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Assist Heal Problem (1 Viewer)

buckeyesfan1

New member
Joined
Apr 6, 2006
RedCents
10¢
When I have MQ running and try to assist a mob to heal the tank, all it does is target me, which doesnt work to well on raids. Any ideas what I can do to fix this? Ive tried downloading a couple different versions to fix it, but nothing works.
 
I use cycle npc to get the target I want, then I have a hot button with /assist. When I hit this button it will always target me instead of the mobs target. Unless of course I dont have MQ on, then it works fine.
 
Check your MacroQuest.INI file in the release folder. Check under the [Aliases] section for /assist. Below is a sample of mine which works fine (that is to say, my /assist hotbutton ingame works just fine with MQ2 loaded and running):

Rich (BB code):
[Aliases]
/a=/anonymous
/addcombatsong=/echo AddCombatSong
/addrestsong=/echo AddRestSong
/aeheal=/echo ToggleVar AE Healing,AEHeal,HealStuff,AEHealing,
/assistdelay=/echo ToggleString Assist Delay,AssistDelay,GeneralStuff,AssistDelay,
/assistheal=/echo ToggleVar Assist Healing,AssistHeal,HealStuff,AssistHealing,
/assistma=/echo ToggleVar Auto Assisting the MA,AssistMA,GeneralStuff,AssistMA,
/autoninja=/echo ToggleVar Ninja Looting,AutoNinja,Settings,AutoNinja,

Sounds to me like you have one that just says:

Rich (BB code):
/assist=blahblah
 
Last edited:
This is all mine says. Sorry dont know how to bring it up in a Code window.

[Aliases]
/a=/anonymous
/b=/bazaar
/ba=/bazaar
/c=/consider
/cha=/channel
/d=/duel
/exp=/echo ${Me.PctExp}% experience...
/f=/feedback
/fa=/fastdrop
/g=/gsay
/gmlist=/who all gm
/gu=/guildsay
/hp=/echo Current Health: ${Me.CurrentHPs} -- Max Health: ${Me.MaxHPs}
/key=/keys
/load=/loadspells
/m=/msg
/mana=/echo Current Mana: ${Me.CurrentMana} -- Max Mana: ${Me.MaxMana}
/npc=/who npc
/slotid=/echo ${SelectedItem.InvSlot}
/t=/tell
/ta=/tap
/w=/who
 
Can you copy/paste the entire MacroQuest.INI contents?

To put things in the code window type the following (remove the spaces between the O and the D in CODE):

[co de]
Text you want in the code box.
[/co de]
 
I have found if you have 2 characters with "like names" that can occur.

Cleric name= - XXXheal
Tank name= - tankXXX


My experience with cleric helper macs etc is that the cleric will target him/herself when the tank requests a spell due the character names. Just thought I would toss that out there if that is a situation you are in. If not, disregard :-)
 
This is the default ini that I got when I downloaded it.

Rich (BB code):
[MacroQuest]
MacroPath=.\Macros
LogPath=.\Logs
DebugSpewToFile=0
FilterSkills=0
FilterTarget=0
FilterMoney=0
FilterFood=0
FilterMacro=0
FilterEncumber=0
FilterDebug=0
KeepKeys=1
FilterMQ=0
AllErrorsDumpStack=1
AllErrorsFatal=0
LaxColor=0
HUDMode=UnderUI

[Aliases]
/a=/anonymous
/b=/bazaar
/ba=/bazaar
/c=/consider
/cha=/channel
/d=/duel
/exp=/echo ${Me.PctExp}% experience...
/f=/feedback
/fa=/fastdrop
/g=/gsay
/gmlist=/who all gm
/gu=/guildsay
/hp=/echo Current Health: ${Me.CurrentHPs} -- Max Health: ${Me.MaxHPs}
/key=/keys
/load=/loadspells
/m=/msg
/mana=/echo Current Mana: ${Me.CurrentMana} -- Max Mana: ${Me.MaxMana}
/npc=/who npc
/slotid=/echo ${SelectedItem.InvSlot}
/t=/tell
/ta=/tap
/w=/who

[Substitutions]
omg=Oh My God

[Plugins]
mq2itemdisplay=mq2itemdisplay
mq2custombinds=mq2custombinds
mq2hud=mq2hud
mq2fps=mq2fps
mq2map=mq2map
mq2bzsrch=mq2bzsrch
mq2chatwnd=mq2chatwnd
mq2eqbugfix=mq2eqbugfix
mq2rwarp=mq2rwarp
mq2cobalt=mq2cobalt
mq2piggyzone=mq2piggyzone
mq2cast=mq2cast
mq2superduperreallyghettospeed=mq2superduperreallyghettospeed
mq2moveutils=mq2moveutils
mq2docrack=mq2docrack
mq2combat=mq2combat
mq2melee=mq2melee
mq2dps=mq2dps
mq2tracking=mq2tracking
mq2exchange=mq2exchange
mq2tdon=mq2tdon

[Key Binds]
RANGED_Nrm=clear
RANGED_Alt=clear
MQ2CHAT_Nrm=.
MQ2CSCHAT_Nrm=/
UNSTICK_FWD_Nrm=W
UNSTICK_FWD_Alt=Up
UNSTICK_BCK_Nrm=S
UNSTICK_BCK_Alt=Down
UNSTICK_LFT_Nrm=Num_4
UNSTICK_LFT_Alt=Left
UNSTICK_RGT_Nrm=Num_6
UNSTICK_RGT_Alt=Right
UNSTICK_STRAFE_LFT_Nrm=clear
UNSTICK_STRAFE_LFT_Alt=clear
UNSTICK_STRAFE_RGT_Nrm=clear
UNSTICK_STRAFE_RGT_Alt=clear
MELEE_ATTACK_Nrm=Q
MELEE_ATTACK_Alt=clear

[SWho Filter]
Holding=1

Captions]
Update=35
Player1=${If[${NamingSpawn.Mark},${NamingSpawn.Mark} - ,]}${If[${NamingSpawn.Trader},Trader ,]}${If[${NamingSpawn.Invis},(${NamingSpawn.DisplayName}),  ${NamingSpawn.DisplayName}]}${If[${NamingSpawn.AFK}, AFK,]}${If[${NamingSpawn.Linkdead}, LD,]}${If[${NamingSpawn.LFG}, LFG,]}}
Player2=${If[${NamingSpawn.Mark},${NamingSpawn.Mark} - ,]}${If[${NamingSpawn.Trader},Trader ,]}${If[${NamingSpawn.Invis},(${NamingSpawn.DisplayName}),  ${NamingSpawn.DisplayName}]}${If[${NamingSpawn.Surname.Length}, ${NamingSpawn.Surname},]}${If[${NamingSpawn.AFK}, AFK,]}${If[${NamingSpawn.Linkdead}, LD,]}${If[${NamingSpawn.LFG}, LFG,]}}
Player3=${If[${NamingSpawn.Mark},${NamingSpawn.Mark} - ,]}${If[${NamingSpawn.Trader},Trader ,]}${If[${NamingSpawn.Invis},(${NamingSpawn.DisplayName}),  ${NamingSpawn.DisplayName}]}${If[${NamingSpawn.Surname.Length}, ${NamingSpawn.Surname},]}${If[${NamingSpawn.AFK}, AFK,]}${If[${NamingSpawn.Linkdead}, LD,]}${If[${NamingSpawn.LFG}, LFG,]}${If[${NamingSpawn.Guild.Length},\n${NamingSpawn.Guild}  >,]}
Player4=${If[${NamingSpawn.Mark},${NamingSpawn.Mark} - ,]}${If[${NamingSpawn.Trader},Trader ,]}${If[${NamingSpawn.AARank},${NamingSpawn.AATitle} ,]}${If[${NamingSpawn.Invis},(${NamingSpawn.DisplayName}),  ${NamingSpawn.DisplayName}]}${If[${NamingSpawn.Surname.Length}, ${NamingSpawn.Surname},]}${If[${NamingSpawn.Suffix.Length}, ${NamingSpawn.Suffix},]}${If[${NamingSpawn.AFK}, AFK,]}${If[${NamingSpawn.Linkdead}, LD,]}${If[${NamingSpawn.LFG}, LFG,]}${If[${NamingSpawn.Guild.Length},\n<${NamingSpawn.Guild}>,]}
NPC=${If[${NamingSpawn.Mark},${NamingSpawn.Mark} - ,]}${If[${NamingSpawn.Assist},>> ,]}${NamingSpawn.DisplayName}${If[${NamingSpawn.Assist}, - ${NamingSpawn.PctHPs}%<<,]}${If[${NamingSpawn.Surname.Length},\n(${NamingSpawn.Sur  name}),]}
Corpse=${NamingSpawn.DisplayName}'s corpse
Pet=${If[${NamingSpawn.Mark},${NamingSpawn.Mark} - ,]}${If[${NamingSpawn.Assist},>> ,]}${NamingSpawn.DisplayName}${If[${NamingSpawn.Assist}, - ${NamingSpawn.PctHPs}%<<,]}

[Caption Colors]
PC=OFF
PC-Color=ff00ff
PCCon=OFF
PCPVPTeam=OFF
PCRaid=OFF
PCRaid-Color=ff7f
PCClass=OFF
PCGroup=OFF
PCGroup-Color=ffff00
PCTrader=OFF
PCTrader-Color=ff7f00
NPC=OFF
NPC-Color=ff0000
NPCCon=OFF
NPCClass=OFF
NPCMerchant=OFF
NPCMerchant-Color=ff7f00
NPCBanker=OFF
NPCBanker-Color=c800ff
NPCAssist=OFF
NPCAssist-Color=ffff00
NPCMark=OFF
NPCMark-Color=ffff00
PetNPC=OFF
PetNPC-Color=ff0000
PetPC=OFF
PetPC-Color=ffff00
PetClass=OFF
PetClass-Color=ff0000
Corpse=OFF
Corpse-Color=ff0000
CorpseClass=OFF
CorpseClass-Color=ff0000
 
Yep captain. I had that issue before. For a long time I had to do like <Char> Shm or <Char> cleric cause the names were basiclly the same just with the added ending to it
 
Assist Heal Problem

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