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Glowing Grab 1.3.1

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2nd auto inventory check to compensate for lag.
Changed it so we check first to see if there are any groundspawns in the zone with "glowing" in the name. If there are no groundspawns with glowing in the name, we do not scan or do anything we idle and check again after a delay. We only actively scan if we are in a zone that contains at least one ground spawn with glowing in the name. This logic should remove the need to check zone ID's to determine if we need to scan or not.
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