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    Frostreaver

Bug - Chainpulling

Jensen

New member
Joined
Mar 19, 2007
RedCents
926¢
Chain pulling stopped working for me in the outdoors, used to be related to UI but now it does with default too. It will give the "brown" KA command "looking for close range mobs" but it does not activate the green "mq2nav" command, nor pull anything even in line of sight. Tested in scorched woods and FM.

Rich (BB code):
[2017/09/23 16:06:05] [MQ2] What? I have to chain pull now.
[2017/09/23 16:06:05] [MQ2] PULL: The MQ2Nav mesh for The Scorched Woods is loaded
[2017/09/23 16:06:05] [MQ2] PULL: Using MQ2Nav to Pull with Boastful Bellow
[2017/09/23 16:06:05] [MQ2] Memming spellset (Kiss).
[2017/09/23 16:06:07] Window 'Blocked Spells' is now open.
[2017/09/23 16:06:08] Window 'Blocked Spells' is now closed.
[2017/09/23 16:06:09] [MQ2] Casting Tune Stuck In Your Head on me.
[2017/09/23 16:06:13] [MQ2] DEBUGPULL FindMobToPull Enter 1 Line#: 5771
[2017/09/23 16:06:13] [MQ2] DEBUGPULL PullRange Enter Line#: 5682
[2017/09/23 16:06:13] [MQ2] DEBUGPULL PullRange PullWith: Boastful Bellow - CA:NULL/SPELL:NULL/ AA: 199 Line#: 5707
[2017/09/23 16:06:13] [MQ2] DEBUGPULL PullVars Enter Line#: 5741
[2017/09/23 16:06:13] CastRadius is now set to: 225
[2017/09/23 16:06:13] [MQ2] MaxRadius is now 1000 Line#: 5748
[2017/09/23 16:06:13] [MQ2] DEBUGPULL PullVars Leave Line#: 5749
[2017/09/23 16:06:13] [MQ2] DEBUGPULL PullRange Leave Line#: 5735
[2017/09/23 16:06:13] [MQ2] Looking for Close Range Mobs
[2017/09/23 16:06:13] [MQ2] DEBUGPULL FindMobToPull PullFlag:1 Pullcount: 71 MobsNearCamp: 0 Pull How: nav Line#: 5892
[2017/09/23 16:06:13] [MQ2] DEBUGPULL /echo DEBUGPULL FindMobToPull: 1 TRUE 120.19 120 12796 Line#: 5937
[2017/09/23 16:06:13] [MQ2] DEBUGPULL /echo DEBUGPULL FindMobToPull: 2 TRUE 185.71 120 12796 Line#: 5937
[2017/09/23 16:06:13] [MQ2] DEBUGPULL FindMobToPull 1.0:  PullFlag: 1 Pullcount: 71 Line#: 5942
[2017/09/23 16:06:13] [MQ2] DEBUGPULL FindMobToPull: PullFlag: 1 MQ2Nav: Name: a burynai taskmaster ID: 12796 Line#: 5947
[2017/09/23 16:06:13] [MQ2] DEBUGPULL FindMobToPull 1.1:  PullFlag: 1 Pullcount: 71 Name:  a burynai taskmaster MobID: 12796 MobDistance: 118.76 MaxRadius: 1000 PullRange: 225 Line#: 5961
[2017/09/23 16:06:13] [MQ2] DEBUGPULL PullValidate Pulling: a burynai taskmaster Line#: 6093
[2017/09/23 16:06:13] [MQ2] DEBUGPULL 1.12796 Macro.Return 1 Line#: 5965
[2017/09/23 16:06:13] [MQ2] DEBUGPULL FindMobToPull: 1.2: PullFlag: 1 Name: a burynai taskmaster MobID: 12796 Valid: 1 PullCount: 71 Line#: 5983
[2017/09/23 16:06:13] [MQ2] DEBUGPULL FindMobToPull: 2.0: PullFlag: 1 MobID: 12796 Valid: 1 k: 1 Line#: 5996
[2017/09/23 16:06:14] [MQ2] DEBUGPULL ValidateTarget List up to 25 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or ALL for all mobs Line#: 1399
[2017/09/23 16:06:14] [MQ2] DEBUGPULL FindMobToPull: PullFlag: 1 Target: a burynai taskmaster Valid: 1 MacReturn 1 Line#: 6019
[2017/09/23 16:06:14] [MQ2] PULLING-> a burynai taskmaster <- ID:12796 at 118 feet.
[2017/09/23 16:06:14] [MQ2] DEBUGPULL Pull Enter Line#: 6160
[2017/09/23 16:06:14] [MQ2] DEBUGPULL Pull: PullWith:Boastful Bellow PullDist: 225.00 Line#: 6186
[2017/09/23 16:06:14] [MQ2] Pulling 1.2 PullTimer: 50 Distance: 0.85 MaxRadius: 900.00 PullAttempts: 0 MyTargetID: 12796  Target LOS: TRUE Line#: 6216
[2017/09/23 16:06:14] [MQ2] DEBUGPULL Check Ability: 0 1 0 FALSE TRUE FALSE FALSE Boastful Bellow FALSE TRUE Line#: 6254
[2017/09/23 16:06:14] [MQ2] DEBUGPULL Pull Starting Line#: 6256
[2017/09/23 16:06:15] [MQ2] DEBUGPULL Pull Loop Count: 1 FALSE FALSE 0.00 Line#: 6422
[2017/09/23 16:06:16] [MQ2] DEBUGPULL ValidateTarget List up to 25 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or ALL for all mobs Line#: 1399
[2017/09/23 16:06:16] [MQ2] DEBUGPULL Pull: Casting to pull mob Line#: 6577
[2017/09/23 16:06:16] [MQ2] DEBUGPULL Pull Done Pulling 1 1 Line#: 6644
[2017/09/23 16:06:16] [MQ2] DEBUGPULL WaitForMob Enter Line#: 6660
[2017/09/23 16:06:16] [MQ2] DEBUGPULL WaitForMob Waiting for mob Line#: 6663
[2017/09/23 16:06:16] [MQ2] DEBUGPULL - WaitTimer: 449 Target Distance: 85.50 Mob Dist from Camp: 84.96>=30 Mob Dist from tank: 85.51>=20 Line#: 6684
[2017/09/23 16:06:17] [MQ2] DEBUGPULL - WaitTimer: 439 Target Distance: 85.46 Mob Dist from Camp: 84.92>=30 Mob Dist from tank: 85.47>=20 Line#: 6684
[2017/09/23 16:06:18] [MQ2] DEBUGPULL - WaitTimer: 429 Target Distance: 31.23 Mob Dist from Camp: 30.68>=30 Mob Dist from tank: 31.23>=20 Line#: 6684
[2017/09/23 16:06:19] [MQ2] == Continuing normal twist
[2017/09/23 16:06:19] [MQ2] DEBUGPULL WaitForMob Leave Line#: 6731
[2017/09/23 16:06:19] [MQ2] DEBUGPULL Pull Leave Mob ID:12796 Line#: 6653
[2017/09/23 16:06:19] [MQ2] ATTACKING -> a burynai taskmaster <-
[2017/09/23 16:06:19] [MQ2] == Continuing normal twist for melee
[2017/09/23 16:06:19] MQ2Melee::Attacking [a burynai taskmaster].
[2017/09/23 16:06:23] [MQ2] ** Reflexive Rejoinder Rk. II on >> a burynai taskmaster <<
[2017/09/23 16:06:23] [MQ2] DEBUGPULL FindMobToPull Enter 0 Line#: 5771
[2017/09/23 16:06:23] [MQ2] DEBUGPULL PullRange Enter Line#: 5682
[2017/09/23 16:06:23] [MQ2] DEBUGPULL PullRange PullWith: Boastful Bellow - CA:NULL/SPELL:NULL/ AA: 199 Line#: 5707
[2017/09/23 16:06:23] [MQ2] DEBUGPULL PullVars Enter Line#: 5741
[2017/09/23 16:06:23] CastRadius is now set to: 225
[2017/09/23 16:06:23] [MQ2] MaxRadius is now 1000 Line#: 5748
[2017/09/23 16:06:24] [MQ2] DEBUGPULL PullVars Leave Line#: 5749
[2017/09/23 16:06:24] [MQ2] DEBUGPULL PullRange Leave Line#: 5735
[2017/09/23 16:06:24] [MQ2] Checking for Close Range Mobs
[2017/09/23 16:06:24] [MQ2] DEBUGPULL FindMobToPull PullFlag:0 Pullcount: 70 MobsNearCamp: 1 Pull How: nav Line#: 5892
[2017/09/23 16:06:24] [MQ2] DEBUGPULL /echo DEBUGPULL FindMobToPull: 1 TRUE 4.83 4 12796 Line#: 5937
[2017/09/23 16:06:24] [MQ2] DEBUGPULL /echo DEBUGPULL FindMobToPull: 2 TRUE 182.11 4 12796 Line#: 5937
[2017/09/23 16:06:24] [MQ2] DEBUGPULL FindMobToPull 1.0:  PullFlag: 0 Pullcount: 70 Line#: 5942
[2017/09/23 16:06:24] [MQ2] DEBUGPULL FindMobToPull: PullFlag: 0 MQ2Nav: Name: a burynai taskmaster ID: 12796 Line#: 5947
[2017/09/23 16:06:24] [MQ2] DEBUGPULL FindMobToPull 1.1:  PullFlag: 0 Pullcount: 70 Name:  a burynai taskmaster MobID: 12796 MobDistance: 4.76 MaxRadius: 1000 PullRange: 225 Line#: 5961
[2017/09/23 16:06:24] [MQ2] DEBUGPULL PullValidate Pulling: a burynai taskmaster Line#: 6093
[2017/09/23 16:06:24] [MQ2] DEBUGPULL PullValidate: PFlag: 0 a burynai taskmaster invalid target Reason: Mob not 100% health Line#: 6121 Line#: 6121
[2017/09/23 16:06:24] [MQ2] DEBUGPULL 1.12796 Macro.Return 0 Line#: 5965
[2017/09/23 16:06:24] [MQ2] DEBUGPULL FindMobToPull 1.0:  PullFlag: 0 Pullcount: 70 Line#: 5942
[2017/09/23 16:06:24] [MQ2] DEBUGPULL FindMobToPull: PullFlag: 0 MQ2Nav: Name: a burynai taskmaster ID: 12796 Line#: 5947
[2017/09/23 16:06:24] [MQ2] DEBUGPULL FindMobToPull 1.1:  PullFlag: 0 Pullcount: 70 Name:  a burynai taskmaster MobID: 12796 MobDistance: 4.76 MaxRadius: 1000 PullRange: 225 Line#: 5961
[2017/09/23 16:06:24] [MQ2] DEBUGPULL PullValidate Pulling: a burynai taskmaster Line#: 6093
[2017/09/23 16:06:24] [MQ2] DEBUGPULL PullValidate: PFlag: 0 a burynai taskmaster invalid target Reason: Mob not 100% health Line#: 6121 Line#: 6121
[2017/09/23 16:06:24] [MQ2] DEBUGPULL 2.12796 Macro.Return 0 Line#: 5965
[2017/09/23 16:06:24] [MQ2] DEBUGPULL FindMobToPull 1.0:  PullFlag: 0 Pullcount: 70 Line#: 5942
[2017/09/23 16:06:24] [MQ2] DEBUGPULL FindMobToPull: PullFlag: 0 MQ2Nav: Name: a burynai taskmaster ID: 12796 Line#: 5947
[2017/09/23 16:06:24] [MQ2] DEBUGPULL FindMobToPull 1.1:  PullFlag: 0 Pullcount: 70 Name:  a burynai taskmaster MobID: 12796 MobDistance: 4.66 MaxRadius: 1000 PullRange: 225 Line#: 5961
[2017/09/23 16:06:24] [MQ2] DEBUGPULL PullValidate Pulling: a burynai taskmaster Line#: 6093
[2017/09/23 16:06:24] [MQ2] DEBUGPULL PullValidate: PFlag: 0 a burynai taskmaster invalid target Reason: Mob not 100% health Line#: 6121 Line#: 6121
[2017/09/23 16:06:24] [MQ2] DEBUGPULL 3.12796 Macro.Return 0 Line#: 5965
[2017/09/23 16:06:24] [MQ2] DEBUGPULL FindMobToPull 1.0:  PullFlag: 0 Pullcount: 70 Line#: 5942
[2017/09/23 16:06:24] [MQ2] DEBUGPULL FindMobToPull: PullFlag: 0 MQ2Nav: Name: a burynai taskmaster ID: 12796 Line#: 5947
[2017/09/23 16:06:24] [MQ2] DEBUGPULL FindMobToPull 1.1:  PullFlag: 0 Pullcount: 70 Name:  a burynai taskmaster MobID: 12796 MobDistance: 4.66 MaxRadius: 1000 PullRange: 225 Line#: 5961
[2017/09/23 16:06:24] [MQ2] DEBUGPULL PullValidate Pulling: a burynai taskmaster Line#: 6093
[2017/09/23 16:06:24] [MQ2] DEBUGPULL PullValidate: PFlag: 0 a burynai taskmaster invalid target Reason: Mob not 100% health Line#: 6121 Line#: 6121
[2017/09/23 16:06:24] [MQ2] DEBUGPULL 4.12796 Macro.Return 0 Line#: 5965
[2017/09/23 16:06:24] [MQ2] DEBUGPULL FindMobToPull 1.0:  PullFlag: 0 Pullcount: 70 Line#: 5942
[2017/09/23 16:06:24] [MQ2] DEBUGPULL FindMobToPull: PullFlag: 0 MQ2Nav: Name: a burynai taskmaster ID: 12796 Line#: 5947
[2017/09/23 16:06:24] [MQ2] DEBUGPULL FindMobToPull 1.1:  PullFlag: 0 Pullcount: 70 Name:  a burynai taskmaster MobID: 12796 MobDistance: 4.59 MaxRadius: 1000 PullRange: 225 Line#: 5961
[2017/09/23 16:06:24] [MQ2] DEBUGPULL PullValidate Pulling: a burynai taskmaster Line#: 6093
[2017/09/23 16:06:24] [MQ2] DEBUGPULL PullValidate: PFlag: 0 a burynai taskmaster invalid target Reason: Mob not 100% health Line#: 6121 Line#: 6121
[2017/09/23 16:06:24] [MQ2] DEBUGPULL 5.12796 Macro.Return 0 Line#: 5965

It seems it's trying to pull the mob already in camp, instead of finding a new target ?
 
I will add this to the list of things we have to revisit/fix. We are still clearing the debris left over from Hurricane EQMule, so please be patient as we get things cleaned/cleared up.

hehe.
 
Any news on chain pulling, getting-

[2017/11/02 17:23:16] [MQ2] DEBUGPULL FindMobToPull 1.0: PullFlag: 1 Pullcount: 19 Line#: 5962
[2017/11/02 17:23:16] [MQ2] DEBUGPULL FindMobToPull: PullFlag: 1 MQ2Nav: Name: a tottering gorilla ID: 22519 Line#: 5967
[2017/11/02 17:23:16] [MQ2] DEBUGPULL FindMobToPull 1.1: PullFlag: 1 Pullcount: 19 Name: a tottering gorilla MobID: 22519 MobDistance: 11.44 MaxRadius: 1000 PullRange: 225 Line#: 5981
[2017/11/02 17:23:16] [MQ2] DEBUGPULL PullValidate Pulling: a tottering gorilla Line#: 6113
[2017/11/02 17:23:16] [MQ2] DEBUGPULL PullValidate: PFlag: 1 a tottering gorilla invalid target Reason: Mob not 100% health Line#: 6141 Line#: 6141
[2017/11/02 17:23:16] [MQ2] DEBUGPULL 15.22519 Macro.Return 0 Line#: 5985
 
I've run across this same issue. For me it only happens when Plaguebringer spawns in Scorched Woods. I can pull like normal all day but the minute he spawns MQ2NAV goes away and it will only use the default MQ2 pull. If I go manually pull him and kill him nav works again.

- - - Updated - - -

Correction: Seems when any named is within range it goes away from Nav all together. When I manually click on the named it will go pull with nav
 
Different issue I think, my puller will pull, but not chain pull. But yes sometimes it stops altogether in the same scenario as you describe.
 
Looks fixed in new version.

I will still be doing some testing when we finish up with fixing all the things we screwed up with this last patch. Looking at the current code, I can see where there could be some issues with getting the closest mob being the only mob in camp and not getting a new mob. There is an easy fix for what I found, but in most cases this issues will not happen, therefor that's why things are working fine for you.

If you run into any issues just be patient and know that this is on the top of my list to start working on after we get most everything fixed. I hate not being able to chain pull, but most of the community doesn't even use it, not to mention some amphibian characters I know of. Just stay tuned and I will be fine tuning chain pulling in the near future.

For those of you who are asking yourself, What the F* is Chain Pulling, then ask Jensen.
 
Well pulling has worked flawless a cpl days now.. But Burn fires slowly, and it stops all other activity while doing so. And then the issue where it randomly stops singing..
 
CTaylor - I tried pulling with my enc, another problem presented when chain pulling. It will pull 1st mob fine, then when it runs to get next mid fight, it will cast the designated spell (tried different+aa's) but it will run off before it finishes casting - any ideas ??
 
CTaylor - I tried pulling with my enc, another problem presented when chain pulling. It will pull 1st mob fine, then when it runs to get next mid fight, it will cast the designated spell (tried different+aa's) but it will run off before it finishes casting - any ideas ??

I think I see where the problem might be, but would take a little testing. In the CastSpell routine, there is a line that is checking if sentfrom.Equal[pull] && PullAggroTargetID. I think that PullAggroTargetID is returning True, when it shouldn't be. Could add an /echo ${sentFrom} ${PullAggroTargetID} just above the line testing for it... See what it returns...
 
Bug - Chainpulling

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