Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.

Wiz is right next to the group. All sticking to war as I was running around and stabbing stuff in the face.
Here is the 1.2 preview tons of fixes listed on main post. Camping is still a bit hit and miss but give it a run and see what you guys think .

} else /if (${Me.Level}>=92 && ${Me.Book[${Spell[Unity of Credence].RankName}]}) {
/varset HPBuff ${Spell[Unity of Credence].RankName}
/if (${Me.Level}>=102 && ${Me.Book[${Spell[Unity of Surety].RankName}]}) {
/varset HPBuff ${Spell[Unity of Surety].RankName}
} else /if (${Me.Level}>=97 && ${Me.Book[${Spell[Unity of Certitude].RankName}]}) {
/varset HPBuff ${Spell[Unity of Certitude].RankName}
he really likes casting shining bulwark on my tank right after I group perfect invis the group to move somewhere. May want to make it so he'll break invis to heal, but not to buff?
/if ((${AutoRez}==1)&&(${Me.CombatState.NotEqual[COMBAT]})&&(!${Me.Moving})&&(!${Me.Invis})) /call RezCheck
/if ((${Me.PctMana}>=50)&&(${Cast.Ready})&&(!${Me.XTarget[1].ID})&&(!${Me.Invis})&&!${MoveTo.Moving}) /call BuffCheck
Rich (BB code):} else /if (${Me.Level}>=92 && ${Me.Book[${Spell[Unity of Credence].RankName}]}) { /varset HPBuff ${Spell[Unity of Credence].RankName}
is wrong
The spell is Unified Credence
- - - Updated - - -
Rich (BB code):/if (${Me.Level}>=102 && ${Me.Book[${Spell[Unity of Surety].RankName}]}) { /varset HPBuff ${Spell[Unity of Surety].RankName} } else /if (${Me.Level}>=97 && ${Me.Book[${Spell[Unity of Certitude].RankName}]}) { /varset HPBuff ${Spell[Unity of Certitude].RankName}
Those should also be Unifed, not 'Unity of'
I have 0 shits for cleric, no mq2bot or heals loaded. Only thing I'm running is cleric. Is it possible it's not invis when the sub is called, but invis lands and it still casts the buff anyways?
can we add a kick in the balls command seems my wizard running afnuke wants to tank most of the time. and a good cleic mac should have the desire to kick his testicles

And executes the /goingham mode to make up for lost dps.
} else /if ((${TankBuffRecast}==1)&&(${Cast.Ready})&&(${Spell[${TankBuff}].Range}>${Spawn[${tanktype} ${tankname}].Distance})&&(${Spawn[${tanktype} ${tankname}].ID})&&(!${Spawn[${tankname}].Hovering})) {
Rich (BB code):} else /if ((${TankBuffRecast}==1)&&(${Cast.Ready})&&(${Spell[${TankBuff}].Range}>${Spawn[${tanktype} ${tankname}].Distance})&&(${Spawn[${tanktype} ${tankname}].ID})&&(!${Spawn[${tankname}].Hovering})) {
Add an && !${Me.Invis} to that and see what happens. That's the line that's calling Bulwark from what I can see. I scanned over the code to give Noob an extra set of eyes but, like him, I didn't find anything else that would call the buffing Sub. Could be a temporary fix until he cooks up something else.
Sounds good, will check it out when I get done this mission. Thanks for tracking it down, NH. Will keep posting if I see anything wonky.
Sure, I'll read the aggro meter and once the wizard draws aggro for the 5th time... the cleric macro will rage... and then send a /bct command to the wizard with //exit on it![]()
If you /mountitem NULL to remove mount functionality, the cleric seems to not want to stand up before casting stuff. Will spam xxx on yyy in MQ2 window and "You must be standing to cast a spell." in normal window. Might want to take a look at the sit/stand functionality when you get some time.
Good spot, I will make sure that healnuke will only cast on MT, as for second stun, I don't think its wise since if you are in current content most stuns are rendered useless. That said a second stun would be awesome. I think we can squeeze it into the macro if you have promised heals and divine buff off and if both those are off then you probably aren't in current content anyhow. I'll look at adding this.Might be an idea to replace second contravention spell with a second stun instead for more steady stun action? I also just saw the cleric cast mystic intervention on my wiz. Is there a check to make sure the person being healed with this is on the correct mob? May want to only use that heal/nuke for MT as someone (who might not be you or running KA) might be cycling through targets or just have the wrong mob targetted for a debuff/slow/etc.
This should fix all issues with /sittingMy cleric didn't have yaulp spell, but does have yaulp aa 2/4
I will add the /goingham on down the line.So far as I have sn, this mac work very well in a group setting, I am impressed.
Haven't tried 1.2 yet, did/are you feally adding /goingham? DPS cleric might be neat, and a good downshit could make this one heck of an option.
Already seeing possibilities.
That said, what about going the other way? Making it for just healing, no dps? Using things like retort/mark vs nukes/stuns?
When I do some of my old-school raids, running 4 groups, I really would rather my 4 Clerics concentrate on healing, and hate to waste spell slots.
ATM I use your FastHeal 6 mac which works well, but again is not totally inclusive of these spell lines.
I didn't see any issues with the code, buy my cleric is about 40% away from 101 so I should see this soon. You might want to try easier content to see if you are just at too high of a healpoint to cast the stun. If fighting Yellow mobs I could see this never firing as the healpoint is 90% at that point.Was Lv 101 stun "fixed"? I still haven't seen a single cast of "Awecrush" since I've been using the mac.
I didn't see any issues with the code, buy my cleric is about 40% away from 101 so I should see this soon. You might want to try easier content to see if you are just at too high of a healpoint to cast the stun. If fighting Yellow mobs I could see this never firing as the healpoint is 90% at that point.
My cleric uses awecrush, though I think he might be reporting it as rk2. I'll have to check when I get home from work tonight. (8 pm-ish EST)
Is your cleric memming it but not casting it?
And I have done this, and it works Very well, but it still mems the nukes (which you can change after the mac starts and it wont remem), but just doesn't use those gem slots. So I was just curious if there was a posiblility of a setup that focused more on healing and would utilize these slots as well.I will add the /goingham on down the line.
to make it heal only just change /manatonuke to 100
So far as I have sn, this mac work very well in a group setting, I am impressed.
Haven't tried 1.2 yet, did/are you feally adding /goingham? DPS cleric might be neat, and a good downshit could make this one heck of an option.
Already seeing possibilities.
That said, what about going the other way? Making it for just healing, no dps? Using things like retort/mark vs nukes/stuns?
When I do some of my old-school raids, running 4 groups, I really would rather my 4 Clerics concentrate on healing, and hate to waste spell slots.
ATM I use your FastHeal 6 mac which works well, but again is not totally inclusive of these spell lines.
Anyone tried this on the TLP servers? Any issues?
It's still being really dumb with sitting while needing to cast. Will try to narrow it down. Even seems to be sitting down while 100% mana.
It's still being really dumb with sitting while needing to cast. Will try to narrow it down. Even seems to be sitting down while 100% mana.
Same experience here.
I will say the /moveto command is working perfectly now though for me. Thanks.
Another conflict I've found that's kindof a convoluted scenario: You manually request an HP buff in group; Cleric buffs player appropriately (however Shining gets bumped from slot 12); your puller is using KA with chain pull on. The cleric is almost always in combat so it seems she won't reload shining and so it now drops off the tank and doesn't get refreshed. Going to try and reproduce it more but perhaps Shining could be exempt from the combat memming if that's the issue? I know it's kindof an outside problem so you may not want to deal with that.
Still not casting stun which is rather frustrating but starting to not care at this point T_T
my kingdoms gold for this in druid form :P
PS will throw in both first and second born
Might want to talk to jimbob who is working on the heals plugin. Eventually going to support Druid/Shaman.
