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RGMercs - Lua Edition!

Combat Assist RGMercs - Lua Edition! v1413

Download now:  Join us with Level 2 access or earn your way in with  RedCents.

[689] - 2024-09-26​


〰️Commits​


[UI]
Force Target UI now shows Aggro Pct
(69fd84b) ~Derple

[688] - 2024-09-26​


〰️Commits​


[UI]
Force taget table now puts a * Next to your forced target
Log Filter is now locked by default so that it doesnt steal focus when you are trying to use the ui and move your character at the same time.
(b91413c) ~Derple

[687] - 2024-09-26​


〰️Commits​


[Pull] Fix for crashing with bad function name
(8e06608) ~Derple

[685] - 2024-09-26​


〰️Commits​


Update enc_class_config.lua (#224)

[ENC]
* Fixed an issue that potentially caused the spell proc aura to constantly attempt to overwrite the spell proc aura.

* Tooltip and FAQ update.
(0526cd4) ~AlgarDude

[684] - 2024-09-26​


〰️Commits​


[Targetting]
- Added ability to force targets
- you can do `/rgl forcetarget` to force your current target to be your auto target id (only for MA)
- New UI in the main panel called Force Target lets you click the name on anything in your xtarget list and force it to be the forced target
- Forced targets will call out **ForceTarget** in the RGMercs target UI.
- Upon death of the target force targetting is cleared
- Upon zoning force targetting is cleared
(148c880) ~Derple

[683] - 2024-09-26​


〰️Commits​


[Pulling]
- Pull delay timer will now restart at the end of combat so you can define some downtime between pulls.
(35b4f80) ~Derple

[681] - 2024-09-25​


〰️Commits​


PR # [220](https://github.com/DerpleMQ2/rgmercs/pull/220): low level PAL fury/weapon proc spells, removed undead proc
(f5fe9e6) ~AlgarDude
Update pal_class_config.lua

[PAL] Removed interspersed undead-only procs from Fury Line
(35c0e17) ~AlgarDude
Update pal_class_config.lua
(7061d7a) ~Gregory Huff
Update pal_class_config.lua

Added low level weapon proc spells
(9ad9513) ~Gregory Huff

[680] - 2024-09-25​


〰️Commits​


[Targetting]
- Will no wait for buffs to populate before returning - in order to have as little impact on DPS as possible this is disabled for target switching.

[Named]
- Fixed a bug where zone named would return false unless you render the named UI table
- Zoned named lookups should be faster
- **Named** is displayed in the UI if you have a named target

[UI]
- Added a new option DisplayManualTarget which if enabled shows your current manual target in the RGMercs UI if AutoTarget is empty. This target wil not be attacked or otherwise used but it is handy to check things like Named status of your current target.
(9153480) ~Derple
[Loot] Added some extra logging
(1b2d8c5) ~Derple

[678] - 2024-09-25​


〰️Commits​


[BRD, BST] FAQ updates (#222)
(dc8d039) ~AlgarDude

[676] - 2024-09-25​


〰️Commits​


Update shd_class_config.lua (#221)

[SHD]
* Updated FAQ
(c45f48e) ~AlgarDude

[675] - 2024-09-24​


〰️Commits​


[Loot] will now early exit from looting if main is paused.
(9b8a91b) ~Derple

[673] - 2024-09-24​


〰️Commits​


Added level check to Huntsman's Ethereal Quiver (#219)

Also added clarity to "Summon Arrows" tooltips
(8ff641c) ~AlgarDude

[672] - 2024-09-24​


〰️Commits​


AI done fucked up A A Ron.
(2371c40) ~Derple

[671] - 2024-09-24​


〰️Commits​


Welcome to the future where AI annotates all your shitty help fuctions. Probably incorrectly.

#yolo
(dffdbe7) ~Derple

[670] - 2024-09-24​


〰️Commits​


[SHM EMU] Timing fix.
(c94e856) ~Derple

[669] - 2024-09-24​


〰️Commits​


[SHM EMU] Group Pact / Pact will now fire correctly.
(ff7a641) ~Derple
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