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Casters and ranged - here's a couple of spots with goofy "pathing" (1 Viewer)

RedLotus

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Joined
Dec 27, 2004
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This is for casters, and people with a ranged attack. You can use the pathing to your advantage. I'm sure there are more spots in tha game to do this, but here's a couple that were given to me.

Pit Champion.

In the tunnel that leads into the arena (where the enemies come in from), theres a small ledge leading up that could be used to get on top of the spikes. If you're fighting a mob on the ground and walk up this ledge, they'll move away from you once you get to a certain heighth coordinate.

When you find the right spot where the mob starts to walk away, move your character up and down the little ledge. This is making the mob also move towards and away from you.

Note: If the mob moves away for too long, they may get far enough to reset the encounter. Your health and power will regenerate, allowing you to recharge as much as you need while keeping the mob away..


Sullon lumber mill in Zek.


There is large log in front of the mill, moving to the very top of the log will make enemies move away and moving down slightly will make them come towards you. Theres a few heroics in the mill that are easily soloable since they'll never touch you.
 
Casters and ranged - here's a couple of spots with goofy "pathing"

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