compatable between mq2 and mq "next". you can't just willy nilly copy them.

the migrator is to migrate your settings and resources like meshes, not .dll files.


your bst, and zerker licenses are expired. you need licenses to download them. >>> don't forget next licenses have to sync before they're on the launcher <<<


You can hit the RedGuides Launcher and the PLUGINS tab to make sure it downloads your next licenses


You can see here that you haven't downloaded any next compatable cwtn plugins

1640404100574.png


I have now merged and moved all the random posts and reposts into this one thread.
 
Question - I skipped the sticky on "Expansion Spells"
Status
Not open for further replies.

Users who are viewing this thread

Back
Top
Cart