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AlphaBuff - The Ultimate Buff & Song Windows

Utility AlphaBuff - The Ultimate Buff & Song Windows 3.5.4

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〰️Commits​


Merged pr 5
(e3e552e) ~rawmotion1
PR # [5](https://github.com/rawmotion1/Alphabuff/pull/5): class-based settings + persona swap auto-reload
(cdd7d0e) ~rawmotion1
Add class-based settings + persona swap auto-reload

This PR adds support for class-based configuration and automatic reload on persona swap.

Changes:
- Settings file now includes class short name (e.g. Alphabuff_Name_SHD.lua)
- Favorites and window settings are now per-class
- Script detects class changes (persona swap) and reloads settings automatically

Why:
This allows different personas (e.g. SK vs PAL) on the same character to maintain separate favorite buff lists and UI settings.

Tested:
- Swapping personas updates favorites correctly
- Settings persist correctly per class
- No issues on zone or reload

Notes:
Reload occurs without requiring script restart.
(e7101e4) ~Fargrim

Bug Fixes 🐛


- Tab persistence actually works now
(6371111) ~Rawmotion1

Features ⛲


- Now remembers your preferred sort method
(348c700) ~Rawmotion1

〰️Commits​


Bug fixes
(0adeb82) ~rawmotion
PR # [4](https://github.com/rawmotion1/Alphabuff/pull/4): bar color and fix favorites
(10edee4) ~rawmotion1
Fix applying favorite buffs

- Add inspect to favorite placeholders
- Also fix a couple other menu issues
(c7d251c) ~brainiac
Init bar color
(dd238c0) ~brainiac

〰️Commits​


Braniac refactor!
(cc7905b) ~rawmotion
PR # [3](https://github.com/rawmotion1/Alphabuff/pull/3): alphabuff for improved performance and code organization
(5a0b396) ~rawmotion1
Use MaxBuffSlots instead of hard coded constants
(4838b2e) ~brainiac
Remove unused var
(8ec473c) ~brainiac
Convert window code to class, refactor settings

Two instances of windows with references to sub-sections of settings. No
more conditionals on everything.

Cleaned up all the code.
(5976767) ~brainiac
Convert buff item into a class
(f82ec00) ~brainiac
Add typing, light restructuring
(524c8cc) ~brainiac
(12ac008) ~brainiac

〰️Commits​


Now supports 47 buff slots
(d7e5e05) ~rawmotion

Bug Fixes 🐛


- PlotHistoGram bleed
Progress bar styles were bleeding out and refreshing every frame.
I noticed this in style editor where it wouldn't let me revert the PlotHistogram color unless i closed AlphaBuff.

you could even force it to change color by removing buffs.

* Converted the barcolor variable into a table to hold the values.
* Instead of having barColor function return the PushStyleColor, we just return the values. and plug them back into the PustStyleColor into ImVec4.

This allows us to only change the color when actually drawing the bar and Popping it after it is drawn.
(61c0200) ~grimmier378

〰️Commits​


Memory leak fixes from grimmier
(be74a25) ~rawmotion
PR # [2](https://github.com/rawmotion1/Alphabuff/pull/2): memory leak
Fix inspecting songs
(a617cee) ~rawmotion1
- Style Bleed
Progress bar styles were bleeding out and refreshing every frame.
I noticed this in style editor where it wouldn't let me revert the PlotHistogram color unless i closed AlphaBuff.

you could even force it to change color by removing buffs.

* Converted the barcolor variable into a table to hold the values.
* Instead of having barColor function return the PushStyleColor, we just return the values. and plug them back into the PustStyleColor into ImVec4.

This allows us to only change the color when actually drawing the bar and Popping it after it is drawn.
(1779c91) ~grimmier378
Check for song

added check so we can inspect songs. and not pull up buff with the same slot ID.
(cb5511b) ~grimmier378

〰️Commits​


Should now work on EMU
(3ecb170) ~rawmotion
PR # [1](https://github.com/rawmotion1/Alphabuff/pull/1): fix
(b95dd75) ~rawmotion1
Check for song

added check so we can inspect songs. and not pull up buff with the same slot ID.
(3068e66) ~grimmier378
EMU fix

* FIx for EMU users to make spell inspect work.
(154b14c) ~grimmier378
Added catchall help text to the /ab bind.

Features⛲


- Reduced vertical spacing by a few px
(e99aadf) ~rawmotion1
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