• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Problem - Chain pulling not working right?

  • Thread starter Thread starter Wolfborn
  • Start date Start date
W

Wolfborn

Version of KissAssist.mac?
11.004
When did your problem start?
Just noticed now since I haven't used chain pulling for more than a year.
Character Role?
  1. Puller
What class is having this issue?
  1. Ranger
How often does this issue occur?
Always
Can you reproduce the issue?
YES
Took my group to a zone where I can do fast pulling and set up a ranger to be puller using chain pull.

Code:
PullWith=Elegant Defiant Bow|CLASS 2 Wood Point Arrow
PullMeleeStick=0
MaxRadius=900
MaxZRange=50
UseWayPointZ=0
PullWait=5
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=1
ChainPullHP=60
ChainPullPause=30|2
PullPause=30|2
PullLevel=0|0
PullArcWidth=0

I'm having a big problem of when my puller gets back to camp he immediately sits and spams "PULLING -. Waiting 5 seconds for mobs to spawn"
This pulls agro from the tank and I lose the DPS of the puller.
Sometimes he will sit, stand, sit, stand then stand there doing nothing and finally attack the mob in camp.

Just noticed that the puller will not sit until the tank engages the mob, then he sits every single time.

Also, I have it set to go get a new mob at 60%. Never works. Always waits until the mob is dead then he lingers a while then runs to get a new mob.
Am I missing some settings?
 
from my experience, chain pulling works when its two sundays in a week, the moon and sun is visible at the same time, the geese flock east, the temperature is 87 exactly, and your head is tilted 11.3 degrees to the left.

under perfect conditions where my puller will pull fast and efficiently, i figure hey let me turn on chain pulling, and boom everything gets broken.

my personal experience is that chain pulling is broken and don't work proper.
 
On my bard just now I found that if I simplified my DPS section (from 22 entries down to 5) and ensured most other sections were turned off it was much more effective in chain pulling light blue mobs.

Mobs were dying too fast for the script to keep up.

Edited to add: I'm using the latest KA 11.005 Production version!
 
Last edited:
Yea, I made a few modifications to chainpulling in the current 11.005 version of kiss. There were a few things I found that slowed down the puller from selecting next mob. The biggest thing is the Chainpull debugging feature I added to help chainpuller's know/figure out why the chainpuller is NOT pulling when they think he/she should be.
 
Problem - Chain pulling not working right?

Users who are viewing this thread

Back
Top
Cart