theafkxper
New member
- Joined
- May 27, 2015
- RedCents
- 83¢
Is it possible to set a conditional nuke?
For example, generally I want my Cleric to only heal, and my Druid to snare/dot, but also patch heal if needed.
Sometimes my druid runs out of mana from snare/dot and cant patch heal, and sometimes I'm a beast and i never need heals so the cleric is wasted.
It would be great if there was a way (and maybe there is!) to say:
So you'd cast Frost Strike, or whatever, when the mob got to 60%, but ONLY if you had 80% or higher mana.
My one other question... Is it possible to have them med during combat, but not skip the fight? CombatMed=1 seems to make them skip the fight entirely, and I don't want that, I'd just like them to resume medding after they've blown their loads but before the fight ends.
For example, generally I want my Cleric to only heal, and my Druid to snare/dot, but also patch heal if needed.
Sometimes my druid runs out of mana from snare/dot and cant patch heal, and sometimes I'm a beast and i never need heals so the cleric is wasted.
It would be great if there was a way (and maybe there is!) to say:
Rich (BB code):
DPS1=Frost Strike|60|IfMana|80
So you'd cast Frost Strike, or whatever, when the mob got to 60%, but ONLY if you had 80% or higher mana.
My one other question... Is it possible to have them med during combat, but not skip the fight? CombatMed=1 seems to make them skip the fight entirely, and I don't want that, I'd just like them to resume medding after they've blown their loads but before the fight ends.

