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Harvesting Information up to T6 (1 Viewer)

bah

New member
Joined
Nov 4, 2005
RedCents
Introduction

Before we get too deeply into how and where to harvest, let's set up a few basic terms. A "node" means a harvestable clump of resources. When a "Tier" is mentioned, it's referring to the level range of the resources and/or region. (Tier 1 is level 3-9, Tier 2 is level 10-19, Tier 3 is level 20-29, Tier 4 is level 30-39, Tier 5 is level 40-49.)

Names on the nodes will vary from zone to zone, so generic references are used here, to create a common frame of reference. Rare forages are included in bold italics. Ore-type nodes carry the metals for smithing and use the mining skill. Stone-type nodes carry the metals and gems used for jewelcraft and also use the mining skill. Roots refer to the roots, tubers and other fibers that are used mainly for tailoring and alchemy and use the gathering skill. Likewise the shrubs and gardens for baking and the fungi and herb gardens for alchemy use gathering. Wood nodes, unsurprisingly, carry the woods and use the foresting skill. Various fish are used in cooking, and use the fishing skill. Dens hold the critter harvests (pelts and meats) and use the trapping skill.


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Colony / Outpost

stone (rugged ore) - rough malachite, lead cluster
ore (unearthed stone) - leaded loam, tin cluster
roots (roots) - roots
wood (felled elm tree) - severed elm
fish (school of fish) - frog leg, sunfish, coldwind flounder
other (coffee bush) - black coffee bean
Tier 1

There are no special requirements for Tier 1 zones. Tier 1 zones include: Forest Ruins, Oakmyst Forest, The Caves, The Peat Bog, The Ruins, The Sunken City, The Sprawl, and The Graveyard. (Note that The Sprawl and The Graveyard have no spot in which to fish. The Ruins and the Sunken City have small areas to fish off the docks.)

ore - tin cluster, bronze cluster, solidified loam
stone - lead cluster, rough malachite, rough lapis, copper cluster
roots - roots, yarrow
shrub - raw nutmeg, barley, raw white tea leaf, raw basil, jumjum, baubleshire cabbage, black coffee bean, raw pecan
fungi - silverberry, birchroot, birchwood, allspice, milkweed, twinleaf, juniper, sassafras, snakeroot
wood - severed elm, severed alder
fish - coldwind flounder, frog leg, sunfish
den - sullied low quality ____ pelt, low quality ____ pelt (pelts: badger, bear, mole rat), deer meat, turtle meat
Tier 2

The two Tier 2 zones are Antonica and the Commonlands. It requires a minimum of 20 skill in the proper harvesting skills (foresting to harvest wood, etc.) in order to harvest in these zones. Note that Tier 2 currently has "wood" rares (severed bone) currently on both wood nodes as well as a separate node. An added note is that Tier 2 havesting can be done in the Vale of Shattering instance, for those who have access to it.

ore -iron cluster, blackened iron cluster, alkaline loam, glowing stone
stone - electrum cluster, rough turquoise, silver cluster, rough coral, glowing stone
roots - raw tubers, sisal root, glowing flower
shrub - raw carrot, raw black tea leaf, raw black walnut, murdunk orange, raw thyme, wheat, Antonican coffee bean, raw vanilla, glowing flower
fungi - fig, spoonleaf yucca, sycamore, withered mushroom, soapweed, tree fern, field maple, glowing flower
wood - severed maple, severed bone, glowing flower
wood rare - severed bone
fish - golden cichlid, crab meat, freewater grouper
den - sullied average quality ____ pelt, average quality _____ pelt (pelts: armadillo, badger), vulrich meat, elephant meat, glowing tooth
Tier 3

In order to harvest Tier 3 nodes, you must have harvesting skills of 90 or above. Tier 3 zones are The Thundering Steppes and Nektulos Forest. You can also harvest Tier 3 nodes in the Zarvonn's Tower instance.

The Thundering Steppes

ore - carbonite cluster, steel cluster, sparkling stone
stone - gold cluster, rough agate, rough jasper, palladium cluster, sparkling stone
roots - belladonna root, dandelion fiber, sparkling flower
shrub - steppes mountain bean, sweet onion, almond, fayberry, cinnamon, raw marjoram, rye, oolong tea leaf, sparkling flower
fungi - beetleweed, poison oak, wild hyacinth, bellflower, wild leek, wild birch, wild garlic, sparkling flower
wood - severed ash, severed fir, sparkling flower
fish - Seafury Mackerel, Thicket Crayfish, Octopus Tentacle, sparkling scale
den - sullied medium quality _____ pelt, lion meat, pig meat, medium quality ____ pelt (pelts: badger, beaver), sparkling tooth
Tier 4

Tier 4 zones have special entry requirements, as well as harvesting requirements of 120 or higher skill. To enter the Enchanted Lands and Zek, the Orcish Wastes, you must either complete the access quests for those zones (available to level 25+ adventurers), or be level 32 in either adventuring or crafting. There are also (at least) 2 instanced zones that contain Tier 4 harvestables, both of which require access quests: Cove of Decay and Bloodskull Valley.

ore - feyiron cluster, feysteel cluster, glimmering stone
stone - velium cluster, rough opaline, rough opal, ruthenium cluster, glimmering stone
roots - tussah roots, oak root, glimmering flower
shrub - cucumber, honey, raw shallots, green tea leaf, everfrost ice bean, cashew, rolled oat, wild apple, glimmering flower
fungi - sage, sneeze weed, bitter nutmeg, cypress, red oak, black oak, sumach, tarragon, glimmering flower
wood - severed briarwood, severed oak, glimmering flower
fish - murkwater carp, blackwater snapper, shark fin, glimmering scale
den - bear meat, griffon meat, sullied high quality ___ pelt, high quality ___ pelt (pelts: deer, lion), glimmering tooth
Tier 5

Tier 5 zones require 190 or better harvesting skills. Each Tier 5 zone also has different entrance requirements. Rivervale can be entered by anyone that is able to enter the Enchanted Lands. Feerrott requires an access quest (which can be started at adventuring level 32), or level 38 in adventuring or crafting. Everfrost requires level 42 in adventuring or crafting.

Feerrott

ore - fulginate cluster, ebon cluster, strange black ore (quest harvest for wyrmsteel crafted items), luminous stone
stone - rough bloodstone, diamondine cluster, rough ruby, rhodium cluster, luminous stone
roots - ashen roots, figwarts root, luminous flower
shrub - raw saffron, kiola nut, browncap mushroom, white peach, lavastorm robusta bean, pu-erh tea leaf, corn, cardamom, luminous flower
fungi - moonflower, peppertree, lacquer, cinchweed, wormwood, ginseng, turnip, luminous flower
wood - severed teak, severed cedar, luminous flower
fish - nerius trout, cauldron blowfish, luminous scale
den - owlbear meat, manticore meat, wyrm meat, sullied superb quality ____ pelt, superb quality ____ pelt (pelts: dire wolf, manticore, white wolf), luminous tooth
Tier 6

Tier 6 zones require 240 or better harvesting skills.

Sinking Sands, Pillars of Flame, etc.

ore - indium cluster, cobalt cluster, lambent stone
stone - beryllium cluster, rough nacre, vanadium cluster, rough pearl, lambent stone
roots - succulent roots, saguaro roots, lambent flower
shrub - macadamia nut, prickly pear, cloves, darjeeling tea leaf, artichoke, coriander, maj'dul coffee bean, lambent flower
fungi - amaranth, chamomile, date, foxglove, mulberry, valerian root
wood - severed sandalwood, severed ironwood, lambent flower
fish - red herring, tiger shrimp, conger eel, lambent fish scale
den - owlbear meat, manticore meat, wyrm meat, sullied superb quality ____ pelt, caiman meat, sabertooth meat, sullied excellent quality ___ pelt, excellent quality _____ pelt, lambent tooth
 
Harvesting Information up to T6

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