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Exploit: No MM Lockout Timer

EvenLessSpam

Active member
Joined
Oct 31, 2005
RedCents
91¢
You all know there's 45 minute lockout on all Monster Missions. There's a way around that, it just takes a secondary timer group of 3 players.

What you do is, you have your Mission group, and your timer group (usually a bunch of alts that aren't important).

Both the mission group and the timer group get's a mission initially.
Then the mission group completes the mission as normal.
When the mission group exits the mission all is removed from the mission.
Timer mission leader invites one from mission group to the task, and makes that person mission leader.
The new mission leader now invites the rest of the mission group, while removing the timer group members from the mission.
When timer group no longer got mission, they get new mission.
Mission group does the mission again..
Rinse and repeat..
 
Note, this doesn't actually remove the lockout timer, it just lowers it, as the timer group already started the timer.
Let's say the timer group have had the mission for 20 minutes before handing it over the mission group, that gives the mission group the remaining 25 minutes of the lockout. So if the mission takes 25-30 minutes there'll be essentially no lockout.

This is very good for the HKMM :)
 
Evenlessspam can you do an experiment for me? Would be related to this....Get a MM , complete it, and set your computer's system clock ahead one hour, then try getting another MM.....see if it locks you out still
 
Exploit: No MM Lockout Timer

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