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Question - How do we determine autoattack status with LUA

redhero1000

Active member
Joined
May 8, 2019
RedCents
447¢
I wish to know if my character has auto attack on.

What is the proper way to code something like if mq.TLO.Me.IsAttackOn() == nil then in Lua?
 
Nope that is correct.

/lua parse mq.TLO.Me.Combat()

will output true if autoattack is on, otherwise false
You're right. I tried Me.Combat() twice while looking at my melee attack button. The button appeared un-active both times but this test you supplied proves otherwise - thank you.
 
Question - How do we determine autoattack status with LUA

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