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Recent content by sidanger

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    Release OutAssist.lua - Assisting on a mob outside of the group

    I thought as much, they're usually far enough back that they're not actually in melee combat, just have attack on, so I don't think it's a major issue. DPS is better than using KA outside of group so is worth it.
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    Release OutAssist.lua - Assisting on a mob outside of the group

    This is very good. I managed to get it working with MQ2Mage too by removing the move to the mob and stick. It keeps attack on though (I think that triggers the casting though), is there any command to trigger the assist without having attack on?
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    Question - Good group set up?

    Thank you!
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    Question - Good group set up?

    What's the best group setup for group progression/missions? I'm thinking a War/SK, Bard, Cleric, 3 Berserkers but wondered if there's a better way to go.
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    Question - WinEQ2

    Does MQ2 autologin work with WinEQ2022?
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    Question - is it possible to PL via gribble?

    I have a 105 SK that I group with the other 5 at 75. I take a 110 mage and set up Kiss Assist to keep the highest level DS available on the tank from outside the group. Set them up in Argath and just make SK puller tank. There are quicker ways but once you have the PL toons it's really easy to...
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    Tip - MQ2 React Collection

    One I use for making sure I use Unified Phoenix Feather for every 3 minutes out of 10 in a full group. Seems to be working quite well. UseGraceOfUnity: action: /useitem Unified Phoenix Feather condition: >- !${Me.Casting.ID} && ${Me.CombatState.Equal[COMBAT]} && !${Me.Invis}...
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    Tip - [Unity] a very burly gnoll

    This kinda works for the Feather using mq2reacts, seems to be some kind of issue with the Miniature Horn of Unity (perhaps stacking): UseGraceOfUnity: action: /useitem Unified Phoenix Feather condition: >- !${Me.Casting.ID} && ${Me.CombatState.Equal[COMBAT]} && !${Me.Invis}...
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    Tip - [Unity] a very burly gnoll

    Thank you both, I will give mq2react a try as I would like to add the condition and have either that or Minature Horn of Unity up as often as possible.
  10. S

    Tip - [Unity] a very burly gnoll

    Also worth noting that it's not on the same timer as the Minature Horn of Unity so it's possible to have either one up for every 6 minutes out of 10 in a full group.
  11. S

    Tip - [Unity] a very burly gnoll

    Any idea how this could be incorporated using CTWN Combat Assist plugins?
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    Release Hatchery.mac

    Are you using a VPN at all? That was the problem I was having at the same point. I did a /dnet interface and it had the network as my VPN but I needed to change it to my wireless network (could also be wired I would imagine) for Dannet to work (You do this by typing /dnet interface then whatever...
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    Release Hatchery.mac

    Mage DS is now working, think it must be programmed in to turn on at a certain level as it just suddenly started working and makes sense as it wasn't needed at lower levels. So much thought has gone into this macro.
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    Release Hatchery.mac

    Thanks Nadom. It was actually Dannet not working, I have sorted that now and it works perfectly apart from the mage not giving his damage shield although that isn't really needed at the moment while my PLees are in the 20s as Illusionary Spikes just eats them up anyway. I only need to get them...
  15. S

    Release Hatchery.mac

    I get to 'Waiting 40 seconds for instance to be ready' then nothing happens. My mage also does not give the damage shield, could it be an issue with mq2dannet?
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