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Recent content by sk3tch

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    Jigs21 MacroQuest Compile V15.0

    just tried this and it did nothing... /plugin mq2cursor, /mq2cursor on, with a grape on cursor i typed '/cursor 0'...in my mq2 window it said 'MQ2Cursor::DESTROYING <Grapes> [ALL]. [+] ID[16592] NAME[Grapes] QTY[NONE].' and i still had a grape on my cursor..nothing i could do would get...
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    Jigs21 MacroQuest Compile V15.0

    couldnt get it to destroy unwanted tradeskilled items as they were made from my cursor to save me the hassle of dropping them...basically i couldnt get it to do anything
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    Jigs21 MacroQuest Compile V15.0

    would like to see mq2autodestroy plugin, mq2cursor never works for me even after spending some time here -> http://www.macroquest2.com/wiki/index.php/MQ2Cursor i still couldnt get it to function correctly
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    Jigs21 MacroQuest Compile v13.0

    you wont see the warp plugin here. personally i have learned to live without it even after a friend offered me a 'safe' version with the packet blocker plugin. its not safe enough and i dont want to have to try to get my accounts unbanned a second time ;) it would be in your best interest to...
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    RSS pre-69

    no
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    Exp Macro (Scouting Maiden's Grave)

    not sure why, but it hung for my bard when i started it at npc, got task and just stood there /shrug
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    RedQuest v9.3 (Nerfed)

    Re: RedQuest v9.3 (Partially working for 4/20/07) check what plugins you have loaded in your macroquest.ini fierymomof2...make sure its only loading the default, then you can reload your plugins till you find the one thats crashing you
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    Re: What Server are you on?

    Re: What Server are you on? vazaelle (maelin starpyre) ...how i think it should be anyway
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    RedQuest v7.1 (Works for 3/15 patch)

    i am using the 7.2 zip but still having an issue with the hott in krust ui...found a fix for it on MQ2 board, apparently there is an incorrect offset...here is a copy/paste of the post: p00n wrote: Same deal with HoTT. The game window still shows the target's target, but the Krust Target box...
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    RedQuest v6.2a (NERFED TO HELL)

    Re: RedQuest v6.2 (Works for 2/21 patch) EDIT: answered my own question =D
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    RedQuest v6.2a (NERFED TO HELL)

    Re: RedQuest v6.0 (Works for 2/16 patch) /plugin mq2feedme = CTD edited: i really should have RTFM...i just saw in v6.0 notes anything dealing with inventory items will have a problem...hehe woops, sorry its late/early
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    NDawg's Compile (1/18/06)

    nm just needed to type /clickies on
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    CodeCaster's MQ2 Compile v1.5 *IT'S HERE!*

    First I want to say kick@ss work $$ thanks... and if you can toss MQ2Throwit in the compile sometime that would rock =)
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    Whats the proper syntax to add Ancient spells to a macro?

    Just a quick question. I am having trouble adding ancient spells to my macro's. I have tried both ways to add the spells IE Ancient: <spell name> and ancient <spell name> neither work. If anyone could help me out with this would be very greatful. The macro I am trying to add to is the autoenc...
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    MQ2Task (gets tasks from anywhere in the zone)

    Is there a way to get the spawn ID just by targeting the mob seems they changed the spawn ID numbers or something?
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