#event CombineError "#*#There was no place to put that#*#"
#event CombineError "#*#You cannot combine these items in this container type!#*#"
#event CombineError "#*#You are missing#*#"
#event ContUsed "#*#Someone else is using that. Try again later.#*#"
#event CombineError "#*#You have become better at Jewelry Making! (300)#*#"
Sub Main
/declare test string outer
/declare sellthis string outer Mithril Champion Arrows
/declare EndingVar int outer 1
/declare x int local
/if (${Cursor.ID}) {
:auto_inv
/if (${Cursor.Container}) {
/for x 1 to 8
/if (!${InvSlot[pack${x}].Item.Container}) /nomodkey /itemnotify pack${x} leftmouseup
/next x
} else {
/timed 5 /autoinventory
}
/goto :auto_inv
}
:ComboLoop
/autoinventory
/varset test ${FindItemCount[=${sellthis}]}
/if (${test.Equal[1000]}) /call sell
/delay 2
/nomodkey /notify TradeskillWnd CombineButton leftmouseup
/doevents
/delay 2
/nomodkey /notify TradeskillWnd AutoInvButton leftmouseup
/if (${EndingVar}==1) /goto :ComboLoop
/if (${Cursor.ID}) {
:auto_inv
/if (${Cursor.Container}) {
/for x 1 to 8
/if (!${InvSlot[pack${x}].Item.Container}) /nomodkey /itemnotify pack${x} leftmouseup
/next x
} else {
/timed 5 /autoinventory
}
/goto :auto_inv
}
/autoinventory
| /nomodkey /notify TradeskillWnd COMBW_CloseButton Leftmouseup
/return
Sub Event_ContUsed
/echo Container in use. Waiting 1 Minute, or until no PCs are nearby and trying again.
/delay 1m ${SpawnCount[pc radius 50]}<=1
/doevents
/return
Sub Event_CombineError
/varset EndingVar 2
/return
Sub Sell
/if (!${Window[MerchantWnd].Open}) {
/echo You need to have a merchant window open!
/return
}
/if (!${Defined[sellthis]}) {
/echo Proper usage: /macro sellitem ItemName
/end
}
/declare OldMoney int Inner
/call ClearCursor
/if (${sellthis.Equal[NULL]}) /return
/varset test ${FindItemCount[=${sellthis}]}
/if (${test.Equal[1]}) /return
/delay 2s
:Finding
/varset test ${FindItemCount[=${sellthis}]}
/if (${test.Equal[0]}) /return
/if (${FindItemCount[=${sellthis}]}) {
/nomodkey /itemnotify ${FindItem[=${sellthis}].InvSlot} leftmouseup
/delay 5 ${SelectedItem.ID}==${FindItem[=${sellthis}].ID}
/if (${SelectedItem.ID}==${FindItem[=${sellthis}].ID}) {
/delay 1s
/varset OldMoney ${Me.Cash}
/nomodkey /shift /notify MerchantWnd MW_Sell_Button leftmouseup
/delay 2s (${Me.Cash}!=${OldMoney})
}
/goto :Finding
}
/echo No more ${sellthis} to sell!!!
/return
Sub ClearCursor
/declare x int local
:auto_inv
/if (${Cursor.ID}) {
/if (${Cursor.Container}) {
/for x 1 to 8
/if (!${InvSlot[pack${x}].Item.Container}) /nomodkey /itemnotify pack${x} leftmouseup
/next x
} else {
/timed 5 /autoinventory
}
/goto :auto_inv
}
/return