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Question - 125 Zerker / mobs fleeing

Almafa

Well-known member
Joined
Mar 28, 2019
RedCents
1,789¢
HI there,

I had some peculiar wipes, and I am guessing the zerker leveled up, started maxing aas, and some of his skills leveled up and now he make mobs flee time to time.

I am at work, I cannot post the ini.

I had similar problem with the rogue and it came out that Ligement slice was causing the problem. I added a condition to do Ligament Slice at 20% health, and that took care of the problem.

Do you guys know what Zerker skill can cause fleeing? I maxed intimidation just recently...I don't think that would be it.

I am going through maxing CLASS skills now, focus is maxed.

A

Actually, here is the original ini I started tweaking. Maybe something stands out.

INI:
[Buffs]
BuffsOn=1
BuffsSize=11
Buffs1=Bloodlust Aura|aura
Buffs2=Cry Carnage|cond11
Buffs3=Axe of the Conqueror|Summon|Axe of the Conqueror|300|Cond1
Buffs4=Axe of the Eviscerator|Summon|Axe of the Eviscerator|200|Cond1
Buffs5=Unthinking Retaliation|Me
Buffs6=Communion of Blood|Me|Cond2
Buffs7=Jann's Veil|Dual|Illusion Benefit Greater Jann|Me
Buffs8=${InvSlot[Charm].Item.Name}|Me
Buffs9=Breather|End|20
Buffs10=Fungal Underbulk|Dual|Familiar: Fungal Underbulk|Me
Buffs11=Summon Familiar: Fungal Underbulk|Remove
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL
[AE]
AEOn=1
AESize=3
AERadius=45
AE1=Rampage|1|Single
AE2=Arcshear|1|Mash|Single
AE3=Vicious Vortex|1|Single
[DPS]
DPSOn=2
DPSSize=31
DPSSkip=1
DPSInterval=1
DPS1=Punch to the Gut|99|ambush
DPS2=Battle Leap|99|Once
DPS3=Avenging Flurry Discipline|99
DPS4=Eviscerating Frenzy|99|Mash
DPS5=Eviscerating Volley|99|Mash
DPS6=Roiling Rage|99|Mash
DPS7=Shriveling Strikes|99|Mash
DPS8=Axe of Orrak|99|Mash
DPS9=Rending Axe Throw|99|Mash
DPS10=Phantom Assailant|99|Mash
DPS11=Shared Barbarism|99|Mash
DPS12=Binding Axe|99|Mash
DPS13=Intimidation|99|Mash
DPS14=Cleaving Acrimony Discipline|99
DPS15=Mass Group Buff|99
DPS16=Ancient: Cry of Chaos|99
DPS17=Ecliptic Rage|99
DPS18=Braxi's Howl|99
DPS19=Brutal Discipline|99
DPS20=Mangling Discipline|99
DPS21=Vehement Rage|99
DPS22=Sapping Strikes|99
DPS23=Bloodfury|99
DPS24=Heightened Frenzy|99|mash|cond12
DPS25=Preemptive Retaliation|99
DPS26=Desperate Frenzy|99
DPS27=Drawn to Blood|99
DPS28=Silent Strikes|99
DPS29=Vengeful Taelosian Blood Axe|99
DPS30=Conqueror's Conjunction|99|Cond10
DPS31=Cry Carnage|99|cond11
DebuffAllOn=0
[Aggro]
AggroOn=1
AggroSize=7
Aggro1=Uncanny Resilience|100|>
Aggro2=${InvSlot[Chest].Item.Name}|100|>
Aggro3=Juggernaut's Resolve|100|>
Aggro4=Blood Sustenance|80|>
Aggro5=Self Preservation|40
Aggro6=Skull Strike|90
Aggro7=Silent Strikes|100|>
[Heals]
HealsOn=1
HealsSize=4
Heals1=Blood Sustenance|80|ME
Heals2=Desperate Frenzy|50|ME
Heals3=Intensity of the Resolute|25|ME
Heals4=Armor of Experience|25|Cond7
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealInterval=0
AutoRezOn=0
XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7
HealGroupPetsOn=0
RezMeLast=0
[Burn]
BurnSize=25
BurnAllNamed=2
Burn1=command:/stopdisc
Burn2=Phantom Assailant
Burn3=${InvSlot[Chest].Item.Name}
Burn4=Mangling Discipline
Burn5=Brutal Discipline
Burn6=Cleaving Acrimony Discipline
Burn7=Frenzied Resolve Discipline
Burn8=Intensity of the Resolute
Burn9=Desperation
Burn10=Reckless Abandon
Burn11=Savage Spirit
Burn12=Juggernaut Surge
Burn13=Blood Pact
Burn14=Blinding Fury
Burn15=Spire of the Juggernaut
Burn16=Focused Furious Rampage
Burn17=Untamed Rage
Burn18=Conqueror's Conjunction
Burn19=Drawn to Blood
Burn20=Vengeful Taelosian Blood Axe
Burn21=Blood Sustenance
Burn22=Bloodfury
Burn23=Heightened Frenzy
Burn24=Jarring Crash
Burn25=Intensity of the Resolute
UseTribute=0
[KConditions]
ConOn=1
CondSize=12
Cond1=(${FindItemCount[=Honed Axe Components]}>5)
Cond2=(${Me.CurrentHPs}>90000)
Cond3=(${Me.PctEndurance}>20)
Cond4=(!${Me.Song[Desperation].ID})
Cond5=(${Me.PctEndurance}>20 && ${Me.PctHPs}<90)
Cond6=(${Me.CombatAbilityReady[${Spell[Staunch Recovery].RankName}]})
Cond7=(${Me.CombatAbilityReady[${Spell[Armor of Experience].RankName}]})
Cond8=(${Target.Named})
Cond9=(${Me.ActiveDisc.Equal[|Mangling Discipline]})
Cond10=!${Target.Buff[Conqueror's Conjunction Trigger].ID}
Cond11=!${Me.Song[Cry Carnage].ID} && ${Me.CombatAbilityReady[${Spell[Cry Carnage].RankName}]}
Cond12=${Me.CombatAbilityReady[${Spell[Heightened Frenzy].RankName}]} && !${Me.Buff[Heightened Frenzy].ID} && ${Me.PctHPs} < 90
 
you sure you don't have a rogue in your group blinding mobs with ligament slice - that makes mobs wander around like fear
 
you sure you don't have a rogue in your group blinding mobs with ligament slice - that makes mobs wander around like fear
I fixed that with your suggestion a few months ago.
I will double check the condition when I go home, but in theory, it should be fine.
 
Thank you for taking a look guys. I will get home in a few hours, and I can do some testing/ checking and I can be a lot more specific.
I will also check ROG ini, in case something got messed up with Ligament Slice. It is not very likely, but it is in the cards.

By the way I drop exp mobs in about 30-40s, beats me, how can my toons get into a chase situation, but it seems it still happens.

Zerker just started to do decent DPS, I went from 200k to 600k+, and still some more critical skills need to be maxed.
 
Rogue seems to be fine, Ligament slice is at <20% health. Nothing messed up:

INI:
[DPS]
DPSOn=2
DPSSize=34
DPSSkip=0
DPSInterval=10
DPS1=${InvSlot[Chest].Item.Name}|99|Cond16
DPS2=Backstab|100|Mash
DPS3=Pinpoint Fault|99|Mash
DPS4=Rogue's Fury|99|Cond13
DPS5=Frenzied Stabbing Discipline|99|Cond14
DPS6=Twisted Chance Discipline|99|Cond4
DPS7=Reckless Edge Discipline|99|Cond5
DPS8=Knifeplay Discipline|99|Cond8
DPS9=Crinotoxin Discipline|99|Cond7
DPS10=Executioner Discipline|99|Cond9
DPS11=Focused Rake's Rampage|99|Cond14
DPS12=Ligament Slice|99|Cond15
DPS13=Ecliptic Weapons|99
DPS14=Spire of the Rake|99
DPS15=Carve|99|Mash
DPS16=Shadow's Flanking|99
DPS17=Twisted Shank|99
DPS18=Veiled Blade|99
DPS19=Intimidation|99|Mash
DPS20=Unsuspecting Mark|99|Mash
DPS21=Shadow-Hunter's Dagger|99|Mash
DPS22=Vindictive Puncture|99|Mash
DPS23=Mayhem|99|Mash
DPS24=Venomous Blade|99|Mash
DPS25=Jugular Hew|99|Mash
DPS26=Bamboozle|99
DPS27=Frenzied Stabbing Discipline|99|Cond14
DPS28=Twisted Chance Discipline|99|Cond4
DPS29=Ragged Edge Discipline|99|Cond5
DPS30=Knifeplay Discipline|99|Cond8
DPS31=Crinotoxin Discipline|99|Cond7
DPS32=Executioner Discipline|99|Cond9
DPS33=Thief's Vision|99|Cond11
DPS34=command:/removebuff Convalesce|99|Cond12

DebuffAllOn=0
[Cures]
CuresOn=1
CuresSize=1
Cures1=Purge Poison
[Burn]
BurnText=Burn!
BurnSize=12
BurnAllNamed=1
UseTribute=1
;Burn1=alt act 5104
Burn2=${InvSlot[Chest].Item.Name}|Mob
Burn3=Tenacious Dagger-Throw|Mob
Burn4=Reckless Edge Discipline|Mob
Burn5=Ecliptic Weapons|Mob
Burn6=Spire of the Rake|Mob
Burn7=Focused Rake's Rampage|Mob
Burn8=Weapon Covenant|Mob
Burn9=Shadow's Flanking|Mob
Burn10=Rake's Rampage|Mob
Burn11=Shadowed Speed Discipline|Mob
Burn12=Disorienting Puncture|Mob
Burn1=NULL

[KConditions]
ConOn=1
CondSize=16
Cond1=${Me.SpellReady[${InvSlot[Legs].Item.Name}]} && ${FindItemCount[Consigned Bite of the Shissar XXII]} <= 20
Cond2=${Me.Standing}
Cond3=${Me.PctEndurance}<80 && !${Me.Combat} && !${Me.Song[Grace of Unity].ID}
Cond4=!${Me.ActiveDisc.ID} && !${Me.CombatAbilityReady[Frenzied Stabbing Discipline]} && ${Me.Song[Rogue's Fury].ID}
Cond5=!${Me.ActiveDisc.ID} && !${Me.AltAbilityReady[Rogue's Fury]} && !${Me.CombatAbilityReady[Twisted Chance Discipline]} && !${Me.CombatAbilityReady[Frenzied Stabbing Discipline]}
Cond6=!${Me.ActiveDisc.ID} && !${Me.AltAbilityReady[Rogue's Fury]} && !${Me.CombatAbilityReady[Executioner Discipline]}
Cond7=!${Me.Song[Rogue's Fury].ID} && (!${Me.ActiveDisc.ID} && !${Me.AltAbilityReady[Rogue's Fury]} && !${Me.CombatAbilityReady[Knifeplay Discipline]} && !${Me.CombatAbilityReady[Ragged Edge Discipline]} && !${Me.CombatAbilityReady[Twisted Chance Discipline]} && !${Me.CombatAbilityReady[Frenzied Stabbing Discipline]})
Cond8=!${Me.ActiveDisc.ID} && !${Me.Song[Rogue's Fury].ID} && !${Me.AltAbilityReady[Rogue's Fury]} && !${Me.CombatAbilityReady[Ragged Edge Discipline]} && !${Me.CombatAbilityReady[Twisted Chance Discipline]} && !${Me.CombatAbilityReady[Frenzied Stabbing Discipline]}
Cond9=!${Me.ActiveDisc.ID} && !${Me.Song[Rogue's Fury].ID} && !${Me.AltAbilityReady[Rogue's Fury]} && !${Me.CombatAbilityReady[Crinotoxin Discipline]} && !${Me.CombatAbilityReady[Knifeplay Discipline]} && !${Me.CombatAbilityReady[Twisted Chance Discipline]}
Cond10=${Me.Sneaking}
Cond11=!${Me.Song[Thief's Sight].ID}
Cond12=${Me.CombatAbilityReady[Frenzied Stabbing]}
Cond13=${Me.CombatAbilityReady[Frenzied Stabbing Discipline]} || ${Me.ActiveDisc.Name.Equal[${Spell[Frenzied Stabbing Discipline].RankName}]} || ${Me.ActiveDisc.Name.Equal[${Spell[Twisted Chance Discipline].RankName}]}
Cond14=${Me.Song[Rogue's Fury].ID} || ${Me.AltAbilityReady[Rogue's Fury]}
Cond15=${Target.PctHPs} <= 20
Cond16=${Target.Named} || ${Me.XTarget} > 2

Here is my Zerker INI. not much difference:

INI:
[General]
KissAssistVer=12.002
XTSlot=1
Role=Assist
CampRadius=100
CampRadiusExceed=400
ReturnToCamp=1
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=20
MedStop=100
MedCombat=0
LootOn=1
RezAcceptOn=1|90
AcceptInvitesOn=1
GroupWatchOn=0
GroupWatchCheck=FALSE
CorpseRecoveryOn=0
EQBCOn=1
DanNetOn=1
DanNetDelay=20
IRCOn=0
CampfireOn=0
CharInfo=Berserker|125|GOLD
DefaultUI=TRUE
DPSMeter=0
ScatterOn=0
LOSBeforeCombat=0
UseSpawnMaster=0

[StartupCommands]
CommandSize=12
;Command1=/plugin MQ2XAssist load
;Command2=/xtar set 1 groupassisttarget
Command3=/plugin mq2cast unload
Command4=/plugin mq2afnuke unload
Command5=/plugin mq2melee unload
Command6=/plugin mq2aaspend load
Command7=/aaspend brute on
Command8=/aaspend order 53214
Command9=/aaspend bank 250
Command10=/aaspend save
Command11=/burn off
Command12=/burn off

[Buffs]
BuffsOn=1
BuffsSize=11
Buffs1=Bloodlust Aura|aura
Buffs2=Cry Carnage|cond11
Buffs3=Axe of the Conqueror|Summon|Axe of the Conqueror|300|Cond1
Buffs4=Axe of the Eviscerator|Summon|Axe of the Eviscerator|200|Cond1
Buffs5=Unthinking Retaliation|Me
Buffs6=Communion of Blood|Me|Cond2
Buffs7=NULL
Buffs8=${InvSlot[Charm].Item.Name}|Me
Buffs9=Breather|End|20
Buffs10=NULL
Buffs11=NULL
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL
[AE]
AEOn=1
AESize=3
AERadius=45
AE1=Rampage|1|Single
AE2=Arcshear|1|Mash|Single
AE3=Vicious Vortex|1|Single
[DPS]
DPSOn=2
DPSSize=32
DPSSkip=1
DPSInterval=1
DPS1=Punch to the Gut|99|ambush
DPS2=Battle Leap|99|Once
DPS3=Avenging Flurry Discipline|99
DPS4=Eviscerating Frenzy|99
DPS5=Eviscerating Volley|99
DPS6=Roiling Rage|99
DPS7=Shriveling Strikes|99
DPS8=Axe of Orrak|99|Mash
DPS9=Rending Axe Throw|99|mash
DPS10=Phantom Assailant|99
DPS11=Shared Barbarism|99
DPS12=Binding Axe|99
DPS13=Intimidation|99|Mash
DPS14=Cleaving Acrimony Discipline|99
DPS15=Mass Group Buff|99
DPS16=Ancient: Cry of Chaos|99
DPS17=Ecliptic Rage|99
DPS18=Braxi's Howl|99
DPS19=Brutal Discipline|99
DPS20=Mangling Discipline|99
DPS21=Vehement Rage|99
DPS22=Sapping Strikes|99
DPS23=Bloodfury|99
DPS24=Heightened Frenzy|99|cond12
DPS25=Preemptive Retaliation|99
DPS26=Desperate Frenzy|99
DPS27=Drawn to Blood|99
DPS28=Silent Strikes|99
DPS29=Conqueror's Conjunction|99
DPS30=kick|99
DPS31=Cry Carnage|99|cond11
DPS32=Frenzy|99|mash
DebuffAllOn=0
[Aggro]
AggroOn=1
AggroSize=7
Aggro1=Uncanny Resilience|100|>
Aggro2=${InvSlot[Chest].Item.Name}|100|>
Aggro3=Juggernaut's Resolve|100|>
Aggro4=Blood Sustenance|80|>
Aggro5=Self Preservation|40
Aggro6=Skull Strike|90
Aggro7=Silent Strikes|100|>
[Heals]
HealsOn=1
HealsSize=4
Heals1=Blood Sustenance|80|ME
Heals2=Desperate Frenzy|50|ME
Heals3=Intensity of the Resolute|25|ME
Heals4=Armor of Experience|25|Cond7
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealInterval=0
AutoRezOn=0
XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7
HealGroupPetsOn=0
RezMeLast=0
[Burn]
BurnSize=25
BurnAllNamed=1
Burn1=command:/stopdisc
Burn2=Phantom Assailant
Burn3=${InvSlot[Chest].Item.Name}
Burn4=Mangling Discipline
Burn5=Brutal Discipline
Burn6=Cleaving Acrimony Discipline
Burn7=Frenzied Resolve Discipline
Burn8=Intensity of the Resolute
Burn9=Desperation
Burn10=Reckless Abandon
Burn11=Savage Spirit
Burn12=Juggernaut Surge
Burn13=Blood Pact
Burn14=Blinding Fury
Burn15=Spire of the Juggernaut
Burn16=Focused Furious Rampage
Burn17=Untamed Rage
Burn18=Conqueror's Conjunction
Burn19=Drawn to Blood
Burn20=NULL
Burn21=Blood Sustenance
Burn22=Bloodfury
Burn23=Heightened Frenzy
Burn24=Jarring Crash
Burn25=Intensity of the Resolute
UseTribute=1
[KConditions]
ConOn=1
CondSize=12
Cond1=(${FindItemCount[=Honed Axe Components]}>5)
Cond2=(${Me.CurrentHPs}>90000)
Cond3=(${Me.PctEndurance}>20)
Cond4=(!${Me.Song[Desperation].ID})
Cond5=(${Me.PctEndurance}>20 && ${Me.PctHPs}<90)
Cond6=(${Me.CombatAbilityReady[${Spell[Staunch Recovery].RankName}]})
Cond7=(${Me.CombatAbilityReady[${Spell[Armor of Experience].RankName}]})
Cond8=(${Target.Named})
Cond9=(${Me.ActiveDisc.Equal[|Mangling Discipline]})
Cond10=!${Target.Buff[Conqueror's Conjunction Trigger].ID}
Cond11=!${Me.Song[Cry Carnage].ID} && ${Me.CombatAbilityReady[${Spell[Cry Carnage].RankName}]}
Cond12=${Me.CombatAbilityReady[${Spell[Heightened Frenzy].RankName}]} && !${Me.Buff[Heightened Frenzy].ID} && ${Me.PctHPs} < 90

PetTauntOverride=0
[GMail]
GMailHelp=Events currently support - Dead,Drag,GM,Level,Named,Leftgroup,Tells
GMailOn=0
GMailSize=5
GMail1=NULL
GMail2=NULL
GMail3=NULL
GMail4=NULL
GMail5=NULL
[Cures]
CuresOn=0
CuresSize=5
Cures1=NULL
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
[Pull]
PullWith=Melee
PullMeleeStick=0
MaxRadius=350
MaxZRange=50
UseWayPointZ=0
PullWait=5
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
PullPause=30|2
PullLevel=0|0
PullArcWidth=0
PullOnReturn=0
[PullAdvanced]
PullLocsOn=0
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=1
ClickBacktoCamp=0
[Melee]
AssistAt=99
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=behind 65%
AutoFireOn=0
UseMQ2Melee=0
TargetSwitchingOn=0
PetTauntOverride=0
 
Question - 125 Zerker / mobs fleeing

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