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Utility Overseer 03/29/2026

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  • Corrected legacy code that would cause conflicts if KissAssist was running at the same time
Posted by: GoldenFrog
  • If character is < 85, skip this cycle or end script if no repeat time configured.
Posted by: GoldenFrog
  • Appropriate rewards should always be claimed
Some miscommunication with MQ2Rewards occasionally left rewards unclaimed. This should now be resolved.
Posted by: GoldenFrog
  • Updated SpecificQuest processing to handle missing entry(s)
Posted by: GoldenFrog
  • Added ability to run a specified list of quests (i.e. Holiday Events)
Adding a section like below will first run any quests in the list, in order, before other general processing.

The following section handles the current Frostfell quests.

To stop, once the event is over for example, remove the section or set index to 0. However there is no real performance hit to leaving it.

INI:
[SpecificQuests]
index=6
1=A True Friend
2=Snug in Their Beds
3=Avarice Never Ends
4=Silent Night
5=A Wonderful Awful Idea
6=Return of the Music
Posted by: GoldenFrog
This is now version 2.8 - with a correction in our INI LIP Loading routine.
Original update notes from 2.8:

  • Handful of general bug fixes in the LUA port
  • Optional ability to automatically claim Agent or Tetradrachm packs
  • Using global configuration now properly creates default global configuration values

Known issues not corrected yet:
  • Occasionally a reward will not be claimed after a complete run
  • Does not handle well with external stimulus from things like CWTN, Zoning, etc.
  • Other specific issues in recent discussions
Posted by: GoldenFrog
Latest version has reported hiccups in initializing the INI file. Reverting while resolving.
Posted by: GoldenFrog
  • Handful of general bug fixes in the LUA port
  • Optional ability to automatically claim Agent or Tetradrachm packs
  • Using global configuration now properly creates default global configuration values


Known issues not corrected yet:
  • Occasionally a reward will not be claimed after a complete run
  • Does not handle well with external stimulus from things like CWTN, Zoning, etc.
  • Other specific issues in recent discussions
Posted by: GoldenFrog
* Removed obsolete test code
Posted by: GoldenFrog
  • Issue with ignoreRecruitmentQuests, ignoreConversionQuests and a few others
    • Problem was in logic maintaining compatibility of INI for both LUA and Macro
  • Updated two locations where script ending (exit) was wrong
  • Corrected logic boo-boo in "Choose Exp When Below Certain Level/Percent"
Posted by: GoldenFrog
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