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Config - Death Death Death INI

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An "all class" INI for the current event Death, Death, Death. Level 50 mage, wizard, necro, monk, warrior, rogue, cleric were used for this setup.
Managed to get the PharaDar kill with it. Absolutely murders early on. Fly through the mobs up till trakanon when it ports random toons away which makes things complicated, because they end up in the water most times.

Be sure to go to the melee section and turn on melee combat for your melee characters.
Be sure to change the name of the pet for pet classes.

Necro - Invoke Death
Mage - Greater Summoning: Water

Complete heal kept bugging out on me. Would work for a lil then stop working. It would cast, it would consume the mana, but it wouldn't heal the player. So it's in there, but you may consider commenting it out.

Ancient Cyclops - 9s
Cazel - 11s
Lord Nagafen - 21s
Vox - 19s
Dracolich - 56s
Gorenaire - 90s
Trakanon - 57s
Velketor the Sorcerer - 43s
King Tomax - 59s
Phara Dar - 44s

When I did that run I didn't know how to get to each mob's location, Kael points you in the direction of King Tomax, however the mob following Phara Dar was not easily spotted. I never made it to the mob. Vox can be problematic to get to, watch for holes. Dracolich is halfway across the zone, Gorenaire Cheals at low health, if you're lucky it won't happen but once. Trakanon uses disease and poison and hits for 500dmg DD on tank which can ruin the kill, on top of the porting to instant entrance. Velk, Tomax, Phara, Cyclops, Cazel, Nagafen, and Vox fights are pure smash and go fights with little issues during the fight itself.

Buff routines don't seem to work well in the Shrouded Forms.

Enchanter sucks at 50.

Hope someone finds this useful :-)



Rich (BB code):
[General]KissAssistVer=10.2.6
Role=assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=1
ChaseDistance=25
MedOn=1
MedStart=80
MedCombat=0
LootOn=0
RezAcceptOn=0|98
AcceptInvitesOn=1
GroupWatchOn=0
CastingInterruptOn=0
EQBCOn=0
IRCOn=0
HoTTOn=0
CampfireOn=0
CharInfo=Rogue|50|GOLD
DefaultUI=TRUE
DPSMeter=1
ScatterOn=0
ConditionsOn=0
MiscGem=8
MiscGemLW=0
MiscGemRemem=1
[SpellSet]
LoadSpellSet=0
SpellSetName=KissAssist
[Buffs]
BuffsOn=1
BuffsCOn=0
BuffsSize=20
Buffs1=Arch Shielding|Me
Buffs2=Diamondskin|Me
Buffs3=Resolution|MA
Buffs4=Resist Cold|MA
Buffs5=Resist Disease|MA
Buffs6=Resist Fire|MA
Buffs5=Resist Poison|MA
Buffs6=Swift Like the Wind|Melee
Buffs7=Brilliance|Caster
Buffs8=Clarity|Caster
Buffs9=Feedback|Class|MA
Buffs10=Group Resist Magic|Me
Buffs7=NULL
Buffs8=NULL
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL
[Melee]
AssistAt=95
MeleeOn=0
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll
AutoFireOn=0
UseMQ2Melee=1
AutoHide=1
BeforeCombat=Use Before Melee
[GMail]
GMailHelp=Events currently support - Dead,Drag,GM,Level,Named,Leftgroup,Tells
GMailOn=0
GMailSize=5
GMail1=NULL
GMail2=NULL
GMail3=NULL
GMail4=NULL
GMail5=NULL
[AE]
AEOn=0
AECOn=0
AESize=10
AERadius=50
AE1=NULL
AE2=NULL
AE3=NULL
AE4=NULL
AE5=NULL
AE6=NULL
AE7=NULL
AE8=NULL
AE9=NULL
AE10=NULL
[DPS]
DPSOn=1
DPSCOn=0
DPSSize=20
DPSSkip=20
DPSInterval=2
DPS1=backstab|100
DPS2=Flying Kick|100
DPS3=Taunt|100
DPS4=Ignite Blood|100
DPS5=Ignite Bones|90
DPS6=Shock of Poison|95
DPS7=Siphon Life|89
DPS8=Gravity Flux|96
DPS10=Lava Bolt|90
DPS11=Malaisement|100
DPS12=Ice Comet|97
DPS13=Supernova|96
DPS14=Rend|95
DPS15=NULL
DPS16=NULL
DPS17=NULL
DPS18=NULL
DPS19=NULL
DPS20=NULL
DebuffAllOn=0
DPS9=NULL
[Aggro]
AggroOn=0
AggroSize=5
Aggro1=Feign Death|90|>
Aggro2=Harmshield|95|>
Aggro3=NULL
Aggro4=NULL
Aggro5=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
HealsCOn=0
HealsSize=10
Heals1=Complete Heal|90|MA
Heals2=Greater Healing|90|!MA
Heals3=Greater Healing|50
Heals4=Siphon Life|90|Tap
Heals5=Drain Soul|60|Tap
XTarHeal=0
XTarHeal2=0
XTarHealList=NULL
HealGroupPetsOn=1
Heals6=NULL
Heals7=NULL
Heals8=NULL
Heals9=NULL
Heals10=NULL
AutoRezOn=0
AutoRezWith=Your Primary Rez Item/AA/Spell
AutoRez1=NULL
AutoRez2=NULL
AutoRez3=NULL
[Cures]
CuresOn=0
CuresSize=5
Cures1=NULL
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL
[Burn]
BurnCOn=0
BurnSize=15
BurnText=Decepticons Attack
BurnAllNamed=0
Burn1=NULL
Burn2=NULL
Burn3=NULL
Burn4=NULL
Burn5=NULL
Burn6=NULL
Burn7=NULL
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
UseTribute=0
[Pull]
PullWith=Melee
PullMeleeStick=0
MaxRadius=350
MaxZRange=50
UseWayPointZ=0
PullWait=5
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
PullPause=30|2
PullLevel=0|0
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
[KissError]
LastCMD:=/endmac
ErrorDateTime:=07/21/2018 22:16:02
ErrorMsg:=Cannot end a macro when one isn't running.
DataError:=NULL
SyntaxError:=NULL
RunningTime:=26761242
BuildDate:=20180719
CurrentUI:=default
[Pet]
PetToysGave=
PetOn=1
PetSpell=Invoke Death
PetFocus=NULL
PetShrinkOn=0
PetShrinkSpell=Tiny Companion
PetBuffsOn=1
PetBuffsSize=5
PetBuffs1=Augment Death
PetBuffs2=Swift like the Wind
PetCombatOn=1
PetAssistAt=100
PetToysSize=6
PetBreakMezSpell=NULL
PetRampPullWait=0
PetSuspend=0
MoveWhenHit=0
PetHoldOn=1
PetForceHealOnMed=0
PetBuffs3=NULL
PetBuffs4=NULL
PetBuffs5=NULL
[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMCOn=0
GoMSize=3
GoMSpell1=NULL
GoMSpell2=NULL
GoMSpell3=NULL
[Mez]
MezOn=0
MezRadius=50
MezMinLevel=Min Mez Spell Level
MezMaxLevel=Max Mez Spell Level
MezStopHPs=80
MezSpell=Your Mez Spell
 
An "all class" INI for the current event Death, Death, Death. Level 50 mage, wizard, necro, monk, warrior, rogue, cleric were used for this setup.
Managed to get the PharaDar kill with it. Absolutely murders early on. Fly through the mobs up till trakanon when it ports random toons away which makes things complicated, because they end up in the water most times.

Be sure to go to the melee section and turn on melee combat for your melee characters.
Be sure to change the name of the pet for pet classes.

Necro - Invoke Death
Mage - Greater Summoning: Water

Complete heal kept bugging out on me. Would work for a lil then stop working. It would cast, it would consume the mana, but it wouldn't heal the player. So it's in there, but you may consider commenting it out.

Ancient Cyclops - 9s
Cazel - 11s
Lord Nagafen - 21s
Vox - 19s
Dracolich - 56s
Gorenaire - 90s
Trakanon - 57s
Velketor the Sorcerer - 43s
King Tomax - 59s
Phara Dar - 44s

When I did that run I didn't know how to get to each mob's location, Kael points you in the direction of King Tomax, however the mob following Phara Dar was not easily spotted. I never made it to the mob. Vox can be problematic to get to, watch for holes. Dracolich is halfway across the zone, Gorenaire Cheals at low health, if you're lucky it won't happen but once. Trakanon uses disease and poison and hits for 500dmg DD on tank which can ruin the kill, on top of the porting to instant entrance. Velk, Tomax, Phara, Cyclops, Cazel, Nagafen, and Vox fights are pure smash and go fights with little issues during the fight itself.

Buff routines don't seem to work well in the Shrouded Forms.

Enchanter sucks at 50.

Hope someone finds this useful :-)



Rich (BB code):
[General]KissAssistVer=10.2.6
Role=assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=1
ChaseDistance=25
MedOn=1
MedStart=80
MedCombat=0
LootOn=0
RezAcceptOn=0|98
AcceptInvitesOn=1
GroupWatchOn=0
CastingInterruptOn=0
EQBCOn=0
IRCOn=0
HoTTOn=0
CampfireOn=0
CharInfo=Rogue|50|GOLD
DefaultUI=TRUE
DPSMeter=1
ScatterOn=0
ConditionsOn=0
MiscGem=8
MiscGemLW=0
MiscGemRemem=1
[SpellSet]
LoadSpellSet=0
SpellSetName=KissAssist
[Buffs]
BuffsOn=1
BuffsCOn=0
BuffsSize=20
Buffs1=Arch Shielding|Me
Buffs2=Diamondskin|Me
Buffs3=Resolution|MA
Buffs4=Resist Cold|MA
Buffs5=Resist Disease|MA
Buffs6=Resist Fire|MA
Buffs5=Resist Poison|MA
Buffs6=Swift Like the Wind|Melee
Buffs7=Brilliance|Caster
Buffs8=Clarity|Caster
Buffs9=Feedback|Class|MA
Buffs10=Group Resist Magic|Me
Buffs7=NULL
Buffs8=NULL
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL
[Melee]
AssistAt=95
MeleeOn=0
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll
AutoFireOn=0
UseMQ2Melee=1
AutoHide=1
BeforeCombat=Use Before Melee
[GMail]
GMailHelp=Events currently support - Dead,Drag,GM,Level,Named,Leftgroup,Tells
GMailOn=0
GMailSize=5
GMail1=NULL
GMail2=NULL
GMail3=NULL
GMail4=NULL
GMail5=NULL
[AE]
AEOn=0
AECOn=0
AESize=10
AERadius=50
AE1=NULL
AE2=NULL
AE3=NULL
AE4=NULL
AE5=NULL
AE6=NULL
AE7=NULL
AE8=NULL
AE9=NULL
AE10=NULL
[DPS]
DPSOn=1
DPSCOn=0
DPSSize=20
DPSSkip=20
DPSInterval=2
DPS1=backstab|100
DPS2=Flying Kick|100
DPS3=Taunt|100
DPS4=Ignite Blood|100
DPS5=Ignite Bones|90
DPS6=Shock of Poison|95
DPS7=Siphon Life|89
DPS8=Gravity Flux|96
DPS10=Lava Bolt|90
DPS11=Malaisement|100
DPS12=Ice Comet|97
DPS13=Supernova|96
DPS14=Rend|95
DPS15=NULL
DPS16=NULL
DPS17=NULL
DPS18=NULL
DPS19=NULL
DPS20=NULL
DebuffAllOn=0
DPS9=NULL
[Aggro]
AggroOn=0
AggroSize=5
Aggro1=Feign Death|90|>
Aggro2=Harmshield|95|>
Aggro3=NULL
Aggro4=NULL
Aggro5=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
HealsCOn=0
HealsSize=10
Heals1=Complete Heal|90|MA
Heals2=Greater Healing|90|!MA
Heals3=Greater Healing|50
Heals4=Siphon Life|90|Tap
Heals5=Drain Soul|60|Tap
XTarHeal=0
XTarHeal2=0
XTarHealList=NULL
HealGroupPetsOn=1
Heals6=NULL
Heals7=NULL
Heals8=NULL
Heals9=NULL
Heals10=NULL
AutoRezOn=0
AutoRezWith=Your Primary Rez Item/AA/Spell
AutoRez1=NULL
AutoRez2=NULL
AutoRez3=NULL
[Cures]
CuresOn=0
CuresSize=5
Cures1=NULL
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL
[Burn]
BurnCOn=0
BurnSize=15
BurnText=Decepticons Attack
BurnAllNamed=0
Burn1=NULL
Burn2=NULL
Burn3=NULL
Burn4=NULL
Burn5=NULL
Burn6=NULL
Burn7=NULL
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
UseTribute=0
[Pull]
PullWith=Melee
PullMeleeStick=0
MaxRadius=350
MaxZRange=50
UseWayPointZ=0
PullWait=5
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
PullPause=30|2
PullLevel=0|0
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
[KissError]
LastCMD:=/endmac
ErrorDateTime:=07/21/2018 22:16:02
ErrorMsg:=Cannot end a macro when one isn't running.
DataError:=NULL
SyntaxError:=NULL
RunningTime:=26761242
BuildDate:=20180719
CurrentUI:=default
[Pet]
PetToysGave=
PetOn=1
PetSpell=Invoke Death
PetFocus=NULL
PetShrinkOn=0
PetShrinkSpell=Tiny Companion
PetBuffsOn=1
PetBuffsSize=5
PetBuffs1=Augment Death
PetBuffs2=Swift like the Wind
PetCombatOn=1
PetAssistAt=100
PetToysSize=6
PetBreakMezSpell=NULL
PetRampPullWait=0
PetSuspend=0
MoveWhenHit=0
PetHoldOn=1
PetForceHealOnMed=0
PetBuffs3=NULL
PetBuffs4=NULL
PetBuffs5=NULL
[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMCOn=0
GoMSize=3
GoMSpell1=NULL
GoMSpell2=NULL
GoMSpell3=NULL
[Mez]
MezOn=0
MezRadius=50
MezMinLevel=Min Mez Spell Level
MezMaxLevel=Max Mez Spell Level
MezStopHPs=80
MezSpell=Your Mez Spell

I've done this a few times in real groups. Best run I've been part of is one where we got to Quarm (the last mob) with 3-4 min left and he ate us like a buffet at fat camp. It wasn't even close.

That said, there are some strategies we've seen from the people who completed it. You mention enchanters sucking, but you need them for quarm (slow is crucial, and it doesn't land without tash). The other thing is Necros and SKs are super important to keep mob regen rates down. The dots are necessary.
 
Last edited:
Thanks for the input. I'm afraid I didn't get that far with my 6 toons boxed like this. I don't expect this to make it that far. Though I do manage to get to Trakanon with around 40 minutes remaining most times, that's where I typically encounter issues. Usually wipe 2-3 times before I get lucky and Trak doesn't port my cleric off, or the tank off. I keep taunt on for the pets to let them eat some of the damage. But for the most part Trak is a PITA. After Trak things move forward again. Goreinaire can be a pita with the Full heals, but typically just resulted in a longer fight. I only wipe when I use Complete heal because of whatever glitch is causing it to fail.

I never made it back to the mob following phara dar but it was in Kael's northern end of zone. I tried to go through the arena bleachers only to find that going around the left side had a ramp that lead past that area, Had I know that I might have gotten at least the one more kill. I decided that was as far as I wanted to go and opted to stop and just give up the INI I had generated so far.

Cleric does 100x better with melee off than on as an FYI. I tried to suck as much DPS as I could out of my group, but healing was an issue when meleeing for the cleric.
 
Last edited:
Thanks for the input. I'm afraid I didn't get that far with my 6 toons boxed like this. I don't expect this to make it that far. Though I do manage to get to Trakanon with around 40 minutes remaining most times, that's where I typically encounter issues. Usually wipe 2-3 times before I get lucky and Trak doesn't port my cleric off, or the tank off. I keep taunt on for the pets to let them eat some of the damage. But for the most part Trak is a PITA. After Trak things move forward again. Goreinaire can be a pita with the Full heals, but typically just resulted in a longer fight. I only wipe when I use Complete heal because of whatever glitch is causing it to fail.

I never made it back to the mob following phara dar but it was in Kael's northern end of zone. I tried to go through the arena bleachers only to find that going around the left side had a ramp that lead past that area, Had I know that I might have gotten at least the one more kill. I decided that was as far as I wanted to go and opted to stop and just give up the INI I had generated so far.

Cleric does 100x better with melee off than on as an FYI. I tried to suck as much DPS as I could out of my group, but healing was an issue when meleeing for the cleric.

The other trick is to make SURE you bring a druid (or another class that can sow). You absolutely MUST have sow the entire time or you just waste too much time running around.

When you make it to the 4 Warders, leave the dude who casts melee slow until last.

I'll think of more...
 
Config - Death Death Death INI

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