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Problem - double casting pull abilities

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Lucent

Member
Joined
Jul 16, 2010
RedCents
35¢
As stated. Luckily I havn't actually died as i was testing settings and the puller was just pulling melee mobs (beetles in shards landing), but with 'real' mobs he would of been destroyed.

Puller runs into casting range. Pulls with slow spell. Mob charges puller. Instead of running back to camp, puller stands still not even defending themselves and casts slow again.

This is regardless of whether slow landed or not (seen it both with initial cast resisted and with it landing)

really unsure whats causing this, but I'm posting it for you.
 
sounds like you are getting a resist or spell will not take hold message making the toon cast again. change your pull spell to something else see if it still happens
 
Like i said, its happening when the spell lands too.

But if a resisted spell in the puller section can cause a recast because it was resisted, that seems dangerous and likely to get toons killed as even resisted spells result in aggro.

Perhaps if something pops up in autohate during pull it should stop doing anything else and either go back to camp or drop aggro? or drop aggro if more than X mobs on hatelist during pull (that would be useful in general perhaps?)
 
Rich (BB code):
[General]
KissAssistVer=8.2.1
Role=Assist
CampRadius=15
CampRadiusExceed=750
ChaseAssist=0
ChaseDistance=20
MedOn=1
MedStart=25
MedCombat=0
LootOn=0
RezAcceptOn=1
AcceptInvitesOn=1
GroupWatchOn=1
EQBCOn=1
IRCOn=0
MiscGem=8
HoTTOn=1
CampfireOn=0
ReturnToCamp=1
[SpellSet]
LoadSpellSet=0
SpellSetName=KissAssist
[Buffs]
BuffsOn=1
Buffs1=Rest|End|20
Buffs2=Focused Paragon of Spirits|Mana|90
Buffs3=Spiritual Evolution
Buffs4=Spiritual Vindication
Buffs5=Focus of Sanera
Buffs6=Shared Merciless Ferocity
Buffs7=Pact of the Wurine
Buffs8=Dragorn War Mask
Buffs9=Familiar of the Emerald Jungle
Buffs10=Lisjani's Protective Choker
Buffs11=Gooey Earstud
Buffs12=String of Candied Gems
Buffs13=Symbol of the Overlord
Buffs14=Rosch's Metal Studd
Buffs15=Mask of the Skinned Candy Hoarder
Buffs16=Hard-Bristled Brush
Buffs17=Savage Chestguard
Buffs18=Natural Cooperation
Buffs19=Stoneroot Starfish|Summon|Starfish Stones|200
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
CheckBuffsTimer=20
Buffs21=NULL
Buffs22=NULL
Buffs23=NULL
Buffs24=NULL
Buffs25=NULL
Buffs26=NULL
Buffs27=NULL
Buffs28=NULL
Buffs29=NULL
Buffs30=NULL
[Melee]
AssistAt=95
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=8 !front loose
AutoFireOn=0
[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMSpell1=Bale's Maelstrom|mob
GoMSpell2=Kesar's Feralgia|mob
[AE]
AEOn=1
AERadius=50
AE1=Paragon of Spirit|3|Me
AE2=Group Bestial Alignment|4|Me
AE3=Ruaabri's Fury|4|Me
AE4=Fundament: Third Spire of the Savage Lord|3|Me
AE5=NULL
[DPS]
DPSOn=1
DPSSkip=5
DPSInterval=2
DPS1=Sha's Reprisal Rk. II|99|once
DPS2=Frozen Carbomate|98
DPS3=Kesar's Feralgia|95
DPS4=Scream at the Moon|95
DPS5=Bale's Maelstrom|92
DPS6=Poantaar's Bite|89
DPS7=Kromrif Lance|86
DPS8=Frostrift Lance|83
DPS9=Reflexive Rending|80
DPS10=NULL
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
[Aggro]
AggroOn=1
Aggro1=Playing Possum|70|>|Me
Aggro2=NULL
Aggro3=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
Heals1=Companion's Blessing|25|Pet
Heals2=Replenish Companion|25|Pet
Heals4=Warder's Gift|60|Me
Heals5=Jaerol's Mending|30|MA
Heals6=Jaerol's Mending|60|!MA
Heals7=Promised Amelioration|0|Pet
Heals8=Salve of Blezon|50|Pet
Heals9=NULL
Heals10=NULL
XTarHeal=0
Heals3=NULL
[Cures]
CuresOn=1
Cures1=Nature's Salve|Me
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL
Cures6=NULL
[Pet]
PetOn=1
PetSpell=Spirit of Lachemit
PetFocus=NULL
PetShrinkOn=1
PetShrinkSpell=Diminutive Companion
PetBuffsOn=1
PetBuffs1=Spiritcaller Totem of the Feral
PetBuffs2=Invigorating Warder
PetBuffs3=Plakt's Aggression
PetBuffs4=Spirit of Nak
PetBuffs5=Extraordinary Velocity
PetBuffs6=Taste of Blood
PetBuffs7=Hobble of Spirits
Petbuffs8=NULL
PetCombatOn=1
PetBreakMezSpell=NULL
PetRampPullWait=0
PetSuspend=0
PetBuffs10=NULL
PetBuffs11=NULL
PetBuffs12=NULL
PetBuffs13=NULL
PetBuffs14=NULL
PetBuffs15=NULL
PetToysGave=
PetBuffs9=NULL
[Burn]
BurnText=**deleted to protect myself**
BurnAllNamed=1
Burn1=Sha's Reprisal Rk. II|Mob
Burn2=Bestial Bloodrage
Burn3=Attack of the Warders
Burn4=Celestrium Bestialcry Tunic
Burn5=Bestial Alignment
Burn6=Fundament: First Spire of the Savage Lord
Burn7=Savage Rage
Burn8=Frenzy of Spirit
Burn9=Bestial Bloodrage
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
Burn10=NULL
[Pull]
PullWith=Sha's Reprisal Rk. II
MaxRadius=550
MaxZRange=150
PullWait=0
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=2
AFKPCRadius=150
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=1
MercAssistAt=95

- - - Updated - - -

Note, I don't always have him pull so he is set to assist in the ini, for pulling i use it on the command line with the mac .. /mac kissassist puller
 
It dosen't matter if the spell gets resisted, the code still checks for aggro. I think the problem has more to do the new #Turbo 120 Setting. On fast machines the macro executes so damn fast, the data refresh can't keep up with it. I have found several things that now require an additional 1 second delay or they don't work properly or just setting the #turbo down some helps.

Rich (BB code):
                /if (!${Me.Moving}) /call CastWhat "${PullWith}" ${Target.ID} Pull
                /if (${Macro.Return.Equal[CAST_CANNOTSEE]}) {
                    /varcalc PullDist ${PullDist}*.8
                    /goto :PullAgain
                }
                /if (${Macro.Return.Equal[CAST_SUCCESS]} || (${AggroTargetID} && !${ChainPull}) || ((${Me.XTarget[${XTSlot2}].ID} || ${Me.XTarget[${XTSlot}].ID}==${Target.ID}) && ${ChainPull})) /varset Pulled 1
                /delay 1s (${AggroTargetID} && !${ChainPull}) || ((${Me.XTarget[${XTSlot2}].ID} || ${Me.XTarget[${XTSlot}].ID}==${Target.ID}) && ${ChainPull})
            }
 
A cursory review of the posted ini yields no immediate "red flags" being thrown up in the air due to bad/conflicting global settings.... but I would like Lucent to please perform the following action and report back.

1) Edit KissAssist.mac using notepad or some other text editor program (workpad/textpad.. etc)
2) Edit the first non remmed (remarked out) line... change

Rich (BB code):
#turbo 120

to

Rich (BB code):
#turbo 40

3) Save the file...
4) Restart KissAssist

Please indicate if this has any impact on the issue you are having. Thank you.
 
Status being changed, ticket being closed and locked.
Maximum allowed time for user to respond with any update to this problem ticket or the resolution suggestions offered has long since expired.

According to official policy:
If we do not have any feedback from you on your issue for 7 to 10 days (after we request a procedure or suggest a resolution),
we will assume your issue is resolved and your support issue will be closed.
 
Problem - double casting pull abilities
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