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[922] - 2025-01-04
Commits
(9b4dcd0) ~AlgarDudeAdded Range-Based cast cancelling (#343)
* Thanks RobbanEQ for the report!
* Most spells will now cancel casting when the target's range moderately exceeds the spell range.
* * We are looking at you, 8-second-cast-group-buff-when-my-tank-already-ran-off.
Fixes #334
[919] - 2025-01-04
Commits
(a2afee2) ~Grimmier378Lazurus Updates
[loot]
* Fix class looting
* Fix duplicate Global Table and no Normal Table issue on upgrade.
[MAG] (Live/Laz)
* Fix for mana to nuke/debuff not being respected.
[DRU] (Laz)
* Added proper cure spells and corrected cure function.
* Added option to keep (Lesser) Succor memorized.
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Co-authored-by: AlgarDude <[email protected]>
[911] - 2025-01-02
Commits
(9ddb701) ~AlgarDude[DRU] Experimental Config Updates, Med function typo fix (#337)
* [DRU] Experimental Config updates
* * Ported temphp buff handling from SHM (Thanks scvone).
* * Experimental refactor of Rez function to eliminate extraneous corpse targets when rez abilities are on cooldown.
* [casting] Changed aggro percent breakout in automed function to originally intended value
[907] - 2024-12-29
Commits
(770689a) ~AlgarDudeChanged default for [StandWhenDone] (aka, force stand) to false (#332)
Users will not have to fight automation or pause to med/sit/camp unless they elect to do so.
[906] - 2024-12-29
Commits
(0619e68) ~AlgarDude[DRU] Added nil safety in live/live-exp movebuff checks (#331)
[904] - 2024-12-29
Commits
(276ba61) ~AlgarDudeEngage and navigation improvements (#328)
* Added third dimension to certain target distance checks
* Tightened some percentages to pull the PC in closer when repositioning due to "too far" or "can't see" issues.
* Added "uw" flag to some stick commands
[901] - 2024-12-29
Commits
(aa95825) ~AlgarDudeMessage formatting improvements (#330)
* Removed trace information from splash message
* Reduced message length and repetition for settings change
* * Added nil safety and small bugfixes to these functions
* Removed go2ggh command
[899] - 2024-12-27
Commits
(d632757) ~AlgarDudeAdded rocket launch prevention code to BER battle leap. (#327)
* When underwater, battle leap launches us above the surface, regardless of our current depth. Updated warrior checks to also use HeadWet member (as opposed to FeetWet).
* Also corrected a few typos/extraneous comments.
[897] - 2024-12-27
Commits
(da58f8e) ~AlgarDudeChanged BuffRezables behavior (#323)
* Adjusted BuffRezables to not use any group buff if any group member corpses are in range
Current behavior is one PC will be rezzed, and while the rez is on cooldown, we will often buff them. The rez will come back up, but we are still busy buffing rezzed dude, and we don't rez dead dude. Then we rez dead dude, and do the entire thing again, because now HE needs buffs too. Etc.
* Minor bugfixes and additions
[895] - 2024-12-27
Commits
(1e1834c) ~AlgarDudePull respect med state (#326)
* Added support for meditation past pull minimums
* The "Respect Med State" option, when enabled, will hold pulls while the puller is meditating.
* * The puller will stand and continue pulls when the greater of the (med stop %) or (pull %) is reached.
* Adjusted default stick distance