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    Frostreaver

Auto Cleric 1.0

QM support for other classes with low mana would be $$$. I can't believe no one(including me) has not thought of this yet.
 
QM support for other classes with low mana would be $$$. I can't believe no one(including me) has not thought of this yet.

What would the conditions be for this? Or should we just make it a toggle. I'm thinking a toggle since this will vary widely from person to person.

Proposed development
/qm Toggle with person highlighted. It would flag that person to recieve a QM on low mana 40% or less.
/qmclass Toggle that would grab the class of the person highlighted. Anytime someone with that class is low on mana it would QM them. Or should we just make /qmclass a broad array of classes to get it. ENC / WIZ / SHM / MAG etc...

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Some random features I'd like to see (any probably others?):
-Support for clicking mod rods
-Group Quiet Miracle check [if group member mana <XYZ% cast QM]
-Maintaining Rallied Greater Ward of Vie (on MT/group)
-More liberal use of AA... they seem very restricted. We have so many heal AA that I think keeping all of them for OH SHIT moments is hindering those times when you have, oh, shit... moments.

I'm loving the new Promised code though; really appreciate that change :D I've noticed slightly more mana usage but it's not significant IMO.

Looking forward to seeing Undying Life on the lineup. I will say that it's probably not going to be great for people using this on raids (but I hope people aren't, that makes me sad but anyhow~).

Also, I'm still seeing some weird constant /sit behavior even when full mana.

ps. Noob- I think I figured out some of the crazy gem 5 Shining weirdness and it was my fault T_T

I agree about the raid, Last time I raided was VoA and my damn guild reported me for botting. I still say if the clerics in the guild weren't so F-ing worthless they wouldn't be getting outhealed 1000% by me. No exaggeration on the outhealing either...

Sit behavior is vastly improved for beta2 been working on this all weekend

Undying Life is crazy awesome, WAYYYY better than emblem from testing

LOVE the other suggestions and will add this for beta 2

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All testing I'm doing is in new expansion using tank merc with my cleric/bard toons using VoA gear 2000 HAMs... lol. The only mission I can't do is Defenders of the Faith trying to mez 12 thralls just don't work when your entire group DPS is about 50k lol.

I'll probably end up caving and transfer one of my wizards from drinal over to emarr. I'm going to give it the ole college try to only keep 2 toons though. I enjoy playing EQ so much more with less boxes.

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Ok finished coding mod rod ... if mana under 50% and ${FindItem[Transvergence]} then it uses that rod ;)
 
All testing I'm doing is in new expansion using tank merc with my cleric/bard toons using VoA gear 2000 HAMs... lol. The only mission I can't do is Defenders of the Faith trying to mez 12 thralls just don't work when your entire group DPS is about 50k lol.

I'll probably end up caving and transfer one of my wizards from drinal over to emarr. I'm going to give it the ole college try to only keep 2 toons though. I enjoy playing EQ so much more with less boxes.

Where are you trying to fight the mobs that you have to mez that many? I used to run with 3 but use 4 + two mercs now.

ps. when is next beta release coming? :D

Edit: For the QM stuff... would flagging someone with /qm persist until the mac ends or would it write it to the INI file or...? It might be better to flag by classes and have it as something permanent if you're grouping with different people all the time.
 
Where are you trying to fight the mobs that you have to mez that many? I used to run with 3 but use 4 + two mercs now.

ps. when is next beta release coming? :D

Defenders of the Faith PoHealth mission #2 They toss 12 mobs at you within 5 minutes at the start. It sucks...

Maybe tonight, just finished coding Group Vie ;)
 
QM support for other classes with low mana would be $$$. I can't believe no one(including me) has not thought of this yet.

Mq2bot uses qm for others and heals discs epics customizable heal ini with ifs , great tool if your wanting something like that
 
Ok guys, have most of the 1.4 hammered out. I feel really good about this beta so let me know if you run into any bugs (I am supremely confident that it has less bugs than the broken mirror... but that really isn't saying much lol).

Currently working on splash and a couple misc things to round up the 1.4 release, but here is BETA2! I just ran through some TBM Names with my Tank merc and I have to say that it performed the best in its history thus far ;)

New Command:
/newtank Sets the new tank DUH!?!
 
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wtb /oldtank command! ;)

On a serious note- do you have to target the tank or can you type out the name?

Will test this out after work before/after raids and see. Overall, it's been doing well in the new content although sometimes my merc still makes my heart jump when he hits 10% with 3 mobs in camp lol
 
wtb /oldtank command! ;)

On a serious note- do you have to target the tank or can you type out the name?

Will test this out after work before/after raids and see. Overall, it's been doing well in the new content although sometimes my merc still makes my heart jump when he hits 10% with 3 mobs in camp lol

You have to target the new tank, I never thought of doing the name after the command.
 
Could implement that for /followtoon as well.

Performed well last night, though I didn't play for long. PR cast plenty.
 
You have to target the new tank, I never thought of doing the name after the command.

Only reason I ask is because with it setup this way you can't really set a new tank/tank switch via EQBC without making it more complicated and adding in an /assist or /target line; even then, if the Cleric is healing away then it's likely she won't stick on your target long enough to issue the command unless you throw in a /mqp.

Most of the things I bring up are laziness factor stuff though. I try and minimize the amount of tabbing or extra commands I need for the bots :)
 
Ok just coded Focused Celestial Regeneration Usage
Conditions:Named within radius 100 / Named under 100% health / Main tank targeted and above bighealpoint and ability is ready

Code for Divine Guardian Usage
Conditions:Main tank heal target / Ability is ready / Tank is above big heal point / Burst of Life is on Cooldown

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These will be in Final beta for 1.4 ETA Tuesday. Hoping to get this pushed out before Thanksgiving.
 
Need to make sure DG stacks on tank. War's Blade Guardian will block it, not sure if it'll just bounce and make AC spam failures at the tank with it. I'd just have it refreshed whenever it stacks, personally. Always good to have another backup DI like thing on the tank in advance.

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Cancel that on keeping it up whenever. Didn't realize it was only a 3 min duration. War's BG is like 16 min duration.
 
I don't know if it's been mentioned or not but in the new Crypt of Decay, when I zone my group in, they auto default to 80% max health. This causes the cleric to start going crazy with heals and nothing really you can do about it since there is no % heal toggle of sorts (by design). Just something to think about, maybe being able to toggle max hp to combat certain things like that. I realize it's not a very common situation but I think the mac is pretty great and would love to be able to carry it into a zone where this type of de-buff happens.
 
Works great Noob. Now to rework a heal macro for Crypt of Sul. Damn debuff locks you at 70% health and mana so all my heal macs/bot spams heals gonna have to make a specific bot macro with heal conditions under 65 to fight there.
 
Could use a stack check for yaulp as well. Had picked up ranger buff in PoK by accident, and cleric was spazzing out trying to yaulp.
 
Pretty sure it was 'Strength of the Corpsestalker Rk II'

Will try to double check when I get home from work tonight.
 
Newest beta has been working great for me. Really liking this version.

Did have a question though: what are the conditions for firing off Undying Life? I didn't see it go off too often (which is good since its huge mana) but couldn't really pin it down.
 
Newest beta has been working great for me. Really liking this version.

Did have a question though: what are the conditions for firing off Undying Life? I didn't see it go off too often (which is good since its huge mana) but couldn't really pin it down.

Has the same checks as emblem. less than 44% health and it will fire. I really dig the spell, as it has saved my butt on more than one named fight.

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Pretty sure it was 'Strength of the Corpsestalker Rk II'

Will try to double check when I get home from work tonight.

I went through all the ranger Strength of Spells and it will remove them if cast on you. I also did the same for the BST Spiritual Vigor line of spells.

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Found a couple more bugs with buff recast that I fixed, and finished overhaul of /clericcamp. This will round out all the feature additions to 1.4.

Here is final beta before release tomorrow. Let me know if you guys see anything. I had to push campfire click and splash heals because I wasn't able to code them in with all the other features. They will be first priorities for 1.5.
 

Attachments

I might have been bugged, it wasn't showing the attachment in your post before. I was just being a sarcastic asshole, don't worry. :P
 
An on/off toggle would be fine for me for QM.. Something like as long as cler is above 50%, and anyone below say 30-40ish % it hits em with QM. I run war/ench/cler/wiz x 3. So pretty much if someone is low it's cause they died, or I have been running hard for awhile.


P.S. campfire support for my afk adventures would be the bestest. Sometimes my gimps wipe and they need the cler back at camp to pick up the pieces while I sleep.
 
Could you start adding a line to the top of the mac file that says what version it is?
 
Heals are working in Crypts now so no spam. But medding is not. You stand/sit over and over.
 
Heals are working in Crypts now so no spam. But medding is not. You stand/sit over and over.

which version you using beast? I believe this last release it should of corrected the sit logic.

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Forgot to add, make sure auto-stand is enabled in your options as well.
 
Yeah it may look like he is spazing out when initially launching the macro and you are buffless. He will sit in-between each cast if you are in fast-regen mode. If you are in COOLDOWN or DEBUFFED state, he will not attempt to sit anymore.
 
Do more progression and you won't have to worry about crazy-Cleric and zone wide debuffs ;)

Will check out the newest release today. About to have a 4.5 day EQ marathon because of the holiday!

ps. Noob! Where dat mod rod support at?! :D
 
Do more progression and you won't have to worry about crazy-Cleric and zone wide debuffs ;)

Will check out the newest release today. About to have a 4.5 day EQ marathon because of the holiday!

ps. Noob! Where dat mod rod support at?! :D

Its included!!! ;)

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Mod Rods should be used when Cleric drops below 50% mana, let me know if this isn't the case. I wasn't able to test.
 
Its included!!! ;)

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Mod Rods should be used when Cleric drops below 50% mana, let me know if this isn't the case. I wasn't able to test.

Thanks for adding version #s :)

For the mod rods, may want to increase the % mana to use to ~65 - 75% in a future update. It's only 10k even with the new rods. (At least, that's when I usually use them). Even churning out constant Promised and Undying Life I find it hard to really blow all my mana... I try though!
 
not having luck with aura's casting and before this version I could tank 4 + in TBM now I cant handle 2 : ( heals are slower - Customizable heal % in ini would be nice
 
not having luck with aura's casting and before this version I could tank 4 + in TBM now I cant handle 2 : ( heals are slower - Customizable heal % in ini would be nice

I'm going to say the problem is between the chair and the keyboard.

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To elaborate... you are using an old version... again. Stop downloading the beta if you don't actively test. Just stick to the main releases wannabe. Once you download 1.4 i'm sure your issues will go away. The aura buff thing was from 1.4 beta 1-2.
 
Auto Cleric 1.0

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