I tried to setup Posse and GTFO and all done according to docs explanation. When i tried to approach group camp using another character from another computer/IP Posse triggers red text and audio warning but group wont hug wizard and EVAC out of zone.
This is my AFK setup in KissAssist:
MQ2Posse.ini (An extract, rest is the same for all chars)
GTFO.ini
Everyone in group using KA.
- - - Updated - - -
I did restart computer and everything, Now whenever i load KA group hugs wizard and evac to another zone although camp was empty with no strangers. One thing interesting, Warrior was left behind during that false evac so is there a way for him to trigger an item or potion to get out? like that Drunken Stein or anything else in case evac fails. I used old world evac spells due to low casting time, any other suggestions you guys might share?
This is my AFK setup in KissAssist:
Rich (BB code):
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=300
CampOnDeath=0
ClickBacktoCamp=0
MQ2Posse.ini (An extract, rest is the same for all chars)
Rich (BB code):
[XYZ_Settings]
Enabled=1
Radius=300
ZRadius=30
Soundfile=C:\Users\arma\Desktop\MQ2\mq2posse.wav
Audio=1
IgnoreGuild=0
Notify=1
NotifyFriends=0
NotifyStrangers=1
SkipZones=poknowledge,guildhall,guildlobby,bazaar,neighborhood
[FXYZ_Names]
[XYZ_Commands]
0=/endmac
1=/mac GTFO
GTFO.ini
Rich (BB code):
[settings]
caster=soandso
spell=Evacuate: Fay
keepplaying=true
|-------------
|**** everything below this point is only needed if keepplaying=true ****
|-------------
[letsplay]
| the number of minutes you'd like to wait before going back to your camp. Fellowship cooldown is 15 minutes, keep that in mind.
sleep=20
| The player that you want your group to target when they start their macro. Example: mainassist=Harvey
mainassist=XYZ-Tank
| if you have a pet as mainassist, specify the summon pet spell here. Example: pettankspell=Shard of Earth
pettankspell=NULL
| specify the macro your caster will use when they get back to camp, and any arguments. For example, castermac=kissassist puller
castermac=kissassist
| specify another player in the group, if desired. Example: player2=Violet
player2=NULL
| specify the macro you want player2 to use. For example, player2mac=kissassist pettank
player2mac=NULL
| specify another player, if desired.
player3=NULL
| specify the macro you want player3 to use. For example, player3mac=autocleric
player3mac=NULL
player4=NULL
player4mac=NULL
player5=NULL
player5mac=NULL
player6=NULL
player6mac=NULL
| if you don't specify players in your group, they will default to using this macro:
defaultmac=kissassist
| how many times to consecutively insignia back to campfire (and instantly find it crowded) before giving up and hitting /exit
retry=3
Everyone in group using KA.
- - - Updated - - -
I did restart computer and everything, Now whenever i load KA group hugs wizard and evac to another zone although camp was empty with no strangers. One thing interesting, Warrior was left behind during that false evac so is there a way for him to trigger an item or potion to get out? like that Drunken Stein or anything else in case evac fails. I used old world evac spells due to low casting time, any other suggestions you guys might share?
Last edited:


