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    Frostreaver

Problem - 110 Enchanter- Not mezzing and AOE hitting friendly targets or pulling close rooms.

Joined
Feb 14, 2022
RedCents
961¢
Version of KissAssist.mac?
12.002
When did your problem start?
From beginning
Character Role?
  1. Assist
What class is having this issue?
  1. Enchanter
How often does this issue occur?
Always
Can you reproduce the issue?
Yes
I am brand new at using kissassist and have a 4 box group. Necro main (control manually), warrior, mage, and enchanter. The warrior and mage do well enough but I can't get my enchanter to much more than cast tash over and over. The enchanter doesn't seem to try to mez at all (I pull with my necro and root any un-intended adds at the moment). It would be nice for my enchanter to do more... I'm just not sure what i'm doing wrong. I also have issues with AOE for the enchanter. I am currently in TOV and there are a lot of times friendly mobs are near by or in Tower of Frozen Shadow the AOE goes through walls and wipes the group. Is there a way for my enchanter to still be functional while turning off any AOE type spells... or limited AOE spells as not to get me in trouble... Also, any suggestions to make my buffs/dps/gems better, i'm all ears.

Thanks all!

Here is the config file:

INI:
[General]
KissAssistVer=12.002
Role=Assist
CampRadius=40
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=20
MedStop=100
MedCombat=1
LootOn=0
RezAcceptOn=1|96
AcceptInvitesOn=1
GroupWatchOn=0
GroupWatchCheck=FALSE
CorpseRecoveryOn=0
EQBCOn=1
DanNetOn=1
DanNetDelay=20
IRCOn=0
CampfireOn=0
CharInfo=Enchanter|111|SILVER
DefaultUI=TRUE
DPSMeter=1
ScatterOn=0
LOSBeforeCombat=0
XTSlot=0
[Buffs]
BuffsOn=1
BuffsSize=20
Buffs1=null
Buffs2=Orator's Unity|Dual|Shield of Scales
Buffs3=Voice of Perspicacity
Buffs4=Hastening of Milyex
Buffs5=Night's Endless Terror|melee
Buffs6=Shield of Order
Buffs7=Mana Repetition Aura|Aura
Buffs8=Twincast Aura|Aura
Buffs9=Reactive Rune
Buffs10=Veil of Mindshadow
Buffs11=Legion of Skrizix
Buffs12=Summoned: Glowing Modulation Shard|Mana|70
Buffs14=Gather Mana|mana|80
Buffs15=Eldritch Rune
Buffs16=Azure Mind Crystal IV|summon|Azure Mind Crystal|1|Cond6
Buffs18=Azure Mind Crystal|mana|65
Buffs19=Tenebrous Rune|!MA
Buffs20=Cohort's Mindlock Robe|groupmana|85
RebuffOn=1
CheckBuffsTimer=10
Buffs13=NULL
Buffs17=NULL
PowerSource=NULL
[AE]
AEOn=0
AESize=3
AERadius=80
AE1=Beam of Slumber|5
AE2=Bite of Tashani|3
AE3=Enveloping Helix|3
[DPS]
DPSOn=2
DPSSize=12
DPSSkip=0
DPSInterval=2
DPS1=Bite of Tashani|99|
DPS2=Slowing Helix|99|
DPS5=Mind Tempest|99|Cond7
DPS6=Strangulate|99|Cond7
DPS7=Psychic Appropriation|98
DPS8=Spire of Enchantment|99
DPS9=Doppelganger|90
DPS12=Illusions of Grandeur|99
DebuffAllOn=1
DPS3=NULL
DPS4=NULL
DPS10=NULL
DPS11=NULL
[Aggro]
AggroOn=1
AggroSize=5
Aggro1=Arcane Whisper|70|>|Mob
Aggro2=Doppelganger|85|>|Mob
Aggro3=Rune of Banishment|90|>|Mob
Aggro4=Beguiler's Banishment|95|>|Mob
Aggro5=NULL
[Pet]
PetOn=1
PetCombatOn=1
PetSpell=Nureya's Animation
PetBuffsOn=1
PetBuffsSize=3
PetBuffs1=Infused Minion
PetBuffs2=Companion's Aegis
PetBuffs3=Night's Endless Terror
PetRampPullWait=0
PetSuspend=0
PetForceHealOnMed=0
PetFocus=NULL
PetShrinkOn=0
PetShrinkSpell=Tiny Companion
PetAssistAt=95
PetAttackDistance=115
PetToysSize=6
PetBreakMezSpell=NULL
MoveWhenHit=0
PetHoldOn=1
PetToysGave=
[Mez]
MezOn=1
MezRadius=100
MezMinLevel=80
MezMaxLevel=113
MezStopHPs=85
MezSpell=Chaotic Delusion
MezAESpell=Perplexing Wave|3
MezDebuffOnResist=0
MezDebuffSpell=Your Debuff Spell
[Burn]
BurnSize=8
BurnAllNamed=1
Burn1=Calculated Insanity|Cond5
Burn2=Mental Contortion|Cond1
Burn3=Silent Casting|Cond1
Burn4=Improved Twincast|Cond1
Burn5=Illusions of Grandeur|Cond1
Burn6=Veiled Victorious Horizon Mindlock Robe|Cond1
Burn7=Chromatic Haze|Cond1
Burn8=Focus of Arcanum|Cond1
UseTribute=0
[GoM]
GoMSize=3
GoMSpell1=Dissident Reinforcement|Mob
GoMSpell2=Mindslash|Mob
GoMSpell3=Mind Tempest|Mob
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
[KConditions]
ConOn=1
CondSize=7
Cond1=${Target.Named}
Cond2=${Target.Named} && !${Me.Song[Illusions of Grandeur III].ID}
Cond3=${Me.AltAbilityReady[Eradicate Magic]} && ${Target.Beneficial.ID} && ${Target.Beneficial.ID}!=49665
Cond4=${Me.AltAbilityReady[Veil of Mindshadow]} && !${Me.Buff[Veil of Mindshadow].ID}
Cond5=!${Me.Song[Illusions of Grandeur].ID}
Cond6=${Me.PctMana} > 80
Cond7=${Target.PctHPs} > 50
[Spells]
Gem1=Chaotic Delusion
Gem2=Perplexing Wave
Gem3=Mindsunder
Gem4=Chromatic Flicker
Gem5=Dizzying Wheel
Gem6=Dissident Reinforcement
Gem7=Psychic Appropriation
Gem8=NULL
Gem9=Strangulate
Gem10=Mind Tempest
Gem11=Deluding Constriction
Gem12=Night's Endless Terror
Gem13=NULL
MiscGem=8
MiscGemLW=0
MiscGemRemem=1
LoadSpellSet=0
SpellSetName=[URL='https://www.redguides.com/docs/projects/kissassist/']KissAssist[/URL]
CastingInterruptOn=1
CheckStuckGem=1
[Melee]
AssistAt=95
MeleeOn=0
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll
AutoFireOn=0
UseMQ2Melee=1
TargetSwitchingOn=0
PetTauntOverride=0
[GMail]
GMailHelp=Events currently support - Dead,Drag,GM,Level,Named,Leftgroup,Tells
GMailOn=0
GMailSize=5
GMail1=NULL
GMail2=NULL
GMail3=NULL
GMail4=NULL
GMail5=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
HealInterval=0
AutoRezOn=0
HealsSize=5
Heals1=NULL
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7
HealGroupPetsOn=0
RezMeLast=0
[Cures]
CuresOn=0
CuresSize=5
Cures1=NULL
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
[Pull]
PullWith=Melee
PullMeleeStick=0
MaxRadius=350
MaxZRange=50
UseWayPointZ=0
PullWait=5
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
PullPause=30|2
PullLevel=0|0
PullArcWidth=0
PullOnReturn=0
[PullAdvanced]
PullLocsOn=0
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0
[KissError]
LastCMD:=/endmacro
ErrorDateTime:=06/29/2022 12:03:00
ErrorMsg:=Cannot end a macro when one isn't running.
DataError:=NULL
SyntaxError:=NULL
RunningTime:=5630728
BuildDate:=20220627
CurrentUI:=Default
 
Last edited by a moderator:

change​

DPS1=Bite of Tashani|99|​

DPS2=Slowing Helix|99|

my enchanter has this for those first two lines and it works fine

DPS1=edict of tashan|99|tash
DPS2=slowing helix|99|slow



as for the getting aggro thru walls - thats the AE punt/AE tash- easy way to fix that is dont use it - you should be fine without it -

if your getting it with beam of slumber - thats just bad luck
ToV was horrible with that

forgot to add - your tash aura works great if your having trouble mezzing and it doesnt cause aggro


DebuffAllOn[edit]​

You can apply the debuffall tag specifically to spells you want to cast debuffs on all mobs in camp. Spells without this tag will revert to the default Kiss debuffing style.

  • Syntax: DPS1=Spell/AA|MobHealth%|debuffall|slow/tash/malo/crip/snare/strip|always -- See below for examples.
    • When setting up the order of your debuffs. If you are going to use a combination of Spells and AA's. It's a good idea to stagger them, where an AA follows a Spell. The reason for this is that AA's can be cast while spells are still in a global cool down.
    • Currently, in MQ2 there is no way to test if a debuff spell will overwrite/stack/land on the mob before you cast it. Also there is no easy way to determine if spell is a slow, tash, malo, crip, snare type spell. So it is required that users specify this tag for the debuff type, if it applies.
DebuffAllOn=0OFF. Kiss casts debuffs normally, debuffing only the primary kill target assigned by the MA. It is advised when turning off DebuffAllOn, that you set DPSOn=2 for better results.
DebuffAllOn=1This will try and cast every buff, but will not wait for spells/AAs to become ready. If spell is ready, cast it. If spell is not ready move on to next spell/AA. rinse and repeat. After best try casting on current mob. Move on to next mob. This behavior will continue until all debuffs have been cast on all mobs. This option is considered best try and gives priority to DPS than Debuffing. Take into consideration that after trying to debuff each mob if you are a caster with DPSOn set up, That the DPS routine will be run on the MA's current target between each mob being checked for debuffs.
DebuffAllOn=2This option will spend more time trying to make sure all debuffs are cast on each mob. This option is considered persistent and gives priority to Debuffing than DPS. There is an exception. If you have a debuff that has a long recast timer, that debuff may be skipped.
Slow/tash/malo/crip tag - is used to check mob for the current TYPE of debuff, and the "always" tag is used to know if to overwrite the current TYPE debuff.

Strip tag - is used for dispelling beneficial buffs from mobs.

Always tag - Be careful when using the always tag, because this could cause your character to spam that debuff, if your spell will not overwrite an existing debuff already on the mob.

Examples:
Shaman:

DPS1=Regenerating Counterbias|99|debuffall|slow|always
DPS2=Malosenia|98|debuffall|malo
Mage:

DPS1=Malosenia|99|debuffall|malo|always
Enchanter:

DPS1=Enunciation of Tashan|99|debuffall|tash|always
DPS2=Dreary Deeds|98|debuffall|slow
DPS3=Demolished Consciousness|97|debuffall|crip
 
Last edited:

change​

DPS1=Bite of Tashani|99|​

DPS2=Slowing Helix|99|

my enchanter has this for those first two lines and it works fine

DPS1=edict of tashan|99|tash
DPS2=slowing helix|99|slow



as for the getting aggro thru walls - thats the AE punt/AE tash- easy way to fix that is dont use it - you should be fine without it -

if your getting it with beam of slumber - thats just bad luck
ToV was horrible with that

forgot to add - your tash aura works great if your having trouble mezzing and it doesnt cause aggro


DebuffAllOn[edit]​

You can apply the debuffall tag specifically to spells you want to cast debuffs on all mobs in camp. Spells without this tag will revert to the default Kiss debuffing style.

  • Syntax: DPS1=Spell/AA|MobHealth%|debuffall|slow/tash/malo/crip/snare/strip|always -- See below for examples.
    • When setting up the order of your debuffs. If you are going to use a combination of Spells and AA's. It's a good idea to stagger them, where an AA follows a Spell. The reason for this is that AA's can be cast while spells are still in a global cool down.
    • Currently, in MQ2 there is no way to test if a debuff spell will overwrite/stack/land on the mob before you cast it. Also there is no easy way to determine if spell is a slow, tash, malo, crip, snare type spell. So it is required that users specify this tag for the debuff type, if it applies.
DebuffAllOn=0OFF. Kiss casts debuffs normally, debuffing only the primary kill target assigned by the MA. It is advised when turning off DebuffAllOn, that you set DPSOn=2 for better results.
DebuffAllOn=1This will try and cast every buff, but will not wait for spells/AAs to become ready. If spell is ready, cast it. If spell is not ready move on to next spell/AA. rinse and repeat. After best try casting on current mob. Move on to next mob. This behavior will continue until all debuffs have been cast on all mobs. This option is considered best try and gives priority to DPS than Debuffing. Take into consideration that after trying to debuff each mob if you are a caster with DPSOn set up, That the DPS routine will be run on the MA's current target between each mob being checked for debuffs.
DebuffAllOn=2This option will spend more time trying to make sure all debuffs are cast on each mob. This option is considered persistent and gives priority to Debuffing than DPS. There is an exception. If you have a debuff that has a long recast timer, that debuff may be skipped.
Slow/tash/malo/crip tag - is used to check mob for the current TYPE of debuff, and the "always" tag is used to know if to overwrite the current TYPE debuff.

Strip tag - is used for dispelling beneficial buffs from mobs.

Always tag - Be careful when using the always tag, because this could cause your character to spam that debuff, if your spell will not overwrite an existing debuff already on the mob.

Examples:
Shaman:

DPS1=Regenerating Counterbias|99|debuffall|slow|always
DPS2=Malosenia|98|debuffall|malo
Mage:

DPS1=Malosenia|99|debuffall|malo|always
Enchanter:

DPS1=Enunciation of Tashan|99|debuffall|tash|always
DPS2=Dreary Deeds|98|debuffall|slow
DPS3=Demolished Consciousness|97|debuffall|crip
Great, thank you! So should I just remove all the AE spells? I already have it set to 0 but it still seems to be causing me issues.

[AE]
AEOn=0
AESize=3
AERadius=80
AE1=Null
AE2=Null
AE3=Null
 
the only one i have in AE is this

AE1=beam of slumber|5|mob

if AEOn=0 then you should not cast any AE spells
 
Problem - 110 Enchanter- Not mezzing and AOE hitting friendly targets or pulling close rooms.

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