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Question - Easier way to know if already collected?

AmericanNero

Seasoned veteran member
Joined
Oct 13, 2020
RedCents
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Is there a way or a tool (that I could not figure out/find) that will show whether a collectible has been collected without having to click the inventory icon for information? It would be a huge timesaver if there were.

What I had in mind, and I asked DP the same question a year ago:

Can the icon in the inventory be shaded, has a check, or the counter is shaded to indicate its been collected?
 
That's one way to tell. I guess the way I wanted to display things isn't available. Maybe ill see what I can do.
 
That's one way to tell. I guess the way I wanted to display things isn't available. Maybe ill see what I can do.
you can absolutely access the achievements by other methods if you wanted to incorporate it into a macro, it would just likely take some work.

check out Brainiac's awesome achievement inspector
 
you can absolutely access the achievements by other methods if you wanted to incorporate it into a macro, it would just likely take some work.

check out Brainiac's awesome achievement inspector
Thanks!

Here are some messages when I tried out /status collected

1639444202380.png

I (edit: also tried) enclosing the name with quotes but it barfed on that.
 
Last edited:
Thanks!

Here are some messages when I tried out /status collected

View attachment 35794

I enclosed the name with quotes but it barfed on that.
ah dunno why it is spitting out that plus the collected info

you can see it says you have it collected, but it is also spitting out other stuff (Thanks to the super brainiac, we're looking into this issue. it might be because they added some Achievement Categories to SoF expansion but didn't populate them
 
I'm playing around with MQ2Hud, and it would work but for one thing, It doesn't. Maybe there's a trick, or perhaps I'll look at the source of mq2hud and see if it can be finessed.

I tried prefacing with /docommand before the first ${If, as well as before /status collected. Newp!

ItemMO = 7,7,30,0, 255,255,255 ,${If[${EverQuest.LastMouseOver.MouseOver},${If[${FindItem[=${EverQuest.LastMouseOver.Tooltip}].Collectible},/status collected ${FindItem[=${EverQuest.LastMouseOver.Tooltip}]},""]},""]}

If you copy this line into your mq2hud.ini, it will crash unless you use fontsize. If you don't, remove the first parameter so it reads "7,30,0,".

What you end up seeing when you mouseover a collectible is

1639448614808.png

which is great. It only does it for collectibles. Now if only there were a way to execute the command and capture stdout so it says "Collected" or "Not Collected".

To also include the bank, one would add another entry, i.e. ItemMOBank and use ${FindItemBank
 
ah dunno why it is spitting out that plus the collected info

you can see it says you have it collected, but it is also spitting out other stuff (Thanks to the super brainiac, we're looking into this issue. it might be because they added some Achievement Categories to SoF expansion but didn't populate them

It would be fantastic if one could ${Achievement.Collected[#|=itemname]}
 
I'm playing around with MQ2Hud, and it would work but for one thing, It doesn't. Maybe there's a trick, or perhaps I'll look at the source of mq2hud and see if it can be finessed.

I tried prefacing with /docommand before the first ${If, as well as before /status collected. Newp!

ItemMO = 7,7,30,0, 255,255,255 ,${If[${EverQuest.LastMouseOver.MouseOver},${If[${FindItem[=${EverQuest.LastMouseOver.Tooltip}].Collectible},/status collected ${FindItem[=${EverQuest.LastMouseOver.Tooltip}]},""]},""]}

If you copy this line into your mq2hud.ini, it will crash unless you use fontsize. If you don't, remove the first parameter so it reads "7,30,0,".

What you end up seeing when you mouseover a collectible is

View attachment 35797

which is great. It only does it for collectibles. Now if only there were a way to execute the command and capture stdout so it says "Collected" or "Not Collected".

To also include the bank, one would add another entry, i.e. ItemMOBank and use ${FindItemBank

You can use the Achievement TLO, but you could maybe ask Sic to create a TLO for his status function too
 
Question - Easier way to know if already collected?

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