@toadwart Thank you very much for posting these ini files.
You have posted files for classes I know nothing about, so they have been a great help in getting started.
Not just that, they have helped explain more about the configuration options generally for KissAssist.
I noticed a feature with the lvl 10 bard ini (here).
This is with regards, "Chant of Battle" and "Anthem de Arms".

When the twist starts, things progress as designed.
However when the fight is happening and the twist begins its second, third and so on iterations there is a problem.
From what I can see, "Chant of Battle" is weaker in spell ordering than "Anthem de Arms".
By weaker i mean, if the Anthem de Arms is active, the Chant of Battle doesnt get applied.
Whereas if the Chant of Battle is active, Anthem de Arms replaces it in the songs window.
This can be tested, recreated by singing Chant on its own then, manually start Anthem. It gets replaced.
But if then manually start Chant, Anthem remains.
The three seconds to start the "Chant of Battle" feel wasted as they dont apply its features along side Anthem de Arms as intended.
Looking at the level 15 bard
and the level 20 bard
(oh how I laughed and cried, at the PB AE 30 range slow that is "Largo's Melodic Binding", getting aggro from other near by indif mobs, thankfully the mez mechanics do their best to handle it! )
Given that the twist as written boils down to running, Largo's Melodic Binding and Anthem de Arms , the 3 seconds lost with unapplied Chant of Battle, I replaced it.
That puts Hymn of Restoration into the mix.
It looks like the bard can twist 3 songs and hold them up. I wasnt sure of options so went for a little healing especially with extra aggro possible from slows.
You have posted files for classes I know nothing about, so they have been a great help in getting started.
Not just that, they have helped explain more about the configuration options generally for KissAssist.
I noticed a feature with the lvl 10 bard ini (here).
This is with regards, "Chant of Battle" and "Anthem de Arms".

[Melee]
MeleeTwistOn=1
MeleeTwistWhat=1 4 5 6 7
[Spells]
Gem1=Chant of Battle
Gem2=Chords of Dissonance
Gem3=Selo's Accelerando
Gem4=Elemental Rhythms
Gem5=Anthem de Arms
Gem6=Jonthan's Whistling Warsong
Gem7=Magical Monologue
Gem8=Kelin's Lugubrious Lament
When the twist starts, things progress as designed.
However when the fight is happening and the twist begins its second, third and so on iterations there is a problem.
From what I can see, "Chant of Battle" is weaker in spell ordering than "Anthem de Arms".
By weaker i mean, if the Anthem de Arms is active, the Chant of Battle doesnt get applied.
Whereas if the Chant of Battle is active, Anthem de Arms replaces it in the songs window.
This can be tested, recreated by singing Chant on its own then, manually start Anthem. It gets replaced.
But if then manually start Chant, Anthem remains.
The three seconds to start the "Chant of Battle" feel wasted as they dont apply its features along side Anthem de Arms as intended.
Looking at the level 15 bard
[Melee]
MeleeTwistOn=1
MeleeTwistWhat=1 4 5 6
[Spells]
Gem1=Chant of Battle
Gem2=Brusco's Boastful Bellow
Gem3=Selo's Accelerando
Gem4=Purifying Rhythms
Gem5=Anthem de Arms
Gem6=Kelin's Lucid Lullaby
Gem7=Hymn of Restoration
Gem8=Kelin's Lugubrious Lament
and the level 20 bard
[Melee]
MeleeTwistOn=1
MeleeTwistWhat=1 4 5
[Spells]
Gem1=Chant of Battle
Gem2=Brusco's Boastful Bellow
Gem3=Selo's Accelerando
Gem4=Largo's Melodic Binding
Gem5=Anthem de Arms
Gem6=Kelin's Lucid Lullaby
Gem7=Hymn of Restoration
Gem8=Cassindra's Chant of Clarity
(oh how I laughed and cried, at the PB AE 30 range slow that is "Largo's Melodic Binding", getting aggro from other near by indif mobs, thankfully the mez mechanics do their best to handle it! )
Given that the twist as written boils down to running, Largo's Melodic Binding and Anthem de Arms , the 3 seconds lost with unapplied Chant of Battle, I replaced it.
MeleeTwistWhat=4 5 7
That puts Hymn of Restoration into the mix.
It looks like the bard can twist 3 songs and hold them up. I wasnt sure of options so went for a little healing especially with extra aggro possible from slows.

