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RGMercs - Lua Edition!

Combat Assist RGMercs - Lua Edition! v1640

Download now:  Join us with Level 2 access or earn your way in with  RedCents.

[1573] - 2025-07-03​


〰️Commits​


Config Update (#706)

* Autotarget settings are now hidden by default (and exposed with the advanced settings toggle).
(e933220) ~AlgarDude

[1571] - 2025-07-03​


〰️Commits​


Cure Fix (#705)

* Fix for rare crash even in which the healer or target dies or zones mid-cure check.
(2fc924c) ~AlgarDude

[1569] - 2025-07-02​


〰️Commits​


Cure Update, Druid (Laz) Update (#704)

Dru (Laz) Update
* Added options for when to use Epic 1.5/2.0 (ported from BRD/SHM).

Cure Update
* We will now no longer check for corruption effects by default on emu servers.
* * As a result, we will no longer attempt to cure "Marr's Divine Offering" on Project Lazarus. (Thanks RYN227!)
* * If there are emu servers where support for corruption effect cures are needed, please bring it to our attention for consideration. Thank you!
(fb45db2) ~AlgarDude

[1568] - 2025-06-30​


〰️Commits​


Dru (Laz) Update (#703)

* Added options for when to use Epic 1.5/2.0 (ported from BRD/SHM).
(4eda7b7) ~AlgarDude

[1565] - 2025-06-28​


〰️Commits​


Incremental Mez Update (Corrected Commit Notes) (#702)

* Refactored Mez code to wait for a reasonable time period if we are currently casting, moving, or in the global cooldown.
* ENC: while AE mezzing, Beam of Slumber should only fire if we are in the global cooldown or if the AE mez spell gem timer is not ready.
* BRD: if we are ST mezzing, we will always attempt to use Dirge of the Sleepwalker before we waste time on a song.
* Allowed AE Mez to continue when the target dies.
* Reduced retry attempts on all mezzes.
* Ensured we turned attack off when updating the mez list.
* Added another failsafe to switch to AE mez while under certain conditions while we are waiting for ST mez to be ready.
* Added an additional autotarget ID check before we perform a single target mez.
* * Known Issue/Limitation: During mez processing, we do not update our autotarget; during situations of rapid autotarget change, there will be situations in which we attempt to use a ST mez on what may be everyone else's autotarget. No adjustment is currently planned to address this behavior.
* Adjusted log messages.
(07db617) ~AlgarDude

[1563] - 2025-06-28​


〰️Commits​


Mez Update (#701)

* Allowed AE Mez to continue when the target dies.
* Reduced retry attempts on all mezzes.

Updated Comments

Further Adjustments

* Minor fixes for copied code (ST vs AE Mez)
* Adjusted log messages.
* Added another failsafe to switch to AE mez while under certain conditions while we are waiting for ST mez to be ready.
* Known issue: Added another autotarget ID check before we performed a single target mez, but we will not rapidly update said ID while we are processing this code; there will be situations in which we attempt to use a ST mez on everyone else's autotarget.

Attack/Cast Cancels

* Broke out attack off and stopcast logic into helpers.

* Ensured we turned attack off when updating the mez list.

Mez Update

* Refactored Mez code to wait for a reasonable time period if we are currently casting or in the global cooldown.
* * For ENC, while AE mezzing, Beam of Slumber should only fire if we are in the global cooldown or if the AE mez spell gem timer is not ready.
* * For BRD, if we are ST mezzing, we will always attempt to use Dirge of the Sleepwalker before we waste time on a song.
(2d9228e) ~AlgarDude

[1562] - 2025-06-28​


〰️Commits​


Stick, Face, Config Updates (#700)

* Adjusted stick settings in "too far" and "can't see" event handlers.
* Improved bard song buff detection for a (possible) slight reduction in delay between songs.
* Added fast argument to select face arguments that did not already have it.
* [BRD]: Added "Echo of the Trusik" to the Aria line.
* [MNK]: Reduced the aggro percent that we will begin to attempt to feign off aggro (if that setting is enabled).
* [MAG-Laz]: Re-enabled the PetAura line.
(ab40b5c) ~AlgarDude

[1560] - 2025-06-26​


〰️Commits​


TooFar and CantSee event handlers can now override the last stick timer as they can happen more often than 1.5s
(de0677a) ~Derple

[1559] - 2025-06-24​


〰️Commits​


Call of the Wild Update (Thanks guest01!) (#699)

* Corrected a potential spam condition for the Call of the Wild AA.
(45fbd73) ~AlgarDude

[1556] - 2025-06-22​


〰️Commits​


Casting Update (#698)

* Adjusted range checks during casting if we are the target.

* [BER] Added valid ranges to axe summoning functions.
(52d0080) ~AlgarDude

[1555] - 2025-06-21​


〰️Commits​


Better fix for image crash
(83ac55b) ~Derple

[1554] - 2025-06-21​


〰️Commits​


Removed AI halucinated functionality.
(fe799e5) ~Derple

[1553] - 2025-06-21​


Bug Fixes 🐛


Fix for rare imgDisplayed crash
(353fe32) ~Derple

[1552] - 2025-06-21​


〰️Commits​


[Pal - Live] nil check fix
(1875334) ~Derple

[1551] - 2025-06-21​


〰️Commits​


Added ability to export configs in realtime to chat for state sharing that doesn't require TLOs hence not binding the scripts to start/stop together.
(ad90a67) ~Derple
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